Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
Bihhh PLEASE
Tiamat
Gold IV
Level 125
God Stats
26W - 32L
1,474 SR
Queue Stats
777W - 810L
1,450 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
TalesOfLegends
Cu Chulainn
Bronze III
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 28L
1,453 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,491 SR
1,468 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,572 SR
1,451 MMR
Baron Samedi
Baron Samedi
Bronze III
HozzTheHomie
Baron Samedi
Bronze III
Level 69
God Stats
0W - 3L
1,715 SR
Queue Stats
1W - 15L
1,500 MMR
Party 1
Chiron
Chiron
Bronze III
Jaconski
Chiron
Bronze III
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 12L
1,382 MMR
Solo
Mulan
Mulan
Bronze III
RickyHozz
Mulan
Bronze III
Level 64
God Stats
14W - 34L
1,500 SR
Queue Stats
16W - 50L
1,470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 1 / 3
9,859
758
11,261
12,836
10,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
16
3 / 3 / 5
10,488
807
12,424
8,963
9,994
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TalesOfLegends
Cu Chulainn
14
2 / 3 / 5
9,467
728
12,769
16,298
16,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AchillesZeusKuzenboBacchusThoth

VS

Bans
CthulhuAthenaPoseidonXbalanqueKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HozzTheHomie
Baron Samedi
14
2 / 4 / 4
8,753
673
7,008
10,565
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Jaconski
Chiron
12
2 / 2 / 4
8,787
676
7,773
15,396
6,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
RickyHozz
Mulan
14
3 / 3 / 3
9,007
693
6,378
17,270
16,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
9
Kills
7
7
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
3
5.5
W
Tiamat
3
3
5
1.83
L
Baron Samedi
HozzTheHomie
Baron Samedi
2
4
4
1
L
Chiron
Jaconski
Chiron
2
2
4
2
L
Mulan
RickyHozz
Mulan
3
3
3
1.5
W
Cu Chulainn
TalesOfLegends
Cu Chulainn
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,454
Damage
21,159
38,097
Taken
43,231
37,563
Mitigated
28,666
8,874
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,261
1,440
0
2,718
12,836
10,890
921
2,734
10,102
0
46,569
W
Tiamat
12,424
1,012
0
1,981
8,963
9,994
310
1,878
7,023
38,271
889
L
Baron Samedi
HozzTheHomie
Baron Samedi
7,008
410
801
992
10,565
5,940
0
3,334
6,542
18,154
0
L
Chiron
Jaconski
Chiron
7,773
1,988
583
2,101
15,396
6,132
0
4,039
10,371
0
28,188
L
Mulan
RickyHozz
Mulan
6,378
1,143
0
4,556
17,270
16,594
0
4,706
10,777
172
26,313
W
Cu Chulainn
TalesOfLegends
Cu Chulainn
12,769
1,511
0
4,175
16,298
16,679
65
3,067
13,231
8,902
24,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
26,547
162
Minions Killed
111
0
Camps Cleared
0
731,117
Distance Traveled
641,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,859
758
41
3
0
261,133
0
W
Tiamat
10,488
807
77
6
0
236,684
0
L
Baron Samedi
8,753
673
29
2
0
205,316
0
L
Chiron
8,787
676
51
4
0
217,662
0
L
Mulan
9,007
693
31
2
0
218,072
0
W
Cu Chulainn
9,467
728
44
3
0
233,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role