Player Matchup

Ymir
Ymir
ASmashKermit
Ymir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Boss Baby101910
Nu Wa
Level 127
God Stats
5W - 7L
1,416 SR
Queue Stats
135W - 124L
1,496 Elo+
Party 2
Awilix
Awilix
DeSilver
Awilix
Level 23
God Stats
13W - 15L
1,399 SR
Queue Stats
122W - 112L
1,485 Elo+
Party 2
Erlang Shen
Erlang Shen
MaestroPro64350
Erlang Shen
Level 67
God Stats
2W - 3L
1,489 SR
Queue Stats
82W - 58L
1,462 Elo+
Solo
Neith
Neith
ThroatButter Jr
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 77
1,461 SR
1,488 Elo+

VS

Team Averages
Level 117
1,490 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Arachnussy
Hun Batz
Level 114
God Stats
4W - 2L
1,526 SR
Queue Stats
94W - 100L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Waitatminute310
Baron Samedi
Level 86
God Stats
2W - 3L
1,329 SR
Queue Stats
6W - 7L
1,435 Elo+
Solo
Neith
Neith
krizzmo
Neith
Level 99
God Stats
66W - 61L
1,594 SR
Queue Stats
152W - 150L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,640
422
2,789
12,360
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 0
5,618
511
4,548
4,054
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
DeSilver
Awilix
10
1 / 1 / 0
5,254
478
5,793
7,899
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
MaestroPro64350
Erlang Shen
10
0 / 1 / 0
5,568
506
4,250
12,345
9,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 4 / 1
4,759
433
2,805
7,630
2,518
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 0 / 1
6,742
613
7,093
7,010
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
 
Khepri
9
4 / 1 / 4
6,139
558
2,857
9,022
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Arachnussy
Hun Batz
10
3 / 0 / 2
5,880
535
4,463
7,641
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Waitatminute310
Baron Samedi
11
2 / 0 / 3
6,133
558
3,227
5,234
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
krizzmo
Neith
10
2 / 1 / 6
5,888
535
6,991
4,471
1,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
11
12
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
1
0.5
W
Khepri
 
Khepri
4
1
4
6
L
0
5
2
0.2
W
Hun Batz
Arachnussy
Hun Batz
3
0
2
4
L
0
1
0
0
L
Awilix
DeSilver
Awilix
1
1
0
1
L
Erlang Shen
MaestroPro64350
Erlang Shen
0
1
0
0
L
1
4
1
0.38
W
Baron Samedi
Waitatminute310
Baron Samedi
2
0
3
3.5
W
Neith
krizzmo
Neith
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,185
Damage
24,631
44,288
Taken
33,378
23,431
Mitigated
15,954
9,299
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,093
5,325
0
2,987
7,010
2,643
0
575
6,435
0
56,243
W
Khepri
 
Khepri
2,857
678
111
2,483
9,022
6,329
0
2,421
6,601
16,910
0
L
2,789
1,149
219
1,292
12,360
7,205
0
1,715
10,645
12,126
1,724
W
Hun Batz
Arachnussy
Hun Batz
4,463
1,260
0
3,642
7,641
2,845
0
957
6,684
0
39,556
L
4,548
1,061
0
946
4,054
1,331
0
968
3,086
44,032
1,267
L
Awilix
DeSilver
Awilix
5,793
2,220
0
1,943
7,899
3,183
0
1,674
6,225
0
35,468
L
Erlang Shen
MaestroPro64350
Erlang Shen
4,250
1,873
0
3,710
12,345
9,194
0
0
12,345
0
36,001
L
2,805
1,382
0
1,189
7,630
2,518
0
1,709
5,921
0
22,330
W
Baron Samedi
Waitatminute310
Baron Samedi
3,227
661
452
3,068
5,234
2,229
0
1,361
3,873
35,378
2,533
W
Neith
krizzmo
Neith
6,991
2,956
0
1,385
4,471
1,908
0
1,806
2,665
0
37,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
30,782
264
Minions Killed
338
0
Camps Cleared
0
1,037,167
Distance Traveled
959,041
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,742
613
101
9
0
165,001
2
W
Khepri
6,139
558
30
3
0
195,565
3
L
Ymir
4,640
422
20
2
0
205,114
0
W
Hun Batz
5,880
535
64
6
0
229,564
0
L
Nu Wa
5,618
511
80
7
0
193,676
4
L
Awilix
5,254
478
55
5
0
238,871
0
L
Erlang Shen
5,568
506
71
6
0
220,442
0
L
Neith
4,759
433
38
3
0
179,064
0
W
Baron Samedi
6,133
558
85
8
0
187,201
0
W
Neith
5,888
535
58
5
0
181,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role