Player Matchup

Cu Chulainn
Cu Chulainn
EpicTonttu
Cu Chulainn
Level 156
God Stats
3W - 4L
1,126 SR
Queue Stats
31W - 20L
1,577 Elo+
Party 1
Izanami
Izanami
Jxtl
Izanami
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 76L
1,669 Elo+
Solo
Vamana
Vamana
Stagerr
Vamana
Level 155
God Stats
6W - 3L
1,843 SR
Queue Stats
150W - 115L
1,661 Elo+
Solo
Discordia
Discordia
TehShadow
Discordia
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 46L
1,708 Elo+
Party 1
Bastet
Bastet
nickols30
Bastet
Level 109
God Stats
3W - 3L
1,857 SR
Queue Stats
105W - 110L
1,447 Elo+
Solo
Team Averages
Level 142
1,565 SR
1,612 Elo+

VS

Team Averages
Level 145
1,498 SR
1,523 Elo+
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Korzone
Geb
Level 154
God Stats
7W - 12L
1,500 SR
Queue Stats
517W - 509L
1,621 Elo+
Solo
Da Ji
Da Ji
Orange
Da Ji
Level 170
God Stats
7W - 4L
1,491 SR
Queue Stats
54W - 50L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
W1LL1AMTV
Kukulkan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 29L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EpicTonttu
Cu Chulainn
10
0 / 5 / 1
6,529
435
4,848
18,305
10,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Jxtl
Izanami
14
1 / 2 / 0
8,162
544
4,039
8,895
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Stagerr
Vamana
15
4 / 3 / 1
9,792
653
14,988
14,958
16,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
TehShadow
Discordia
15
2 / 1 / 0
7,804
520
2,685
6,785
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
nickols30
Bastet
10
1 / 4 / 3
6,451
430
5,714
10,870
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 0 / 4
8,623
575
9,351
5,501
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
 
Lancelot
14
1 / 3 / 1
7,918
528
6,212
15,329
12,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
12
0 / 2 / 6
7,370
491
6,493
9,626
7,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Orange
Da Ji
16
9 / 1 / 4
9,413
628
14,716
14,638
8,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
W1LL1AMTV
Kukulkan
15
2 / 2 / 0
8,874
592
2,086
5,762
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
15
15
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
4
5
W
Lancelot
 
Lancelot
1
3
1
0.5
L
Cu Chulainn
EpicTonttu
Cu Chulainn
0
5
1
0.1
L
Izanami
Jxtl
Izanami
1
2
0
0.5
W
Geb
0
2
6
1.5
W
Da Ji
Orange
Da Ji
9
1
4
11
L
Vamana
Stagerr
Vamana
4
3
1
1.5
L
Discordia
TehShadow
Discordia
2
1
0
2
W
Kukulkan
W1LL1AMTV
Kukulkan
2
2
0
1
L
Bastet
nickols30
Bastet
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,274
Damage
38,858
59,813
Taken
50,856
35,964
Mitigated
33,501
14,512
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,351
3,375
956
2,502
5,501
1,994
1,112
0
5,501
0
80,905
W
Lancelot
 
Lancelot
6,212
860
0
2,442
15,329
12,702
0
102
14,504
0
59,179
L
Cu Chulainn
EpicTonttu
Cu Chulainn
4,848
896
0
3,769
18,305
10,348
0
4,223
14,080
0
22,613
L
Izanami
Jxtl
Izanami
4,039
2,323
0
2,828
8,895
2,938
0
952
7,943
0
71,077
W
Geb
6,493
656
0
2,207
9,626
7,957
274
563
9,057
23,655
0
W
Da Ji
Orange
Da Ji
14,716
3,473
0
1,308
14,638
8,169
0
464
13,811
0
73,320
L
Vamana
Stagerr
Vamana
14,988
7,613
0
3,714
14,958
16,123
24
144
14,814
0
88,810
L
Discordia
TehShadow
Discordia
2,685
345
0
777
6,785
2,556
0
1,196
5,589
66,512
0
W
Kukulkan
W1LL1AMTV
Kukulkan
2,086
127
0
1,113
5,762
2,679
0
1,544
4,165
80,399
946
L
Bastet
nickols30
Bastet
5,714
1,533
0
3,424
10,870
3,999
0
2,036
8,834
0
36,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,738
Gold Earned
42,198
465
Minions Killed
510
0
Camps Cleared
0
1,391,149
Distance Traveled
1,558,670
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,623
575
137
9
0
272,741
0
W
Lancelot
7,918
528
100
7
0
301,034
4
L
Cu Chulainn
6,529
435
22
1
0
320,727
8
L
Izanami
8,162
544
129
9
0
274,865
0
W
Geb
7,370
491
23
2
0
327,202
5
W
Da Ji
9,413
628
107
7
0
362,418
2
L
Vamana
9,792
653
143
10
0
269,168
1
L
Discordia
7,804
520
123
8
0
280,625
0
W
Kukulkan
8,874
592
143
10
0
295,275
5
L
Bastet
6,451
430
48
3
0
245,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role