Player Matchup

Hachiman
Hachiman
Castillo24810
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Solo
Neith
Neith
Jcc28
Neith
Level 27
God Stats
3W - 5L
1,507 SR
Queue Stats
6W - 5L
1,752 Elo+
Solo
Set
Set
XxTh3GOAT3xX
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,408 Elo+
Solo
Janus
Janus
bas_tian43
Janus
Level 23
God Stats
0W - 2L
1,278 SR
Queue Stats
6W - 18L
1,320 Elo+
Solo
Yemoja
Yemoja
bayamax0092
Yemoja
Level 20
God Stats
0W - 2L
1,734 SR
Queue Stats
43W - 58L
1,523 Elo+
Solo
Team Averages
Level 16
1,504 SR
1,491 Elo+

VS

Team Averages
Level 33
1,367 SR
1,605 Elo+
Thoth
Thoth
AnBu_Faygo
Thoth
Level 124
God Stats
1W - 0L
1,281 SR
Queue Stats
21W - 39L
1,733 Elo+
Party 1
King Arthur
King Arthur
BDD_48
King Arthur
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
G0blinDNutz
Ix Chel
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 34L
1,559 Elo+
Solo
Jing Wei
Jing Wei
NoxbxRedxGG
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,733 Elo+
Solo
Cthulhu
Cthulhu
spindly-lupin
Cthulhu
Level 4
God Stats
1W - 4L
1,053 SR
Queue Stats
16W - 31L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Castillo24810
Hachiman
13
1 / 7 / 0
7,258
726
4,822
11,698
5,001
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Jcc28
Neith
15
4 / 0 / 4
8,403
840
6,202
8,474
3,653
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 4 / 5
8,288
829
8,788
12,230
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
15
0 / 2 / 5
8,177
818
8,230
7,401
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
14
1 / 0 / 7
8,137
814
2,802
7,063
7,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
3 / 0 / 6
8,837
884
9,352
4,668
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BDD_48
King Arthur
13
0 / 5 / 4
7,710
771
2,908
10,684
10,064
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
G0blinDNutz
Ix Chel
17
6 / 0 / 5
9,451
945
12,036
6,975
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
NoxbxRedxGG
Jing Wei
16
3 / 1 / 5
9,092
909
8,115
7,248
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
1 / 5 / 5
8,526
853
7,375
15,481
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
11
Kills
13
13
Deaths
11
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thoth
3
0
6
6
W
King Arthur
BDD_48
King Arthur
0
5
4
0.4
L
Hachiman
Castillo24810
Hachiman
1
7
0
0.14
W
Ix Chel
G0blinDNutz
Ix Chel
6
0
5
8.5
L
Neith
Jcc28
Neith
4
0
4
6
W
Jing Wei
NoxbxRedxGG
Jing Wei
3
1
5
5.5
L
5
4
5
1.88
L
Janus
0
2
5
1.25
L
Yemoja
1
0
7
4.5
W
Cthulhu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,844
Damage
39,786
46,866
Taken
45,056
26,665
Mitigated
31,317
5,569
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
9,352
75
0
500
4,668
1,806
974
1,247
3,258
31,313
517
W
King Arthur
BDD_48
King Arthur
2,908
675
0
1,080
10,684
10,064
100
1,931
8,248
0
10,738
L
Hachiman
Castillo24810
Hachiman
4,822
3,230
0
0
11,698
5,001
252
7,448
4,250
0
14,014
W
Ix Chel
G0blinDNutz
Ix Chel
12,036
1,336
880
3,142
6,975
3,125
1,011
958
5,922
37,428
0
L
Neith
Jcc28
Neith
6,202
2,493
0
1,590
8,474
3,653
488
7,547
927
0
17,142
W
Jing Wei
NoxbxRedxGG
Jing Wei
8,115
5,433
0
759
7,248
3,094
3,228
1,930
4,956
0
27,278
L
8,788
4,425
0
2,006
12,230
7,869
0
6,193
6,037
0
20,562
L
Janus
8,230
861
0
0
7,401
3,091
71
3,726
3,675
29,243
1,890
L
Yemoja
2,802
749
1,213
760
7,063
7,051
128
3,740
3,323
13,928
0
W
Cthulhu
7,375
680
257
1,054
15,481
13,228
0
3,866
11,240
13,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,263
Gold Earned
43,616
159
Minions Killed
213
0
Camps Cleared
0
937,618
Distance Traveled
1,031,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,837
884
72
7
0
222,409
0
W
King Arthur
7,710
771
14
1
0
190,574
0
L
Hachiman
7,258
726
27
3
0
161,021
0
W
Ix Chel
9,451
945
53
5
0
207,054
0
L
Neith
8,403
840
29
3
0
209,702
0
W
Jing Wei
9,092
909
54
5
0
206,402
0
L
Set
8,288
829
27
3
0
204,239
0
L
Janus
8,177
818
61
6
0
200,625
0
L
Yemoja
8,137
814
15
2
0
162,031
0
W
Cthulhu
8,526
853
20
2
0
205,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role