Player Matchup

Achilles
Achilles
Dvanko
Achilles
Level 88
God Stats
0W - 2L
1,294 SR
Queue Stats
32W - 28L
1,446 Elo+
Party 2
Kuzenbo
Kuzenbo
HadezElit
Kuzenbo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
hebijebdi
Tiamat
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
76W - 73L
1,446 Elo+
Party 2
Team Averages
Level 71
1,431 SR
1,464 Elo+

VS

Team Averages
Level 109
1,532 SR
1,463 Elo+
Baron Samedi
Baron Samedi
Quik8201
Baron Samedi
Level 139
God Stats
4W - 8L
1,500 SR
Queue Stats
551W - 589L
1,400 Elo+
Party 1
Achilles
Achilles
Reht127
Achilles
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 28L
1,500 Elo+
Party 1
Ra
Ra
Yaerys
Ra
Level 59
God Stats
9W - 4L
1,595 SR
Queue Stats
48W - 39L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dvanko
Achilles
14
0 / 3 / 0
8,185
546
4,421
12,759
11,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kuzenbo
HadezElit
Kuzenbo
15
0 / 3 / 0
8,692
579
8,895
16,714
17,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
hebijebdi
Tiamat
13
0 / 4 / 0
8,195
546
4,617
12,682
7,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Quik8201
Baron Samedi
15
1 / 0 / 8
9,906
660
10,630
8,610
8,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Reht127
Achilles
16
7 / 0 / 3
10,838
723
11,570
16,253
20,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
16
2 / 0 / 8
10,813
721
11,086
4,787
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dvanko
Achilles
0
3
0
0
L
Kuzenbo
HadezElit
Kuzenbo
0
3
0
0
W
Baron Samedi
Quik8201
Baron Samedi
1
0
8
5
W
Achilles
Reht127
Achilles
7
0
3
8.5
W
Ra
2
0
8
6
L
Tiamat
hebijebdi
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,933
Damage
33,286
42,155
Taken
29,650
35,943
Mitigated
31,065
5,032
Healing
15,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dvanko
Achilles
4,421
478
0
315
12,759
11,337
0
5,846
6,261
0
20,569
L
Kuzenbo
HadezElit
Kuzenbo
8,895
2,965
213
3,337
16,714
17,204
0
7,129
8,853
37,838
0
W
Baron Samedi
Quik8201
Baron Samedi
10,630
400
3,211
3,446
8,610
8,133
484
4,278
4,291
30,298
1,112
W
Achilles
Reht127
Achilles
11,570
2,641
0
4,056
16,253
20,591
242
6,331
9,893
81
32,323
W
Ra
11,086
981
3,517
1,615
4,787
2,341
305
2,715
2,062
52,752
1,743
L
Tiamat
hebijebdi
Tiamat
4,617
307
0
1,167
12,682
7,402
0
7,586
4,546
15,886
334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,072
Gold Earned
31,557
106
Minions Killed
184
0
Camps Cleared
0
752,823
Distance Traveled
803,381
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,185
546
29
2
0
247,224
0
L
Kuzenbo
8,692
579
50
3
0
259,562
0
W
Baron Samedi
9,906
660
49
3
0
251,569
0
W
Achilles
10,838
723
44
3
0
259,608
2
W
Ra
10,813
721
91
6
0
292,204
0
L
Tiamat
8,195
546
27
2
0
246,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role