Player Matchup

Arachne
Arachne
 
Arachne
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Mossedu11
Ra
Level 66
God Stats
19W - 8L
1,252 SR
Queue Stats
45W - 39L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
PWR_goat11
Danzaburou
Level 103
God Stats
7W - 6L
1,487 SR
Queue Stats
46W - 37L
1,453 Elo+
Party 1
Team Averages
Level 80
1,413 SR
1,482 Elo+

VS

Team Averages
Level 94
1,600 SR
1,455 Elo+
Hera
Hera
MikeOxHard23
Hera
Level 54
God Stats
0W - 1L
1,743 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
btcagle12
Jing Wei
Level 126
God Stats
1W - 7L
1,335 SR
Queue Stats
1W - 8L
1,361 Elo+
Solo
Bacchus
Bacchus
warbatinc
Bacchus
Level 103
God Stats
1W - 1L
1,720 SR
Queue Stats
5W - 6L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
9 / 4 / 13
10,269
934
10,927
12,299
6,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
7 / 1 / 12
10,296
936
9,223
7,946
3,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
PWR_goat11
Danzaburou
14
6 / 1 / 8
9,378
853
10,966
9,067
3,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
8,417
765
5,950
10,456
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
btcagle12
Jing Wei
11
1 / 8 / 3
7,357
669
6,292
12,842
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
warbatinc
Bacchus
11
1 / 6 / 3
7,707
701
5,521
11,682
7,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
22
Kills
4
6
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
4
13
3.88
L
2
8
1
0.31
W
7
1
12
13
W
Danzaburou
PWR_goat11
Danzaburou
6
1
8
10
L
Jing Wei
btcagle12
Jing Wei
1
8
3
0.31
L
Bacchus
warbatinc
Bacchus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,116
Damage
17,763
29,312
Taken
34,980
13,683
Mitigated
15,187
10,534
Healing
1,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,927
8,697
172
2,346
12,299
6,294
1,044
3,428
8,629
0
28,393
L
5,950
1,762
0
250
10,456
3,859
0
2,354
7,970
21,119
0
W
9,223
621
1,293
4,953
7,946
3,507
917
4,159
3,583
47,998
0
W
Danzaburou
PWR_goat11
Danzaburou
10,966
4,366
24
1,746
9,067
3,882
529
2,977
5,968
0
44,464
L
Jing Wei
btcagle12
Jing Wei
6,292
5,147
0
945
12,842
4,265
0
3,221
9,597
0
16,460
L
Bacchus
warbatinc
Bacchus
5,521
398
0
522
11,682
7,063
0
3,802
7,727
13,981
1,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
23,481
162
Minions Killed
94
0
Camps Cleared
0
611,449
Distance Traveled
492,888
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,269
934
30
3
0
214,388
0
L
Hera
8,417
765
35
3
0
148,911
0
W
Ra
10,296
936
79
7
0
197,993
0
W
Danzaburou
9,378
853
53
5
0
199,068
4
L
Jing Wei
7,357
669
28
3
0
172,383
0
L
Bacchus
7,707
701
31
3
0
171,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role