Player Matchup

Osiris
Osiris
Silver I
MrFr33zyPop
Osiris
Silver I
Level 115
God Stats
3W - 5L
1,317 SR
Queue Stats
166W - 165L
1,406 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
SoDaP0Ps
Hun Batz
Bronze III
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 117L
1,500 MMR
Party 2
Ra
Ra
Silver I
Tbuttisback
Ra
Silver I
Level 154
God Stats
11W - 8L
1,500 SR
Queue Stats
182W - 182L
1,453 MMR
Solo
Cthulhu
Cthulhu
Silver III
iXDevilHelperX
Cthulhu
Silver III
Level 89
God Stats
11W - 8L
1,500 SR
Queue Stats
159W - 175L
1,453 MMR
Solo
Ishtar
Ishtar
Bronze III
shortnlazy
Ishtar
Bronze III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,454 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,463 SR
1,453 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,556 SR
1,482 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
 
Guan Yu
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
SenpaiSpyder
Anhur
Bronze III
Level 62
God Stats
4W - 10L
1,779 SR
Queue Stats
39W - 43L
1,454 MMR
Solo
Susano
Susano
Bronze III
shogunSAKAI
Susano
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 1 / 0
5,304
663
4,052
7,793
8,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
SoDaP0Ps
Hun Batz
10
4 / 0 / 1
5,660
708
3,912
7,156
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 0
5,743
718
1,998
4,200
1,570
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 2 / 5
5,130
641
3,533
9,328
3,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
shortnlazy
Ishtar
10
3 / 1 / 1
5,523
690
4,698
4,275
1,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThorMerlinHachimanBellona

VS

Bans
ThanatosMercuryBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 1 / 0
5,121
640
2,014
6,971
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
 
Guan Yu
9
1 / 0 / 0
5,100
638
4,508
8,010
5,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
 
Ymir
8
1 / 3 / 1
4,784
598
1,933
7,730
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 0
4,538
567
4,790
5,146
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
6
0 / 2 / 1
4,047
506
2,615
4,468
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
4
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
Guan Yu
 
Guan Yu
1
0
0
1
L
Ymir
 
Ymir
1
3
1
0.5
W
Osiris
0
1
0
0
L
1
2
0
0.5
W
Hun Batz
SoDaP0Ps
Hun Batz
4
0
1
4.5
W
1
0
0
1
W
0
2
5
1.25
L
Susano
0
2
1
0.25
W
Ishtar
shortnlazy
Ishtar
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,193
Damage
15,860
32,752
Taken
32,325
17,853
Mitigated
16,838
9,656
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,014
765
0
3,960
6,971
1,989
1,267
1,962
5,009
41,857
1,537
L
Guan Yu
 
Guan Yu
4,508
1,109
0
1,280
8,010
5,674
0
0
7,438
0
33,805
L
Ymir
 
Ymir
1,933
610
0
1,915
7,730
5,738
0
1,420
6,271
11,538
0
W
Osiris
4,052
1,614
0
2,020
7,793
8,225
0
201
7,592
0
40,399
L
4,790
3,341
0
1,748
5,146
1,704
0
1,702
3,444
0
32,874
W
Hun Batz
SoDaP0Ps
Hun Batz
3,912
1,244
0
700
7,156
2,738
65
629
6,527
0
38,364
W
1,998
159
84
1,552
4,200
1,570
86
1,349
2,851
47,658
674
W
3,533
228
1,013
2,581
9,328
3,909
0
1,114
8,214
21,007
0
L
Susano
2,615
552
0
636
4,468
1,733
0
411
4,057
0
16,040
W
Ishtar
shortnlazy
Ishtar
4,698
3,153
0
1,706
4,275
1,411
0
586
3,689
0
34,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,360
Gold Earned
23,590
295
Minions Killed
225
0
Camps Cleared
0
900,941
Distance Traveled
786,530
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,121
640
70
9
0
158,523
0
L
Guan Yu
5,100
638
51
6
0
179,904
0
L
Ymir
4,784
598
23
3
0
176,986
3
W
Osiris
5,304
663
64
8
0
157,818
0
L
Anhur
4,538
567
55
7
0
146,110
0
W
Hun Batz
5,660
708
66
8
0
214,783
0
W
Ra
5,743
718
79
10
0
190,621
2
W
Cthulhu
5,130
641
24
3
0
172,753
2
L
Susano
4,047
506
26
3
0
125,007
0
W
Ishtar
5,523
690
62
8
0
164,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role