Player Matchup

King Arthur
King Arthur
ChromeChris1
King Arthur
Level 123
God Stats
6W - 12L
1,684 SR
Queue Stats
153W - 145L
1,556 Elo+
Party 1
Erlang Shen
Erlang Shen
Cop3XxSn1p3r
Erlang Shen
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
361W - 338L
1,583 Elo+
Party 3
Camazotz
Camazotz
IamTigger34
Camazotz
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 257L
1,621 Elo+
Party 3
Artemis
Artemis
OGDookey
Artemis
Level 112
God Stats
2W - 6L
1,480 SR
Queue Stats
140W - 132L
1,556 Elo+
Party 1
Freya
Freya
weap0ntv
Freya
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 49L
1,559 Elo+
Party 1
Team Averages
Level 117
1,533 SR
1,575 Elo+

VS

Team Averages
Level 89
1,590 SR
1,330 Elo+
Maui
Maui
CobraLostt
Maui
Level 144
God Stats
7W - 6L
1,692 SR
Queue Stats
48W - 51L
1,388 Elo+
Solo
Shiva
Shiva
J Takx
Shiva
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,435 Elo+
Party 2
Hachiman
Hachiman
Jyndu
Hachiman
Level 43
God Stats
6W - 3L
1,759 SR
Queue Stats
125W - 125L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
NoxchiBorz204
Baron Samedi
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,199 Elo+
Party 2
Tiamat
Tiamat
mizumotoMDM
Tiamat
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 23L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChromeChris1
King Arthur
15
2 / 1 / 4
8,909
445
11,403
13,534
14,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Cop3XxSn1p3r
Erlang Shen
16
2 / 5 / 1
10,109
505
15,290
22,603
22,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
IamTigger34
Camazotz
17
1 / 2 / 3
9,430
472
10,673
26,025
12,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
OGDookey
Artemis
16
2 / 4 / 1
9,300
465
7,111
13,142
6,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
weap0ntv
Freya
15
0 / 3 / 0
8,049
402
3,734
10,292
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 7
10,775
539
12,194
22,642
16,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
J Takx
Shiva
17
1 / 1 / 7
9,990
500
12,691
17,876
10,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Jyndu
Hachiman
15
2 / 2 / 4
9,042
452
9,868
13,800
5,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
NoxchiBorz204
Baron Samedi
13
0 / 3 / 6
8,877
444
5,414
13,299
14,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
19
8 / 0 / 1
12,366
618
15,731
10,905
11,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
15
15
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChromeChris1
King Arthur
2
1
4
4
W
4
1
7
7.5
L
Erlang Shen
Cop3XxSn1p3r
Erlang Shen
2
5
1
0.5
L
Camazotz
IamTigger34
Camazotz
1
2
3
1.25
W
Shiva
J Takx
Shiva
1
1
7
4.5
W
Hachiman
Jyndu
Hachiman
2
2
4
2
W
Baron Samedi
NoxchiBorz204
Baron Samedi
0
3
6
1
L
Artemis
OGDookey
Artemis
2
4
1
0.63
W
Tiamat
8
0
1
8.5
L
Freya
weap0ntv
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,211
Damage
55,898
85,596
Taken
78,522
58,754
Mitigated
57,963
30,612
Healing
24,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChromeChris1
King Arthur
11,403
1,600
0
2,755
13,534
14,023
0
3,806
9,601
76
67,516
W
12,194
2,832
0
8,903
22,642
16,002
519
0
21,603
60,875
1,948
L
Erlang Shen
Cop3XxSn1p3r
Erlang Shen
15,290
6,916
0
6,776
22,603
22,447
0
9,572
11,558
0
74,746
L
Camazotz
IamTigger34
Camazotz
10,673
2,184
0
14,324
26,025
12,111
0
6,275
19,226
0
113,375
W
Shiva
J Takx
Shiva
12,691
3,776
85
3,747
17,876
10,761
495
2,059
15,236
0
106,313
W
Hachiman
Jyndu
Hachiman
9,868
6,167
0
4,475
13,800
5,342
1,090
311
12,951
0
67,623
W
Baron Samedi
NoxchiBorz204
Baron Samedi
5,414
710
924
1,995
13,299
14,270
421
727
12,102
30,146
286
L
Artemis
OGDookey
Artemis
7,111
3,767
0
2,700
13,142
6,311
0
4,575
8,342
0
69,849
W
Tiamat
15,731
1,390
0
4,246
10,905
11,588
207
1,185
9,562
92,686
1,695
L
Freya
weap0ntv
Freya
3,734
964
0
4,057
10,292
3,862
0
5,561
4,031
37,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,797
Gold Earned
51,050
523
Minions Killed
549
0
Camps Cleared
0
1,901,518
Distance Traveled
1,972,535
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,909
445
96
5
0
439,890
2
W
Maui
10,775
539
109
5
0
375,812
0
L
Erlang Shen
10,109
505
106
5
0
334,144
0
L
Camazotz
9,430
472
140
7
0
439,935
5
W
Shiva
9,990
500
132
7
0
464,569
0
W
Hachiman
9,042
452
101
5
0
383,932
0
W
Baron Samedi
8,877
444
30
2
0
344,275
0
L
Artemis
9,300
465
118
6
0
334,629
3
W
Tiamat
12,366
618
177
9
0
403,947
3
L
Freya
8,049
402
63
3
0
352,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role