Player Matchup

Cupid
Cupid
Cereal_KiIIer666
Cupid
Level 32
God Stats
13W - 10L
1,629 SR
Queue Stats
135W - 147L
1,372 Elo+
Solo
Mulan
Mulan
KillOmen
Mulan
Level 145
God Stats
9W - 3L
1,736 SR
Queue Stats
88W - 36L
1,771 Elo+
Party 3
Aphrodite
Aphrodite
LordOmen1
Aphrodite
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 17L
1,626 Elo+
Party 3
Ne Zha
Ne Zha
RonanIII
Ne Zha
Level 20
God Stats
3W - 0L
1,715 SR
Queue Stats
29W - 1L
2,025 Elo+
Party 3
Olorun
Olorun
ceec_25
Olorun
Level 28
God Stats
11W - 6L
1,601 SR
Queue Stats
35W - 27L
1,603 Elo+
Solo
Team Averages
Level 50
1,636 SR
1,679 Elo+

VS

Team Averages
Level 71
1,461 SR
1,362 Elo+
Horus
Horus
CursedSpectator
Horus
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,368 Elo+
Party 1
Ares
Ares
Dehluros
Ares
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 74L
1,373 Elo+
Party 2
Hachiman
Hachiman
GEORGEFLOIDPCP
Hachiman
Level 2
God Stats
1W - 2L
1,246 SR
Queue Stats
4W - 2L
1,278 Elo+
Solo
Poseidon
Poseidon
The_Real_Gabiru
Poseidon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,368 Elo+
Party 1
Thanatos
Thanatos
l Papa Genji l
Thanatos
Level 148
God Stats
2W - 3L
1,558 SR
Queue Stats
130W - 136L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
8,402
840
4,382
5,604
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
KillOmen
Mulan
17
13 / 0 / 11
9,964
996
16,140
15,357
9,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
LordOmen1
Aphrodite
16
4 / 2 / 20
9,118
912
13,718
10,966
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
RonanIII
Ne Zha
17
9 / 1 / 15
9,623
962
20,462
13,790
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
ceec_25
Olorun
15
2 / 2 / 4
8,201
820
5,224
9,835
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,335
734
8,452
15,031
14,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
12
0 / 5 / 3
7,340
734
6,915
15,595
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
13
1 / 7 / 2
7,418
742
11,971
15,977
5,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
13
2 / 7 / 1
7,511
751
5,925
9,876
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
14
2 / 7 / 2
7,877
788
7,474
11,818
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
29
Kills
6
6
Deaths
29
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
1
3
3
0.83
L
Ares
0
5
3
0.3
L
Hachiman
1
7
2
0.29
W
Mulan
KillOmen
Mulan
13
0
11
18.5
W
Aphrodite
LordOmen1
Aphrodite
4
2
20
7
W
Ne Zha
RonanIII
Ne Zha
9
1
15
16.5
L
Poseidon
2
7
1
0.36
W
Olorun
ceec_25
Olorun
2
2
4
2
L
Thanatos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,926
Damage
40,737
55,552
Taken
68,297
26,925
Mitigated
40,287
25,539
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,382
1,453
130
679
5,604
2,084
792
1,248
4,147
0
22,394
L
8,452
2,234
657
1,967
15,031
14,410
0
5,206
9,825
0
14,553
L
Ares
6,915
447
0
1,995
15,595
12,555
0
4,625
10,970
9,781
762
L
Hachiman
11,971
7,352
0
959
15,977
5,580
0
5,258
10,719
0
24,540
W
Mulan
KillOmen
Mulan
16,140
2,320
0
2,154
15,357
9,264
0
2,835
12,292
0
34,856
W
Aphrodite
LordOmen1
Aphrodite
13,718
1,563
8,288
6,368
10,966
5,493
248
2,451
8,231
26,025
0
W
Ne Zha
RonanIII
Ne Zha
20,462
5,402
0
3,582
13,790
6,467
0
3,162
10,133
0
39,578
L
Poseidon
5,925
736
0
500
9,876
3,134
0
1,519
8,357
17,911
0
W
Olorun
ceec_25
Olorun
5,224
2,921
420
3,918
9,835
3,617
2,547
1,962
7,443
24,120
0
L
Thanatos
7,474
1,302
0
4,333
11,818
4,608
0
2,334
9,484
0
19,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,308
Gold Earned
37,481
215
Minions Killed
117
0
Camps Cleared
0
1,070,209
Distance Traveled
938,008
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,402
840
70
7
0
205,553
0
L
Horus
7,335
734
18
2
0
202,884
0
L
Ares
7,340
734
9
1
0
182,455
0
L
Hachiman
7,418
742
27
3
0
183,005
0
W
Mulan
9,964
996
38
4
0
227,903
0
W
Aphrodite
9,118
912
37
4
0
213,023
0
W
Ne Zha
9,623
962
34
3
0
230,126
0
L
Poseidon
7,511
751
28
3
0
177,832
0
W
Olorun
8,201
820
36
4
0
193,604
2
L
Thanatos
7,877
788
35
4
0
191,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role