Player Matchup

Thoth
Thoth
Cr0wnRozes
Thoth
Level 144
God Stats
11W - 11L
1,731 SR
Queue Stats
88W - 106L
1,509 Elo+
Party 2
Cu Chulainn
Cu Chulainn
G1lgam3sh99
Cu Chulainn
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,503 Elo+
Party 2
Loki
Loki
KOTWEAR
Loki
Level 115
God Stats
19W - 22L
1,532 SR
Queue Stats
54W - 74L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
TGCs-CmV29415
Baron Samedi
Level 105
God Stats
4W - 8L
1,298 SR
Queue Stats
487W - 501L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
TGCs_Fofo98
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 177L
1,498 Elo+
Party 1
Team Averages
Level 125
1,512 SR
1,507 Elo+

VS

Team Averages
Level 103
1,482 SR
1,526 Elo+
Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
alexf50rypy
Ra
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 17L
1,510 Elo+
Party 3
Serqet
Serqet
protegidos21
Serqet
Level 11
God Stats
0W - 1L
1,408 SR
Queue Stats
2W - 3L
1,510 Elo+
Party 3
Surtr
Surtr
vitamin63
Surtr
Level 149
God Stats
6W - 4L
1,500 SR
Queue Stats
318W - 291L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
6 / 0 / 2
9,686
605
11,343
4,647
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
G1lgam3sh99
Cu Chulainn
17
7 / 2 / 2
10,258
641
13,000
13,917
13,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
KOTWEAR
Loki
15
5 / 2 / 2
8,571
536
6,678
12,416
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
TGCs-CmV29415
Baron Samedi
13
1 / 0 / 4
8,045
503
5,750
10,440
8,674
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
TGCs_Fofo98
Danzaburou
13
0 / 7 / 2
7,590
474
6,493
13,386
5,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 2 / 2
8,664
542
7,892
13,077
12,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
 
Artemis
13
3 / 3 / 3
8,301
519
10,746
9,769
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 1
8,138
509
1,310
12,350
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
13
1 / 3 / 3
7,459
466
4,701
14,902
6,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
vitamin63
Surtr
12
2 / 6 / 0
7,835
490
6,837
14,539
10,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
19
Kills
11
11
Deaths
19
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
2
2
3
L
Artemis
 
Artemis
3
3
3
1.5
W
Thoth
6
0
2
7
W
Cu Chulainn
G1lgam3sh99
Cu Chulainn
7
2
2
4
W
Loki
KOTWEAR
Loki
5
2
2
3
W
Baron Samedi
TGCs-CmV29415
Baron Samedi
1
0
4
3
W
Danzaburou
TGCs_Fofo98
Danzaburou
0
7
2
0.14
L
0
5
1
0.1
L
Serqet
1
3
3
0.83
L
Surtr
vitamin63
Surtr
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,264
Damage
31,486
54,806
Taken
64,637
34,258
Mitigated
38,129
22,210
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,892
1,848
0
2,943
13,077
12,690
0
3,955
8,962
0
25,211
L
Artemis
 
Artemis
10,746
3,653
0
2,067
9,769
4,275
0
2,693
7,076
0
63,933
W
Thoth
11,343
117
0
1,138
4,647
1,846
38
233
4,252
82,945
409
W
Cu Chulainn
G1lgam3sh99
Cu Chulainn
13,000
2,634
0
5,360
13,917
13,080
0
607
12,333
14,499
76,735
W
Loki
KOTWEAR
Loki
6,678
1,749
0
6,257
12,416
4,854
0
814
11,402
0
65,519
W
Baron Samedi
TGCs-CmV29415
Baron Samedi
5,750
685
880
5,350
10,440
8,674
0
0
10,440
30,370
0
W
Danzaburou
TGCs_Fofo98
Danzaburou
6,493
3,043
0
3,225
13,386
5,804
18
0
13,386
0
64,332
L
1,310
38
510
3,850
12,350
3,886
0
8,303
3,993
73,915
584
L
Serqet
4,701
1,031
0
1,092
14,902
6,816
0
2,679
12,088
0
62,690
L
Surtr
vitamin63
Surtr
6,837
3,006
0
2,634
14,539
10,462
0
1,378
12,285
737
53,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,150
Gold Earned
40,397
499
Minions Killed
452
0
Camps Cleared
0
1,649,036
Distance Traveled
1,522,932
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,664
542
24
2
0
345,087
3
L
Artemis
8,301
519
105
7
0
283,120
0
W
Thoth
9,686
605
128
8
0
348,804
6
W
Cu Chulainn
10,258
641
152
10
0
314,608
7
W
Loki
8,571
536
89
6
0
380,035
1
W
Baron Samedi
8,045
503
39
2
0
312,755
0
W
Danzaburou
7,590
474
91
6
0
292,834
0
L
Ra
8,138
509
133
8
0
282,362
0
L
Serqet
7,459
466
85
5
0
354,975
0
L
Surtr
7,835
490
105
7
0
257,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role