Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
JUATMA555
King Arthur
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 32L
1,950 Elo+
Solo
Achilles
Achilles
TheSlimyNoodle
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,442 Elo+
Solo
Sol
Sol
Wildsoulsz
Sol
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
316W - 290L
1,625 Elo+
Solo
Medusa
Medusa
starkiller147607
Medusa
Level 102
God Stats
3W - 5L
1,285 SR
Queue Stats
130W - 121L
1,401 Elo+
Party 2
Team Averages
Level 113
1,457 SR
1,583 Elo+

VS

Team Averages
Level 91
1,500 SR
1,545 Elo+
Gilgamesh
Gilgamesh
Aztid
Gilgamesh
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,713 Elo+
Party 1
Nox
Nox
DynamiteKing59
Nox
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 102L
1,495 Elo+
Solo
Yu Huang
Yu Huang
SPETSTROOPER
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,669 Elo+
Party 1
Hades
Hades
ToOtH_fAiRy_16
Hades
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 70L
1,488 Elo+
Solo
Hera
Hera
xXjul10Xx42
Hera
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 0 / 12
7,277
910
2,854
5,669
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

King Arthur
JUATMA555
King Arthur
12
1 / 1 / 9
6,981
873
5,313
7,516
8,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
13
1 / 1 / 9
7,058
882
3,831
7,417
8,202
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 7
7,519
940
5,822
5,469
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 0 / 5
8,308
1,039
10,320
6,197
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aztid
Gilgamesh
12
1 / 3 / 2
6,420
803
6,571
10,800
7,127
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 1
6,247
781
4,416
6,794
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
SPETSTROOPER
Yu Huang
1
0 / 0 / 0
2,064
258
0
0
0
10
1 / 4 / 0
5,913
739
4,321
8,322
6,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 1
6,912
864
8,978
6,267
2,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
13
Kills
3
3
Deaths
13
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
12
7
L
Gilgamesh
Aztid
Gilgamesh
1
3
2
0.67
L
0
3
1
0.17
W
King Arthur
JUATMA555
King Arthur
1
1
9
5.5
L
Yu Huang
SPETSTROOPER
Yu Huang
0
0
0
0
W
Achilles
1
1
9
5.5
L
1
4
0
0.25
W
3
1
7
6.5
W
7
0
5
9.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,140
Damage
24,286
32,268
Taken
32,183
25,221
Mitigated
20,328
13,377
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,854
1,745
1,254
2,313
5,669
2,980
771
3,613
2,015
0
9,328
L
Gilgamesh
Aztid
Gilgamesh
6,571
1,165
560
1,975
10,800
7,127
0
1,270
9,530
0
10,077
L
4,416
1,086
395
1,345
6,794
3,372
0
1,526
5,268
10,213
0
W
King Arthur
JUATMA555
King Arthur
5,313
575
186
322
7,516
8,283
36
3,721
3,573
0
10,403
L
Yu Huang
SPETSTROOPER
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
3,831
847
2,233
2,004
7,417
8,202
256
4,278
2,959
0
9,273
L
4,321
420
1,179
1,309
8,322
6,901
0
1,767
6,555
9,481
0
W
5,822
1,315
384
1,699
5,469
2,506
663
2,987
2,277
15,172
0
W
10,320
2,411
569
2,413
6,197
3,250
676
3,116
2,941
0
30,592
L
8,978
1,368
930
1,130
6,267
2,928
0
1,259
5,008
24,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,143
Gold Earned
27,556
106
Minions Killed
65
0
Camps Cleared
0
847,051
Distance Traveled
615,873
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,277
910
16
2
0
166,300
0
L
Gilgamesh
6,420
803
11
1
0
180,622
0
L
Nox
6,247
781
15
2
0
146,120
0
W
King Arthur
6,981
873
11
1
0
177,501
0
L
Yu Huang
2,064
258
0
0
0
0
0
W
Achilles
7,058
882
23
3
0
171,501
5
L
Hades
5,913
739
10
1
0
136,369
0
W
Sol
7,519
940
24
3
0
142,784
0
W
Medusa
8,308
1,039
32
4
0
188,965
0
L
Hera
6,912
864
29
4
0
152,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role