Player Matchup

Artemis
Artemis
HealthfulRain3
Artemis
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 104L
1,531 Elo+
Party 1
Bake Kujira
Bake Kujira
Neo Assault
Bake Kujira
Level 172
God Stats
4W - 1L
1,500 SR
Queue Stats
230W - 213L
1,549 Elo+
Party 1
Ares
Ares
Wisdom0fRage
Ares
Level 168
God Stats
11W - 4L
1,500 SR
Queue Stats
370W - 335L
1,568 Elo+
Party 2
Fenrir
Fenrir
dasaauce
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 85L
1,568 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
αgilitey
Ah Muzen Cab
Level 124
God Stats
6W - 1L
1,713 SR
Queue Stats
89W - 74L
1,571 Elo+
Party 2
Team Averages
Level 131
1,543 SR
1,558 Elo+

VS

Team Averages
Level 134
1,505 SR
1,481 Elo+
Sol
Sol
ACE_315
Sol
Level 143
God Stats
0W - 2L
1,298 SR
Queue Stats
12W - 7L
1,456 Elo+
Party 3
Terra
Terra
BeanieeTM
Terra
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,435 Elo+
Party 3
Surtr
Surtr
DbagDragon
Surtr
Level 96
God Stats
7W - 7L
1,823 SR
Queue Stats
66W - 58L
1,567 Elo+
Party 4
Mercury
Mercury
KnightSteel
Mercury
Level 146
God Stats
1W - 4L
1,403 SR
Queue Stats
80W - 87L
1,588 Elo+
Party 4
Heimdallr
Heimdallr
That_Boy_AK_21
Heimdallr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 4
11,173
559
11,333
13,795
7,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Neo Assault
Bake Kujira
14
2 / 3 / 11
9,703
485
8,779
19,872
24,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 4 / 7
11,452
573
17,002
21,297
24,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
dasaauce
Fenrir
18
6 / 3 / 8
10,535
527
13,954
20,867
11,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
αgilitey
Ah Muzen Cab
18
4 / 2 / 5
11,213
561
16,426
15,248
7,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 3 / 3
9,461
473
17,304
15,644
6,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
BeanieeTM
Terra
14
1 / 4 / 4
8,985
449
8,283
19,888
20,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Surtr
15
2 / 4 / 5
10,352
518
14,250
21,216
19,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
KnightSteel
Mercury
19
9 / 4 / 3
11,150
558
12,191
17,675
9,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
That_Boy_AK_21
Heimdallr
14
1 / 8 / 2
9,033
452
6,178
16,786
6,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
23
Kills
14
14
Deaths
23
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
1
3
3
0.83
L
Terra
BeanieeTM
Terra
1
4
4
0.75
L
Surtr
2
4
5
1.13
W
7
2
4
4.5
L
Mercury
KnightSteel
Mercury
9
4
3
2.63
W
Bake Kujira
Neo Assault
Bake Kujira
2
3
11
2.5
L
Heimdallr
That_Boy_AK_21
Heimdallr
1
8
2
0.25
W
4
4
7
1.88
W
Fenrir
dasaauce
Fenrir
6
3
8
3.33
W
Ah Muzen Cab
αgilitey
Ah Muzen Cab
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,494
Damage
58,206
91,079
Taken
91,209
75,471
Mitigated
61,755
21,082
Healing
24,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
17,304
6,398
0
6,987
15,644
6,184
0
2,845
12,799
84,376
7,190
L
Terra
BeanieeTM
Terra
8,283
1,623
1,882
5,450
19,888
20,225
0
4,302
15,586
27,220
1,574
L
Surtr
14,250
4,109
0
4,334
21,216
19,455
32
8,628
12,588
869
67,055
W
11,333
5,942
0
6,828
13,795
7,202
1,280
3,141
10,654
0
100,862
L
Mercury
KnightSteel
Mercury
12,191
5,087
0
3,149
17,675
9,024
0
5,909
11,766
0
97,972
W
Bake Kujira
Neo Assault
Bake Kujira
8,779
5,440
0
1,810
19,872
24,516
0
8,216
11,656
41,490
0
L
Heimdallr
That_Boy_AK_21
Heimdallr
6,178
2,305
0
2,578
16,786
6,867
0
3,594
13,192
0
68,364
W
17,002
1,352
0
4,943
21,297
24,006
0
5,079
16,218
63,223
3,988
W
Fenrir
dasaauce
Fenrir
13,954
3,784
0
5,466
20,867
11,946
0
3,402
17,465
0
94,346
W
Ah Muzen Cab
αgilitey
Ah Muzen Cab
16,426
5,829
0
2,035
15,248
7,801
0
7,087
8,161
0
114,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,076
Gold Earned
48,981
572
Minions Killed
550
0
Camps Cleared
0
1,980,680
Distance Traveled
1,870,505
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,461
473
158
8
0
359,428
0
L
Terra
8,985
449
36
2
0
358,931
8
L
Surtr
10,352
518
104
5
0
393,296
8
W
Artemis
11,173
559
148
7
0
357,266
5
L
Mercury
11,150
558
136
7
0
457,063
0
W
Bake Kujira
9,703
485
34
2
0
381,515
2
L
Heimdallr
9,033
452
116
6
0
301,787
0
W
Ares
11,452
573
107
5
0
376,731
2
W
Fenrir
10,535
527
104
5
0
476,122
4
W
Ah Muzen Cab
11,213
561
179
9
0
389,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role