Player Matchup

Hun Batz
Hun Batz
Arachnussy
Hun Batz
Level 114
God Stats
4W - 2L
1,500 SR
Queue Stats
94W - 100L
1,494 Elo+
Solo
Izanami
Izanami
Copicuo
Izanami
Level 158
God Stats
4W - 9L
1,500 SR
Queue Stats
438W - 435L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
talin27
Morgan Le Fay
Level 109
God Stats
1W - 3L
1,402 SR
Queue Stats
51W - 37L
1,540 Elo+
Solo
Ymir
Ymir
tomasm160
Ymir
Level 6
God Stats
0W - 2L
1,353 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Anubis
Anubis
xeba26
Anubis
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 14L
1,212 Elo+
Party 1
Team Averages
Level 107
1,451 SR
1,443 Elo+

VS

Team Averages
Level 105
1,491 SR
1,468 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ElderStifNoodle
Scylla
Level 146
God Stats
11W - 15L
1,385 SR
Queue Stats
397W - 391L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
Inbowned_x
Zhong Kui
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Soup sHOTz
Kuzenbo
Level 70
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 224L
1,369 Elo+
Solo
Xbalanque
Xbalanque
SweatyTTV_JoePR
Xbalanque
Level 87
God Stats
14W - 7L
1,571 SR
Queue Stats
94W - 98L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arachnussy
Hun Batz
8
1 / 2 / 0
4,349
621
1,089
4,887
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Copicuo
Izanami
9
0 / 1 / 1
3,996
571
2,261
4,445
1,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
talin27
Morgan Le Fay
5
0 / 1 / 0
3,561
509
414
1,558
454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
6
0 / 3 / 1
3,693
528
1,289
4,539
2,026
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Anubis
xeba26
Anubis
7
1 / 2 / 0
3,963
566
1,412
3,483
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
6 / 0 / 1
5,412
773
3,215
5,090
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 0 / 2
5,427
775
1,895
2,190
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Inbowned_x
Zhong Kui
9
0 / 1 / 5
4,736
677
2,812
4,473
2,951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
Soup sHOTz
Kuzenbo
8
2 / 0 / 0
4,919
703
1,203
3,525
2,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SweatyTTV_JoePR
Xbalanque
8
0 / 1 / 1
4,414
631
1,027
2,964
902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
9
9
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
0
1
6.5
L
Hun Batz
Arachnussy
Hun Batz
1
2
0
0.5
L
Izanami
Copicuo
Izanami
0
1
1
0.5
W
1
0
2
2
W
Zhong Kui
Inbowned_x
Zhong Kui
0
1
5
2.5
W
Kuzenbo
Soup sHOTz
Kuzenbo
2
0
0
2
W
Xbalanque
SweatyTTV_JoePR
Xbalanque
0
1
1
0.5
L
Morgan Le Fay
talin27
Morgan Le Fay
0
1
0
0
L
Ymir
0
3
1
0.17
L
Anubis
xeba26
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,465
Damage
10,152
18,912
Taken
18,242
6,712
Mitigated
9,070
3,654
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,215
2,182
0
1,456
5,090
2,521
0
1,256
3,814
0
31,163
L
Hun Batz
Arachnussy
Hun Batz
1,089
344
0
1,895
4,887
1,490
0
623
4,264
0
24,239
L
Izanami
Copicuo
Izanami
2,261
871
0
674
4,445
1,388
0
1,595
2,850
0
26,336
W
1,895
269
0
750
2,190
562
0
302
1,816
38,009
0
W
Zhong Kui
Inbowned_x
Zhong Kui
2,812
200
0
2,591
4,473
2,951
0
1,415
3,008
22,701
1,518
W
Kuzenbo
Soup sHOTz
Kuzenbo
1,203
351
0
1,052
3,525
2,134
0
0
3,525
10,941
1,188
W
Xbalanque
SweatyTTV_JoePR
Xbalanque
1,027
183
0
605
2,964
902
783
0
2,964
0
28,520
L
Morgan Le Fay
talin27
Morgan Le Fay
414
81
0
375
1,558
454
0
753
805
10,303
0
L
Ymir
1,289
471
0
0
4,539
2,026
0
1,274
3,265
9,504
0
L
Anubis
xeba26
Anubis
1,412
190
0
710
3,483
1,354
0
1,376
2,107
17,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,562
Gold Earned
24,908
153
Minions Killed
235
0
Camps Cleared
0
577,424
Distance Traveled
713,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,412
773
50
7
0
183,709
0
L
Hun Batz
4,349
621
51
7
0
136,928
0
L
Izanami
3,996
571
33
5
0
121,385
0
W
Scylla
5,427
775
73
10
0
166,733
0
W
Zhong Kui
4,736
677
38
5
0
131,158
0
W
Kuzenbo
4,919
703
17
2
0
117,542
0
W
Xbalanque
4,414
631
57
8
0
114,573
0
L
Morgan Le Fay
3,561
509
19
3
0
83,884
0
L
Ymir
3,693
528
19
3
0
127,735
0
L
Anubis
3,963
566
31
4
0
107,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role