Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
FleX-x-XiNn4u
Kukulkan
Silver II
Level 97
God Stats
5W - 8L
1,430 SR
Queue Stats
36W - 43L
1,145 MMR
Solo
Cthulhu
Cthulhu
Silver II
IamII-Pimpin
Cthulhu
Silver II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 78L
1,184 MMR
Solo
Cliodhna
Cliodhna
Bronze III
JahsehStan
Cliodhna
Bronze III
Level 48
God Stats
0W - 3L
1,283 SR
Queue Stats
5W - 24L
1,216 MMR
Solo
Nemesis
Nemesis
Silver II
LateKarma-
Nemesis
Silver II
Level 60
God Stats
1W - 6L
1,520 SR
Queue Stats
57W - 63L
1,185 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,447 SR
1,246 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,469 SR
1,173 MMR
Loki
Loki
Bronze III
CT-5756
Loki
Bronze III
Level 121
God Stats
1W - 1L
1,289 SR
Queue Stats
34W - 27L
1,229 MMR
Party 1
Hachiman
Hachiman
Bronze III
CanadianFlex
Hachiman
Bronze III
Level 153
God Stats
5W - 7L
1,326 SR
Queue Stats
87W - 97L
1,200 MMR
Solo
Yemoja
Yemoja
Silver II
Marassattoo
Yemoja
Silver II
Level 122
God Stats
3W - 2L
1,585 SR
Queue Stats
25W - 42L
1,146 MMR
Solo
Thoth
Thoth
Bronze III
SPEXZZ_-yt
Thoth
Bronze III
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,183 MMR
Party 1
Chaac
Chaac
Gold V
TKO2EZ
Chaac
Gold V
Level 48
God Stats
8W - 5L
1,646 SR
Queue Stats
687W - 692L
1,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 1 / 0
9,669
483
6,767
7,867
3,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
FleX-x-XiNn4u
Kukulkan
17
0 / 3 / 0
10,066
503
6,880
11,166
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
IamII-Pimpin
Cthulhu
14
0 / 2 / 0
9,589
479
7,773
15,119
19,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
JahsehStan
Cliodhna
13
0 / 7 / 0
8,040
402
4,538
15,302
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
LateKarma-
Nemesis
17
2 / 6 / 0
10,672
534
12,505
17,722
10,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BellonaThanatosJanus

VS

Bans
Ao KuangAchillesXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CT-5756
Loki
18
6 / 1 / 5
11,234
562
12,833
12,241
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
CanadianFlex
Hachiman
19
4 / 1 / 3
11,261
563
7,251
13,533
4,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
13
1 / 0 / 7
9,484
474
1,798
13,176
10,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thoth
17
0 / 0 / 6
9,855
493
7,948
8,256
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
TKO2EZ
Chaac
20
8 / 1 / 2
12,899
645
14,358
18,515
23,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
3
Kills
19
19
Deaths
3
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
W
Loki
CT-5756
Loki
6
1
5
8.5
W
Hachiman
CanadianFlex
Hachiman
4
1
3
5.5
L
Kukulkan
FleX-x-XiNn4u
Kukulkan
0
3
0
0
L
Cthulhu
IamII-Pimpin
Cthulhu
0
2
0
0
L
Cliodhna
JahsehStan
Cliodhna
0
7
0
0
L
Nemesis
LateKarma-
Nemesis
2
6
0
0.33
W
Yemoja
1
0
7
4.5
W
Thoth
0
0
6
3
W
Chaac
TKO2EZ
Chaac
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,463
Damage
44,188
67,176
Taken
65,721
44,374
Mitigated
47,267
13,161
Healing
29,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,767
5,057
0
2,681
7,867
3,093
1,432
183
7,684
0
87,827
W
Loki
CT-5756
Loki
12,833
4,077
0
5,509
12,241
5,623
0
2,947
9,125
0
108,823
W
Hachiman
CanadianFlex
Hachiman
7,251
4,651
0
5,110
13,533
4,930
1,004
2,166
11,367
0
95,367
L
Kukulkan
FleX-x-XiNn4u
Kukulkan
6,880
532
0
2,971
11,166
5,613
0
1,532
9,634
122,335
4,522
L
Cthulhu
IamII-Pimpin
Cthulhu
7,773
339
0
3,252
15,119
19,259
0
3,364
11,755
37,894
2,386
L
Cliodhna
JahsehStan
Cliodhna
4,538
755
0
1,291
15,302
6,072
254
3,761
11,541
0
60,051
L
Nemesis
LateKarma-
Nemesis
12,505
5,614
0
2,966
17,722
10,337
0
692
17,030
0
77,135
W
Yemoja
1,798
497
7,169
4,675
13,176
10,155
239
3,919
9,215
14,489
0
W
Thoth
7,948
868
330
1,007
8,256
3,112
0
2,670
5,586
72,883
1,454
W
Chaac
TKO2EZ
Chaac
14,358
2,807
0
5,897
18,515
23,447
64
2,926
14,621
0
108,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,036
Gold Earned
54,733
636
Minions Killed
608
0
Camps Cleared
0
1,797,177
Distance Traveled
2,009,851
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,669
483
154
8
0
246,529
0
W
Loki
11,234
562
140
7
0
467,142
0
W
Hachiman
11,261
563
151
8
0
313,452
2
L
Kukulkan
10,066
503
220
11
0
374,256
4
L
Cthulhu
9,589
479
43
2
0
410,658
1
L
Cliodhna
8,040
402
81
4
0
408,129
0
L
Nemesis
10,672
534
138
7
0
357,605
0
W
Yemoja
9,484
474
11
1
0
390,871
10
W
Thoth
9,855
493
135
7
0
413,704
1
W
Chaac
12,899
645
171
9
0
424,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role