Player Matchup

Neith
Neith
Bronze III
DutchArmyGames
Neith
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 MMR
Solo
Athena
Athena
Bronze III
MackAVFC
Athena
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,501 MMR
Solo
Mercury
Mercury
Bronze III
NLF_Adis06
Mercury
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,462 MMR
Party 1
Janus
Janus
Silver II
NLF_xkolijak
Janus
Silver II
Level 144
God Stats
2W - 3L
1,427 SR
Queue Stats
14W - 17L
1,554 MMR
Party 1
Artemis
Artemis
Gold IV
miguiorti
Artemis
Gold IV
Level 109
God Stats
13W - 12L
1,661 SR
Queue Stats
26W - 32L
1,505 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,517 SR
1,504 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,530 SR
1,503 MMR
Thor
Thor
Silver III
 
Thor
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
AlpacaNilo
Ares
Gold V
Level 84
God Stats
12W - 6L
1,563 SR
Queue Stats
38W - 31L
1,502 MMR
Solo
Jormungandr
Jormungandr
Gold II
Dario_CTR
Jormungandr
Gold II
Level 168
God Stats
79W - 48L
1,589 SR
Queue Stats
373W - 384L
1,504 MMR
Solo
Agni
Agni
Silver II
llJayroll
Agni
Silver II
Level 152
God Stats
5W - 0L
1,500 SR
Queue Stats
20W - 9L
1,508 MMR
Solo
Apollo
Apollo
Bronze III
untoldzero
Apollo
Bronze III
Level 196
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 150L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
6,829
455
5,543
12,142
3,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
MackAVFC
Athena
12
2 / 3 / 0
7,368
491
3,033
14,795
11,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
NLF_Adis06
Mercury
12
1 / 6 / 2
6,731
449
5,405
15,845
6,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 5 / 0
6,576
438
3,770
9,419
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
miguiorti
Artemis
13
0 / 3 / 2
7,052
470
7,526
9,225
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AnhurBake KujiraSusano

VS

Bans
Ao KuangThanatosChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
12 / 0 / 7
9,521
635
19,822
12,423
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 0 / 4
8,351
557
6,727
11,344
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Dario_CTR
Jormungandr
16
2 / 1 / 7
10,281
685
2,754
7,325
6,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Agni
14
3 / 1 / 6
8,733
582
7,380
6,685
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
untoldzero
Apollo
15
3 / 1 / 6
9,347
623
10,101
11,645
6,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
3
Kills
24
24
Deaths
3
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
12
0
7
15.5
W
4
0
4
6
W
Jormungandr
Dario_CTR
Jormungandr
2
1
7
5.5
L
0
7
3
0.21
L
Athena
MackAVFC
Athena
2
3
0
0.67
L
Mercury
NLF_Adis06
Mercury
1
6
2
0.33
L
0
5
0
0
W
Agni
3
1
6
6
L
Artemis
miguiorti
Artemis
0
3
2
0.33
W
Apollo
untoldzero
Apollo
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,277
Damage
46,784
61,426
Taken
49,422
28,336
Mitigated
30,896
7,481
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
19,822
5,296
0
3,596
12,423
5,483
0
2,133
10,218
0
68,899
W
6,727
669
0
3,833
11,344
10,164
0
1,530
9,776
27,170
0
W
Jormungandr
Dario_CTR
Jormungandr
2,754
900
0
1,136
7,325
6,502
308
0
7,325
85,751
2,387
L
5,543
1,243
0
2,065
12,142
3,507
0
2,889
9,253
0
38,503
L
Athena
MackAVFC
Athena
3,033
949
0
2,293
14,795
11,389
0
3,994
10,801
16,227
0
L
Mercury
NLF_Adis06
Mercury
5,405
2,148
0
457
15,845
6,327
0
3,821
12,024
0
53,679
L
3,770
364
0
414
9,419
3,236
0
4,043
5,376
47,695
916
W
Agni
7,380
659
0
694
6,685
2,641
11
1,110
5,495
73,642
304
L
Artemis
miguiorti
Artemis
7,526
3,050
0
2,252
9,225
3,877
0
2,051
7,174
0
56,030
W
Apollo
untoldzero
Apollo
10,101
5,701
0
2,956
11,645
6,106
1,041
2,486
9,119
0
89,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,556
Gold Earned
46,233
357
Minions Killed
531
0
Camps Cleared
0
1,557,012
Distance Traveled
1,531,257
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,521
635
85
6
0
362,090
0
W
Ares
8,351
557
37
2
0
320,127
8
W
Jormungandr
10,281
685
156
10
0
262,912
0
L
Neith
6,829
455
63
4
0
264,320
0
L
Athena
7,368
491
20
1
0
329,356
1
L
Mercury
6,731
449
86
6
0
351,179
0
L
Janus
6,576
438
98
7
0
323,398
4
W
Agni
8,733
582
120
8
0
296,157
2
L
Artemis
7,052
470
90
6
0
288,759
3
W
Apollo
9,347
623
133
9
0
289,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role