Player Matchup

Xing Tian
Xing Tian
DanniInverse
Xing Tian
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
266W - 283L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
DuChaillu
Baron Samedi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
JamesRager
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,409 Elo+
Solo
Tyr
Tyr
KingMykal
Tyr
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 100L
1,401 Elo+
Solo
Cernunnos
Cernunnos
Tmoneysnipe
Cernunnos
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,457 Elo+

VS

Team Averages
Level 119
1,454 SR
1,401 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
RhuM1WiiD
Zeus
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 137L
1,414 Elo+
Solo
Bellona
Bellona
ShadowWyvern91z
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,348 Elo+
Party 1
Chaac
Chaac
Stupidmonkey071
Chaac
Level 145
God Stats
1W - 1L
1,268 SR
Queue Stats
9W - 16L
1,348 Elo+
Party 1
Cupid
Cupid
oilyslinky
Cupid
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DanniInverse
Xing Tian
11
1 / 3 / 3
7,506
626
5,013
8,304
9,014
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
DuChaillu
Baron Samedi
16
1 / 4 / 4
8,654
721
13,299
12,239
9,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
JamesRager
Kuzenbo
16
0 / 5 / 6
8,590
716
11,967
21,138
30,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

6
1 / 3 / 0
6,344
529
2,235
5,032
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Tmoneysnipe
Cernunnos
17
4 / 5 / 2
9,084
757
16,811
13,017
7,464
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
4 / 1 / 14
10,626
886
7,681
14,139
21,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
17
4 / 0 / 14
9,932
828
12,363
7,150
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
3 / 2 / 13
9,205
767
7,583
14,799
21,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 3 / 12
10,096
841
14,539
21,310
22,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
16
4 / 2 / 11
9,594
800
10,403
11,364
6,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
7
Kills
20
20
Deaths
8
15
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
1
14
11
L
Xing Tian
DanniInverse
Xing Tian
1
3
3
0.83
L
Baron Samedi
DuChaillu
Baron Samedi
1
4
4
0.75
L
Kuzenbo
JamesRager
Kuzenbo
0
5
6
0.6
L
1
3
0
0.33
W
Zeus
4
0
14
11
W
3
2
13
4.75
W
5
3
12
3.67
L
Cernunnos
Tmoneysnipe
Cernunnos
4
5
2
1
W
Cupid
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,325
Damage
52,569
59,730
Taken
68,762
59,145
Mitigated
76,309
18,175
Healing
29,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,681
2,460
979
5,097
14,139
21,442
744
5,134
9,005
13,743
0
L
Xing Tian
DanniInverse
Xing Tian
5,013
131
424
1,021
8,304
9,014
0
2,634
5,670
11,219
219
L
Baron Samedi
DuChaillu
Baron Samedi
13,299
432
3,301
4,460
12,239
9,218
0
4,230
8,009
33,914
0
L
Kuzenbo
JamesRager
Kuzenbo
11,967
3,540
620
6,221
21,138
30,157
56
6,680
14,458
18,066
1,694
L
2,235
380
165
151
5,032
3,292
12
1,290
3,742
0
2,763
W
Zeus
12,363
1,332
1,422
1,346
7,150
4,268
1,409
4,084
3,066
33,255
893
W
7,583
1,234
865
5,175
14,799
21,215
266
4,773
10,026
0
13,997
W
14,539
1,546
568
5,902
21,310
22,459
1,021
9,341
11,969
0
25,807
L
Cernunnos
Tmoneysnipe
Cernunnos
16,811
6,152
542
1,270
13,017
7,464
0
5,189
7,828
0
35,542
W
Cupid
10,403
3,769
3,356
4,507
11,364
6,925
2,062
5,814
5,550
0
30,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,178
Gold Earned
49,453
122
Minions Killed
163
0
Camps Cleared
0
821,558
Distance Traveled
1,129,100
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,626
886
15
1
0
231,344
0
L
Xing Tian
7,506
626
13
1
0
151,043
0
L
Baron Samedi
8,654
721
47
4
0
202,497
0
L
Kuzenbo
8,590
716
13
1
0
213,260
0
L
Tyr
6,344
529
0
0
0
69,006
0
W
Zeus
9,932
828
56
5
0
214,069
0
W
Bellona
9,205
767
14
1
0
224,196
0
W
Chaac
10,096
841
27
2
0
252,239
0
L
Cernunnos
9,084
757
49
4
0
185,752
1
W
Cupid
9,594
800
51
4
0
207,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role