Player Matchup

Discordia
Discordia
DripCrunchyKekZ_
Discordia
Level 116
God Stats
6W - 4L
1,738 SR
Queue Stats
541W - 525L
1,539 Elo+
Party 2
Chaac
Chaac
DripRezxiiZ_
Chaac
Level 74
God Stats
3W - 2L
1,258 SR
Queue Stats
117W - 117L
1,533 Elo+
Party 2
Cliodhna
Cliodhna
MonsterFrob
Cliodhna
Level 105
God Stats
5W - 10L
1,500 SR
Queue Stats
138W - 160L
1,385 Elo+
Party 3
Athena
Athena
TurboKarsten23
Athena
Level 119
God Stats
4W - 3L
1,916 SR
Queue Stats
136W - 165L
1,425 Elo+
Party 3
Izanami
Izanami
Uren-urin
Izanami
Level 109
God Stats
16W - 8L
1,842 SR
Queue Stats
221W - 242L
1,391 Elo+
Party 3
Team Averages
Level 105
1,651 SR
1,454 Elo+

VS

Team Averages
Level 127
1,484 SR
1,512 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Sulmedis
Ne Zha
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 34L
1,705 Elo+
Solo
Chernobog
Chernobog
elXaro
Chernobog
Level 127
God Stats
3W - 3L
1,421 SR
Queue Stats
90W - 88L
1,453 Elo+
Party 1
Fenrir
Fenrir
fenriryes
Fenrir
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 55L
1,438 Elo+
Solo
Scylla
Scylla
nickreaper1990
Scylla
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 43L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
3 / 0 / 1
8,379
599
7,261
3,696
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 1
6,973
498
7,361
14,814
13,762
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
MonsterFrob
Cliodhna
13
2 / 0 / 1
7,123
509
5,096
10,597
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 2 / 4
7,076
505
6,816
12,536
10,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Uren-urin
Izanami
14
7 / 5 / 1
8,701
622
12,115
14,161
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 1 / 5
7,411
529
6,373
13,773
15,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
Sulmedis
Ne Zha
13
3 / 1 / 1
8,195
585
12,960
13,507
10,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
elXaro
Chernobog
11
2 / 8 / 3
6,967
498
9,149
14,325
5,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
fenriryes
Fenrir
14
4 / 0 / 1
7,448
532
4,792
10,425
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 3 / 0
5,360
383
222
4,076
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
13
Kills
10
10
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
5
3.5
W
Discordia
3
0
1
3.5
W
0
3
1
0.17
W
Cliodhna
MonsterFrob
Cliodhna
2
0
1
2.5
L
Ne Zha
Sulmedis
Ne Zha
3
1
1
3.5
W
1
2
4
1.5
W
Izanami
Uren-urin
Izanami
7
5
1
1.5
L
Chernobog
elXaro
Chernobog
2
8
3
0.44
L
Fenrir
fenriryes
Fenrir
4
0
1
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,649
Damage
33,496
55,804
Taken
56,106
36,347
Mitigated
37,436
15,611
Healing
20,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,373
2,457
0
3,530
13,773
15,985
0
4,704
9,069
19,652
1,819
W
Discordia
7,261
319
0
500
3,696
1,419
0
504
3,192
64,243
2,103
W
7,361
1,122
0
3,461
14,814
13,762
0
773
12,848
0
51,586
W
Cliodhna
MonsterFrob
Cliodhna
5,096
166
0
3,242
10,597
4,603
0
792
9,626
0
65,204
L
Ne Zha
Sulmedis
Ne Zha
12,960
4,725
0
6,039
13,507
10,034
0
665
12,842
0
66,270
W
6,816
1,712
323
3,901
12,536
10,737
1
2,475
10,017
20,335
733
W
Izanami
Uren-urin
Izanami
12,115
7,913
0
4,184
14,161
5,826
856
1,779
12,337
0
73,975
L
Chernobog
elXaro
Chernobog
9,149
6,358
0
2,491
14,325
5,478
0
2,987
11,338
0
48,851
L
Fenrir
fenriryes
Fenrir
4,792
1,059
0
7,196
10,425
4,636
0
2,536
7,889
0
60,050
L
222
40
0
750
4,076
1,303
0
2,313
1,763
18,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,252
Gold Earned
35,381
456
Minions Killed
348
0
Camps Cleared
0
1,392,595
Distance Traveled
1,264,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,411
529
21
2
0
302,033
0
W
Discordia
8,379
599
122
9
0
277,032
0
W
Chaac
6,973
498
82
6
0
229,886
0
W
Cliodhna
7,123
509
96
7
0
325,257
0
L
Ne Zha
8,195
585
96
7
0
251,415
0
W
Athena
7,076
505
23
2
0
316,570
0
W
Izanami
8,701
622
133
10
0
243,850
0
L
Chernobog
6,967
498
79
6
0
240,549
0
L
Fenrir
7,448
532
112
8
0
348,451
0
L
Scylla
5,360
383
40
3
0
121,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role