Player Matchup

Jormungandr
Jormungandr
Boatlas
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,219 Elo+
Party 1
Tyr
Tyr
ColbertDolbert
Tyr
Level 105
God Stats
4W - 11L
1,507 SR
Queue Stats
121W - 115L
1,606 Elo+
Party 1
Hou Yi
Hou Yi
Vamprex
Hou Yi
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 84L
1,561 Elo+
Party 1
Anubis
Anubis
jacklegger
Anubis
Level 101
God Stats
7W - 4L
1,180 SR
Queue Stats
450W - 437L
1,263 Elo+
Solo
Hachiman
Hachiman
uC Knight
Hachiman
Level 89
God Stats
7W - 2L
1,560 SR
Queue Stats
16W - 12L
1,505 Elo+
Solo
Team Averages
Level 93
1,449 SR
1,431 Elo+

VS

Team Averages
Level 58
1,579 SR
1,518 Elo+
Persephone
Persephone
BlackWormy
Persephone
Level 29
God Stats
15W - 12L
1,708 SR
Queue Stats
39W - 40L
1,584 Elo+
Party 2
Kuzenbo
Kuzenbo
Bubbenko
Kuzenbo
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,428 Elo+
Solo
Ishtar
Ishtar
Faentax
Ishtar
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 133L
1,584 Elo+
Party 2
Horus
Horus
MYNFT
Horus
Level 89
God Stats
7W - 5L
1,684 SR
Queue Stats
212W - 205L
1,493 Elo+
Solo
Arachne
Arachne
thirtyonebees
Arachne
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 138L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boatlas
Jormungandr
13
0 / 2 / 1
7,844
490
7,639
13,774
13,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 7
8,126
508
5,672
12,768
12,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Vamprex
Hou Yi
13
3 / 2 / 7
8,211
513
8,166
10,906
4,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
jacklegger
Anubis
17
6 / 0 / 4
9,041
565
7,381
5,975
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
uC Knight
Hachiman
13
5 / 1 / 2
7,901
494
10,318
8,364
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BlackWormy
Persephone
13
1 / 4 / 1
7,798
487
6,309
11,557
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Bubbenko
Kuzenbo
10
1 / 3 / 0
7,162
448
5,191
14,815
17,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Faentax
Ishtar
13
0 / 3 / 2
7,614
476
7,446
10,349
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
MYNFT
Horus
14
2 / 1 / 0
8,670
542
9,216
15,621
16,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
12
1 / 5 / 2
7,084
443
2,791
13,194
4,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
5
5
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
BlackWormy
Persephone
1
4
1
0.38
W
Jormungandr
Boatlas
Jormungandr
0
2
1
0.25
L
Kuzenbo
Bubbenko
Kuzenbo
1
3
0
0.33
W
2
0
7
5.5
L
Ishtar
Faentax
Ishtar
0
3
2
0.33
L
Horus
MYNFT
Horus
2
1
0
2
W
Hou Yi
Vamprex
Hou Yi
3
2
7
3.25
W
Anubis
jacklegger
Anubis
6
0
4
8
L
Arachne
1
5
2
0.4
W
Hachiman
uC Knight
Hachiman
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,176
Damage
30,953
51,787
Taken
65,536
36,649
Mitigated
45,923
11,861
Healing
19,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BlackWormy
Persephone
6,309
89
0
3,716
11,557
3,971
0
2,224
9,253
56,433
0
W
Jormungandr
Boatlas
Jormungandr
7,639
2,659
0
936
13,774
13,224
0
1,257
11,526
50,180
552
L
Kuzenbo
Bubbenko
Kuzenbo
5,191
1,980
0
3,912
14,815
17,094
299
806
14,009
18,776
1,854
W
5,672
495
0
4,055
12,768
12,071
0
2,275
10,442
0
34,801
L
Ishtar
Faentax
Ishtar
7,446
4,330
0
2,183
10,349
4,223
649
758
9,591
0
61,228
L
Horus
MYNFT
Horus
9,216
2,594
314
5,922
15,621
16,293
0
7,713
7,908
0
61,029
W
Hou Yi
Vamprex
Hou Yi
8,166
3,208
0
1,386
10,906
4,512
168
4,457
6,449
0
56,595
W
Anubis
jacklegger
Anubis
7,381
263
0
1,931
5,975
3,365
189
675
5,256
94,285
1,064
L
Arachne
2,791
1,886
0
3,513
13,194
4,342
0
2,794
10,400
0
34,634
W
Hachiman
uC Knight
Hachiman
10,318
5,337
0
3,553
8,364
3,477
599
2,517
5,796
0
60,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,123
Gold Earned
38,328
472
Minions Killed
351
0
Camps Cleared
0
1,483,316
Distance Traveled
1,500,209
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,798
487
89
6
0
307,345
3
W
Jormungandr
7,844
490
87
5
0
252,339
0
L
Kuzenbo
7,162
448
19
1
0
302,588
3
W
Tyr
8,126
508
42
3
0
333,390
0
L
Ishtar
7,614
476
101
6
0
274,466
0
L
Horus
8,670
542
91
6
0
277,033
0
W
Hou Yi
8,211
513
91
6
0
291,707
0
W
Anubis
9,041
565
146
9
0
330,594
0
L
Arachne
7,084
443
51
3
0
338,777
0
W
Hachiman
7,901
494
106
7
0
275,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role