Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LtTucker
Danzaburou
Level 157
God Stats
26W - 39L
1,135 SR
Queue Stats
444W - 378L
1,560 Elo+
Party 1
Mulan
Mulan
Zimmmmm
Mulan
Level 157
God Stats
4W - 1L
1,698 SR
Queue Stats
52W - 25L
1,702 Elo+
Solo
Baron Samedi
Baron Samedi
purpleninjax2
Baron Samedi
Level 140
God Stats
1W - 2L
1,285 SR
Queue Stats
64W - 59L
1,274 Elo+
Solo
Team Averages
Level 152
1,423 SR
1,507 Elo+

VS

Team Averages
Level 162
1,500 SR
1,545 Elo+
Nox
Nox
 
Nox
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Krazything
Tyr
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 37L
1,653 Elo+
Solo
Zeus
Zeus
PCPawns
Zeus
Level 157
God Stats
6W - 5L
1,500 SR
Queue Stats
512W - 500L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 0 / 5
6,544
935
1,789
2,556
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
 
Tyr
12
1 / 0 / 6
6,401
914
6,268
6,144
3,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
LtTucker
Danzaburou
11
2 / 2 / 3
6,222
889
4,867
5,247
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Zimmmmm
Mulan
13
2 / 2 / 3
6,642
949
7,232
7,101
4,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Baron Samedi
purpleninjax2
Baron Samedi
13
4 / 0 / 4
6,878
983
6,362
4,862
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 1 / 1
6,459
923
2,673
4,225
1,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
12
3 / 2 / 0
6,454
922
6,184
6,612
2,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
 
Hercules
11
1 / 4 / 2
5,867
838
1,960
7,654
3,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 1
5,616
802
3,166
8,238
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
PCPawns
Zeus
12
0 / 0 / 1
6,244
892
6,338
3,328
1,192
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
9
Kills
4
4
Deaths
9
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
5
2.5
W
Tyr
 
Tyr
1
0
6
4
L
Nox
 
Nox
0
1
1
0.5
L
Anhur
 
Anhur
3
2
0
1.5
L
Hercules
 
Hercules
1
4
2
0.5
L
0
2
1
0.25
W
Danzaburou
LtTucker
Danzaburou
2
2
3
1.75
L
Zeus
PCPawns
Zeus
0
0
1
0.5
W
Mulan
Zimmmmm
Mulan
2
2
3
1.75
W
Baron Samedi
purpleninjax2
Baron Samedi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,518
Damage
20,321
25,910
Taken
30,057
14,800
Mitigated
16,646
8,444
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,789
165
0
448
2,556
1,203
0
915
1,641
24,701
0
W
Tyr
 
Tyr
6,268
121
0
2,216
6,144
3,842
0
1,435
4,559
0
15,521
L
Nox
 
Nox
2,673
116
0
891
4,225
1,805
75
1,357
2,736
23,308
376
L
Anhur
 
Anhur
6,184
3,681
0
1,230
6,612
2,688
0
1,661
4,783
0
18,261
L
Hercules
 
Hercules
1,960
327
0
1,145
7,654
3,307
0
1,562
5,660
0
5,801
L
3,166
396
0
2,446
8,238
7,654
0
3,346
4,590
0
7,820
W
Danzaburou
LtTucker
Danzaburou
4,867
2,149
0
1,329
5,247
2,131
520
2,665
2,543
0
11,308
L
Zeus
PCPawns
Zeus
6,338
250
0
263
3,328
1,192
0
0
3,195
21,695
1,086
W
Mulan
Zimmmmm
Mulan
7,232
892
0
1,876
7,101
4,996
0
2,288
4,748
0
17,431
W
Baron Samedi
purpleninjax2
Baron Samedi
6,362
526
830
1,745
4,862
2,628
117
1,598
3,197
20,658
1,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
30,640
168
Minions Killed
156
0
Camps Cleared
0
855,594
Distance Traveled
768,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,544
935
64
9
0
159,185
0
W
Tyr
6,401
914
26
4
0
205,362
0
L
Nox
6,459
923
57
8
0
157,377
0
L
Anhur
6,454
922
26
4
0
154,697
0
L
Hercules
5,867
838
10
1
0
126,627
0
L
Tyr
5,616
802
8
1
0
178,769
0
W
Danzaburou
6,222
889
19
3
0
166,102
0
L
Zeus
6,244
892
55
8
0
151,364
0
W
Mulan
6,642
949
21
3
0
160,079
0
W
Baron Samedi
6,878
983
38
5
0
164,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role