Player Matchup

Athena
Athena
Aqwuhhh
Athena
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
36W - 28L
1,550 Elo+
Party 2
Izanami
Izanami
TacoGodzilla420
Izanami
Level 53
God Stats
5W - 11L
1,534 SR
Queue Stats
195W - 206L
1,471 Elo+
Party 1
Arachne
Arachne
filthy_k1ng
Arachne
Level 42
God Stats
4W - 7L
1,518 SR
Queue Stats
137W - 120L
1,580 Elo+
Party 1
Tiamat
Tiamat
shaftmasters69
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 134L
1,534 Elo+
Solo
Amaterasu
Amaterasu
xNicorex
Amaterasu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,550 Elo+
Party 2
Team Averages
Level 46
1,510 SR
1,537 Elo+

VS

Team Averages
Level 62
1,405 SR
1,567 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Its_Silvanus
Bellona
Level 49
God Stats
1W - 3L
1,055 SR
Queue Stats
17W - 16L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
WhiteZolt
Ao Kuang
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 126L
1,830 Elo+
Solo
Charybdis
Charybdis
Zombiemaster777
Charybdis
Level 55
God Stats
5W - 6L
1,469 SR
Queue Stats
145W - 145L
1,446 Elo+
Solo
Sobek
Sobek
powerful rG
Sobek
Level 66
God Stats
6W - 4L
1,500 SR
Queue Stats
157W - 141L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aqwuhhh
Athena
8
0 / 5 / 0
5,328
484
2,204
10,198
6,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 0
4,992
454
2,124
6,691
2,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
filthy_k1ng
Arachne
10
2 / 2 / 0
5,852
532
4,624
9,144
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
5,954
541
3,662
6,254
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
xNicorex
Amaterasu
11
1 / 2 / 1
6,171
561
4,963
12,265
6,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 5
6,393
581
3,751
4,269
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Its_Silvanus
Bellona
10
0 / 2 / 2
6,125
557
6,277
7,987
8,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ao Kuang
WhiteZolt
Ao Kuang
13
7 / 1 / 6
7,216
656
7,960
11,674
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Zombiemaster777
Charybdis
11
5 / 0 / 5
6,970
634
6,691
6,283
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
5 / 0 / 10
7,530
685
4,201
8,756
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
4
Kills
18
18
Deaths
4
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
5
3.5
L
Athena
Aqwuhhh
Athena
0
5
0
0
W
Bellona
Its_Silvanus
Bellona
0
2
2
0.5
L
0
6
0
0
W
Ao Kuang
WhiteZolt
Ao Kuang
7
1
6
10
W
Charybdis
Zombiemaster777
Charybdis
5
0
5
7.5
L
Arachne
filthy_k1ng
Arachne
2
2
0
1
W
5
0
10
10
L
1
3
0
0.33
L
Amaterasu
xNicorex
Amaterasu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,577
Damage
28,880
44,552
Taken
38,969
22,015
Mitigated
24,702
9,176
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,751
741
0
250
4,269
1,543
317
2,876
1,393
39,208
0
L
Athena
Aqwuhhh
Athena
2,204
989
50
1,215
10,198
6,453
0
3,226
6,972
15,705
0
W
Bellona
Its_Silvanus
Bellona
6,277
1,547
0
1,744
7,987
8,261
0
0
7,987
0
37,562
L
2,124
1,870
0
332
6,691
2,197
96
2,042
4,649
0
32,094
W
Ao Kuang
WhiteZolt
Ao Kuang
7,960
3,096
0
3,886
11,674
4,635
0
750
10,924
36,598
21,958
W
Charybdis
Zombiemaster777
Charybdis
6,691
3,384
0
3,043
6,283
2,068
1,004
341
5,942
0
43,697
L
Arachne
filthy_k1ng
Arachne
4,624
3,402
0
1,598
9,144
3,634
0
2,263
6,684
0
42,845
W
4,201
505
266
4,495
8,756
8,195
280
1,791
6,965
22,930
2,621
L
3,662
315
0
1,506
6,254
2,772
0
4,580
1,674
33,272
5,796
L
Amaterasu
xNicorex
Amaterasu
4,963
1,667
0
4,475
12,265
6,959
0
3,096
8,590
0
33,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,297
Gold Earned
34,234
265
Minions Killed
350
0
Camps Cleared
0
1,031,355
Distance Traveled
1,058,417
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,393
581
87
8
0
182,681
0
L
Athena
5,328
484
17
2
0
205,087
0
W
Bellona
6,125
557
60
5
0
182,904
0
L
Izanami
4,992
454
50
5
0
185,950
0
W
Ao Kuang
7,216
656
81
7
0
258,196
0
W
Charybdis
6,970
634
76
7
0
201,423
2
L
Arachne
5,852
532
81
7
0
255,738
0
W
Sobek
7,530
685
46
4
0
233,213
0
L
Tiamat
5,954
541
67
6
0
163,888
0
L
Amaterasu
6,171
561
50
5
0
220,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role