Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Djiiin
Athena
Level 102
God Stats
9W - 1L
1,830 SR
Queue Stats
12W - 5L
1,868 Elo+
Party 1
Neith
Neith
Nerubia
Neith
Level 84
God Stats
5W - 6L
1,500 SR
Queue Stats
239W - 237L
1,563 Elo+
Solo
Janus
Janus
angeld4rkness
Janus
Level 138
God Stats
4W - 3L
1,178 SR
Queue Stats
102W - 98L
1,484 Elo+
Party 1
Team Averages
Level 117
1,502 SR
1,583 Elo+

VS

Team Averages
Level 105
1,548 SR
1,419 Elo+
Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AnaAeronauta
Chang'e
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 94L
1,202 Elo+
Solo
Maui
Maui
LontraMagica
Maui
Level 58
God Stats
1W - 2L
1,309 SR
Queue Stats
17W - 13L
1,381 Elo+
Party 2
Mercury
Mercury
WellDovahk
Mercury
Level 148
God Stats
1W - 3L
1,712 SR
Queue Stats
240W - 225L
1,541 Elo+
Solo
Hercules
Hercules
Xocolade
Hercules
Level 75
God Stats
3W - 2L
1,721 SR
Queue Stats
11W - 8L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
7 / 1 / 5
7,639
588
9,818
11,428
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
 
Sun Wukong
11
0 / 2 / 3
6,443
496
5,176
9,713
8,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Athena
Djiiin
Athena
9
1 / 0 / 5
6,046
465
2,926
7,356
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Nerubia
Neith
12
1 / 0 / 2
6,937
534
4,250
6,073
2,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
4 / 1 / 3
6,779
521
8,218
6,201
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 3 / 0
6,209
478
4,936
8,297
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
AnaAeronauta
Chang'e
10
1 / 4 / 0
5,849
450
4,071
8,711
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
6,007
462
1,792
9,043
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
WellDovahk
Mercury
11
1 / 2 / 1
6,216
478
4,576
9,168
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Xocolade
Hercules
10
2 / 4 / 2
6,549
504
11,643
11,905
7,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
4
4
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
1
5
9.5
W
Sun Wukong
 
Sun Wukong
0
2
3
0.75
L
Medusa
 
Medusa
0
3
0
0
L
Chang'e
AnaAeronauta
Chang'e
1
4
0
0.25
W
Athena
Djiiin
Athena
1
0
5
3.5
L
0
0
1
0.5
W
Neith
Nerubia
Neith
1
0
2
2
L
Mercury
WellDovahk
Mercury
1
2
1
0.75
L
Hercules
Xocolade
Hercules
2
4
2
0.75
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,388
Damage
27,018
40,771
Taken
47,124
24,590
Mitigated
22,383
8,352
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,818
5,577
0
2,176
11,428
5,176
0
1,923
9,505
0
53,979
W
Sun Wukong
 
Sun Wukong
5,176
1,129
0
1,397
9,713
8,944
0
324
9,389
0
40,088
L
Medusa
 
Medusa
4,936
1,686
0
340
8,297
3,060
0
688
7,607
0
54,585
L
Chang'e
AnaAeronauta
Chang'e
4,071
497
680
1,681
8,711
3,014
228
4,252
4,183
35,351
400
W
Athena
Djiiin
Athena
2,926
753
0
1,442
7,356
5,992
0
1,938
5,418
11,277
0
L
1,792
919
0
2,444
9,043
5,845
25
3,042
5,735
9,013
0
W
Neith
Nerubia
Neith
4,250
1,699
0
1,726
6,073
2,296
495
461
5,612
0
59,725
L
Mercury
WellDovahk
Mercury
4,576
1,691
0
2,467
9,168
3,005
0
796
8,288
0
47,964
L
Hercules
Xocolade
Hercules
11,643
3,961
0
2,402
11,905
7,459
189
1,497
9,803
0
42,096
W
8,218
714
0
1,611
6,201
2,182
0
1,158
5,043
36,504
790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,844
Gold Earned
30,830
342
Minions Killed
313
0
Camps Cleared
0
1,363,155
Distance Traveled
1,320,104
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,639
588
76
6
0
292,215
7
W
Sun Wukong
6,443
496
63
5
0
245,792
2
L
Medusa
6,209
478
92
7
0
235,624
4
L
Chang'e
5,849
450
65
5
0
253,897
1
W
Athena
6,046
465
23
2
0
323,487
0
L
Maui
6,007
462
7
1
0
264,702
0
W
Neith
6,937
534
106
8
0
240,675
0
L
Mercury
6,216
478
76
6
0
321,587
3
L
Hercules
6,549
504
73
6
0
244,294
0
W
Janus
6,779
521
74
6
0
260,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role