Player Matchup

Cerberus
Cerberus
Silver I
CaniFrag
Cerberus
Silver I
Level 159
God Stats
2W - 2L
1,504 SR
Queue Stats
61W - 53L
1,614 MMR
Party 1
Anhur
Anhur
Gold V
JoeDotaMoba
Anhur
Gold V
Level 115
God Stats
12W - 5L
1,571 SR
Queue Stats
15W - 8L
1,656 MMR
Party 1
Odin
Odin
Silver III
JohnLoLMoba
Odin
Silver III
Level 107
God Stats
5W - 1L
1,933 SR
Queue Stats
14W - 10L
1,545 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,669 SR
1,605 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,743 SR
1,551 MMR
Hercules
Hercules
Bronze III
IceMan854
Hercules
Bronze III
Level 87
God Stats
5W - 4L
1,871 SR
Queue Stats
21W - 10L
1,551 MMR
Party 2
Artemis
Artemis
Bronze III
bigflouger
Artemis
Bronze III
Level 95
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 1L
1,551 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
flommox
Morgan Le Fay
Bronze III
Level 121
God Stats
1W - 1L
1,643 SR
Queue Stats
21W - 10L
1,551 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaniFrag
Cerberus
15
3 / 0 / 7
9,156
763
10,175
17,576
17,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 1 / 5
9,921
827
10,023
8,572
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
3 / 0 / 8
9,260
772
11,507
13,028
12,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AchillesNe ZhaBake KujiraCamazotz

VS

Bans
ThothKuzenboHachimanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IceMan854
Hercules
12
0 / 3 / 1
7,321
610
7,560
14,701
12,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
bigflouger
Artemis
13
1 / 5 / 0
8,160
680
8,308
10,702
3,884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
flommox
Morgan Le Fay
13
0 / 3 / 0
7,500
625
11,914
10,444
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CaniFrag
Cerberus
3
0
7
6.5
L
Hercules
IceMan854
Hercules
0
3
1
0.17
W
5
1
5
7.5
W
3
0
8
7
L
Artemis
bigflouger
Artemis
1
5
0
0.2
L
Morgan Le Fay
flommox
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,705
Damage
27,782
39,176
Taken
35,847
33,823
Mitigated
21,488
10,290
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CaniFrag
Cerberus
10,175
456
0
6,669
17,576
17,815
28
4,532
12,740
23,833
1,984
L
Hercules
IceMan854
Hercules
7,560
2,592
0
3,688
14,701
12,299
0
2,756
11,002
0
13,183
W
10,023
6,637
0
50
8,572
3,969
2,408
2,493
6,033
0
52,042
W
11,507
1,997
0
3,571
13,028
12,039
0
4,548
8,148
106
21,333
L
Artemis
bigflouger
Artemis
8,308
3,861
0
1,427
10,702
3,884
0
3,316
6,674
0
38,150
L
Morgan Le Fay
flommox
Morgan Le Fay
11,914
555
0
1,430
10,444
5,305
0
2,519
7,415
34,069
1,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
22,981
157
Minions Killed
123
0
Camps Cleared
0
741,350
Distance Traveled
678,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,156
763
43
4
0
252,040
0
L
Hercules
7,321
610
13
1
0
233,268
0
W
Anhur
9,921
827
95
8
0
225,740
0
W
Odin
9,260
772
19
2
0
263,570
0
L
Artemis
8,160
680
67
6
0
192,053
0
L
Morgan Le Fay
7,500
625
43
4
0
253,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role