Player Matchup

Cthulhu
Cthulhu
Flat_Dan
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,252 Elo+
Solo
Nox
Nox
ITzYaBoyBlue420
Nox
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
JuanSolo666
Kuzenbo
Level 67
God Stats
1W - 1L
1,715 SR
Queue Stats
32W - 23L
1,647 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Putin42069
Morgan Le Fay
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 70L
1,398 Elo+
Solo
Hades
Hades
RayvensCall
Hades
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 67
1,543 SR
1,459 Elo+

VS

Team Averages
Level 102
1,457 SR
1,486 Elo+
Chernobog
Chernobog
BigThomp
Chernobog
Level 109
God Stats
13W - 17L
1,502 SR
Queue Stats
512W - 509L
1,504 Elo+
Solo
Achilles
Achilles
Dubs187
Achilles
Level 110
God Stats
6W - 8L
1,500 SR
Queue Stats
553W - 577L
1,486 Elo+
Solo
Anubis
Anubis
TruDoGeKing
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,519 Elo+
Solo
Charybdis
Charybdis
Vitzzz13
Charybdis
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
27W - 25L
1,416 Elo+
Solo
Thor
Thor
Willdo_06
Thor
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 111L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flat_Dan
Cthulhu
12
2 / 9 / 0
7,654
765
5,167
17,085
9,537
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 7
7,230
723
4,628
8,328
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
JuanSolo666
Kuzenbo
15
0 / 1 / 7
7,894
789
7,667
11,977
11,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Putin42069
Morgan Le Fay
16
6 / 4 / 1
8,612
861
8,140
8,520
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 7 / 6
7,213
721
8,598
12,898
11,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigThomp
Chernobog
16
4 / 1 / 20
8,778
878
9,593
6,852
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Dubs187
Achilles
15
8 / 3 / 13
8,945
895
6,169
12,716
14,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
15
4 / 1 / 18
8,886
889
13,107
6,663
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
Vitzzz13
Charybdis
16
6 / 1 / 17
9,452
945
13,926
8,549
4,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
5 / 3 / 18
8,751
875
10,674
11,210
5,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
113
9
Kills
27
27
Deaths
9
21
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BigThomp
Chernobog
4
1
20
14
W
Achilles
Dubs187
Achilles
8
3
13
4.83
L
Cthulhu
Flat_Dan
Cthulhu
2
9
0
0.22
L
0
6
7
0.58
L
Kuzenbo
JuanSolo666
Kuzenbo
0
1
7
3.5
L
Morgan Le Fay
Putin42069
Morgan Le Fay
6
4
1
1.63
L
1
7
6
0.57
W
Anubis
4
1
18
13
W
Charybdis
Vitzzz13
Charybdis
6
1
17
14.5
W
Thor
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,200
Damage
53,469
58,808
Taken
45,990
39,913
Mitigated
32,651
10,736
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BigThomp
Chernobog
9,593
6,487
751
832
6,852
3,721
634
5,541
1,309
0
20,342
W
Achilles
Dubs187
Achilles
6,169
1,662
2,119
3,088
12,716
14,616
53
5,718
6,884
0
7,026
L
Cthulhu
Flat_Dan
Cthulhu
5,167
834
443
849
17,085
9,537
102
2,663
14,266
9,126
0
L
4,628
881
545
477
8,328
3,544
0
1,358
6,891
13,236
0
L
Kuzenbo
JuanSolo666
Kuzenbo
7,667
2,449
0
4,943
11,977
11,833
0
2,845
9,044
14,535
0
L
Morgan Le Fay
Putin42069
Morgan Le Fay
8,140
1,032
378
1,084
8,520
3,379
0
2,564
5,832
19,548
0
L
8,598
758
758
1,259
12,898
11,620
0
3,677
9,003
14,418
0
W
Anubis
13,107
394
1,322
1,700
6,663
4,174
326
5,374
1,281
28,153
0
W
Charybdis
Vitzzz13
Charybdis
13,926
6,701
1,038
2,318
8,549
4,541
1,063
7,397
1,014
0
35,985
W
Thor
10,674
1,241
1,599
2,037
11,210
5,599
179
9,832
1,302
0
20,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,603
Gold Earned
44,812
87
Minions Killed
137
0
Camps Cleared
0
883,977
Distance Traveled
939,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,778
878
22
2
0
182,437
0
W
Achilles
8,945
895
3
0
0
183,567
0
L
Cthulhu
7,654
765
14
1
0
150,120
0
L
Nox
7,230
723
19
2
0
172,822
0
L
Kuzenbo
7,894
789
11
1
0
226,621
0
L
Morgan Le Fay
8,612
861
32
3
0
176,074
0
L
Hades
7,213
721
11
1
0
158,340
0
W
Anubis
8,886
889
29
3
0
203,107
0
W
Charybdis
9,452
945
62
6
0
185,187
0
W
Thor
8,751
875
21
2
0
185,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role