Player Matchup

Hachiman
Hachiman
FrostyBomb
Hachiman
Level 196
God Stats
2W - 2L
1,902 SR
Queue Stats
127W - 131L
1,497 Elo+
Party 2
Anubis
Anubis
Rimmalations
Anubis
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 42L
1,264 Elo+
Party 1
Kuzenbo
Kuzenbo
Thebuttcrust
Kuzenbo
Level 164
God Stats
2W - 5L
1,702 SR
Queue Stats
115W - 108L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
ThoseCox
Ne Zha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,556 Elo+
Solo
Vamana
Vamana
aeinhart
Vamana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,264 Elo+
Party 1
Team Averages
Level 164
1,621 SR
1,420 Elo+

VS

Team Averages
Level 143
1,666 SR
1,646 Elo+
Ra
Ra
ElderStifNoodle
Ra
Level 146
God Stats
18W - 8L
1,786 SR
Queue Stats
345W - 339L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lightfox7
Cu Chulainn
Level 142
God Stats
2W - 2L
1,750 SR
Queue Stats
12W - 9L
1,683 Elo+
Solo
Ganesha
Ganesha
OuterStingray60
Ganesha
Level 143
God Stats
3W - 2L
1,796 SR
Queue Stats
60W - 50L
1,908 Elo+
Solo
Lancelot
Lancelot
PCPLAYERIPROMISE
Lancelot
Level 128
God Stats
7W - 5L
1,500 SR
Queue Stats
138W - 114L
1,754 Elo+
Solo
Chiron
Chiron
undead200026911
Chiron
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 43L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FrostyBomb
Hachiman
18
2 / 1 / 2
11,145
619
9,855
12,030
5,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
15
8 / 7 / 4
9,997
555
12,102
16,479
8,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Thebuttcrust
Kuzenbo
13
1 / 4 / 8
7,885
438
10,244
16,441
17,167
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
ThoseCox
Ne Zha
15
4 / 6 / 9
9,462
526
10,774
17,327
8,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
aeinhart
Vamana
15
2 / 7 / 3
8,848
492
9,365
17,462
18,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 12
10,345
575
12,573
11,812
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Lightfox7
Cu Chulainn
16
5 / 5 / 8
11,037
613
16,923
22,818
20,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 2 / 15
9,364
520
3,599
17,638
18,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
9 / 4 / 4
10,451
581
14,331
16,090
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 5
10,770
598
11,752
12,536
5,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
17
Kills
24
25
Deaths
17
26
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
L
Hachiman
FrostyBomb
Hachiman
2
1
2
3
W
Cu Chulainn
Lightfox7
Cu Chulainn
5
5
8
1.8
W
0
2
15
3.75
W
9
4
4
2.75
L
Anubis
8
7
4
1.43
L
Kuzenbo
Thebuttcrust
Kuzenbo
1
4
8
1.25
L
Ne Zha
ThoseCox
Ne Zha
4
6
9
1.42
L
Vamana
aeinhart
Vamana
2
7
3
0.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,340
Damage
59,178
79,739
Taken
80,894
58,155
Mitigated
56,554
14,747
Healing
21,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,573
626
2,424
2,927
11,812
4,852
266
4,546
7,115
91,787
0
L
Hachiman
FrostyBomb
Hachiman
9,855
6,833
0
4,592
12,030
5,399
0
2,172
9,771
0
114,938
W
Cu Chulainn
Lightfox7
Cu Chulainn
16,923
2,045
0
4,525
22,818
20,547
76
3,610
18,412
13,276
74,287
W
3,599
502
0
2,072
17,638
18,726
0
7,112
10,424
30,735
1,618
W
14,331
2,057
0
5,251
16,090
6,691
0
4,850
11,142
0
88,768
L
Anubis
12,102
225
0
4,447
16,479
8,465
613
4,931
11,325
61,640
1,513
L
Kuzenbo
Thebuttcrust
Kuzenbo
10,244
3,518
0
1,909
16,441
17,167
319
5,648
10,684
44,198
0
L
Ne Zha
ThoseCox
Ne Zha
10,774
4,212
0
1,968
17,327
8,751
0
3,638
13,635
0
65,202
L
Vamana
aeinhart
Vamana
9,365
3,280
0
1,831
17,462
18,373
124
2,369
14,967
0
55,563
W
11,752
4,341
772
3,460
12,536
5,738
25
2,174
10,362
0
86,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,337
Gold Earned
51,967
508
Minions Killed
579
0
Camps Cleared
0
1,753,790
Distance Traveled
1,940,997
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,345
575
135
8
0
384,345
0
L
Hachiman
11,145
619
190
11
0
359,297
2
W
Cu Chulainn
11,037
613
131
7
0
343,252
0
W
Ganesha
9,364
520
14
1
0
399,452
3
W
Lancelot
10,451
581
117
7
0
439,970
4
L
Anubis
9,997
555
102
6
0
299,016
4
L
Kuzenbo
7,885
438
46
3
0
416,763
1
L
Ne Zha
9,462
526
86
5
0
388,187
2
L
Vamana
8,848
492
84
5
0
290,527
0
W
Chiron
10,770
598
182
10
0
373,978
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role