Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Lack_Of_Skills__
Camazotz
Level 159
God Stats
2W - 0L
1,745 SR
Queue Stats
42W - 40L
1,473 Elo+
Party 1
Charon
Charon
SzilárFalfa
Charon
Level 155
God Stats
2W - 1L
1,265 SR
Queue Stats
33W - 36L
1,438 Elo+
Party 2
Hercules
Hercules
roland1122
Hercules
Level 49
God Stats
5W - 1L
1,954 SR
Queue Stats
52W - 49L
1,549 Elo+
Party 2
Thoth
Thoth
s6yqz
Thoth
Level 29
God Stats
2W - 9L
1,555 SR
Queue Stats
25W - 35L
1,512 Elo+
Party 1
Team Averages
Level 109
1,604 SR
1,494 Elo+

VS

Team Averages
Level 22
1,377 SR
1,379 Elo+
Hou Yi
Hou Yi
Blackvz
Hou Yi
Level 7
God Stats
0W - 3L
1,211 SR
Queue Stats
11W - 16L
1,365 Elo+
Party 3
Bakasura
Bakasura
IMSnakeI
Bakasura
Level 42
God Stats
10W - 12L
1,316 SR
Queue Stats
25W - 20L
1,365 Elo+
Party 3
Chaac
Chaac
SatlanPC
Chaac
Level 42
God Stats
3W - 5L
1,645 SR
Queue Stats
48W - 58L
1,436 Elo+
Solo
Sobek
Sobek
Unstopbar
Sobek
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,365 Elo+
Party 3
Rama
Rama
eray2011
Rama
Level 10
God Stats
0W - 1L
1,214 SR
Queue Stats
23W - 17L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 1
6,084
553
6,122
3,997
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 5
7,087
644
5,429
11,904
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
11
1 / 0 / 2
6,654
605
3,985
7,254
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
roland1122
Hercules
12
5 / 0 / 1
7,418
674
10,263
10,385
9,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
s6yqz
Thoth
13
6 / 1 / 1
7,470
679
8,540
4,579
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Blackvz
Hou Yi
8
1 / 2 / 0
4,615
420
2,006
5,419
1,679
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
IMSnakeI
Bakasura
8
0 / 3 / 2
4,851
441
2,191
11,921
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
SatlanPC
Chaac
9
0 / 6 / 0
5,192
472
5,568
12,631
6,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Unstopbar
Sobek
8
0 / 2 / 1
4,880
444
645
7,958
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
8
0 / 6 / 0
4,582
417
1,348
6,496
1,646
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
19
Kills
1
2
Deaths
19
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
1
2.5
L
Hou Yi
Blackvz
Hou Yi
1
2
0
0.5
L
Bakasura
IMSnakeI
Bakasura
0
3
2
0.33
W
5
0
5
7.5
L
Chaac
SatlanPC
Chaac
0
6
0
0
W
Charon
1
0
2
2
L
Sobek
Unstopbar
Sobek
0
2
1
0.25
L
Rama
0
6
0
0
W
Hercules
roland1122
Hercules
5
0
1
5.5
W
Thoth
s6yqz
Thoth
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,339
Damage
11,758
38,119
Taken
44,425
20,964
Mitigated
19,541
17,623
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,122
3,369
0
1,550
3,997
1,415
1,912
134
3,691
0
48,251
L
Hou Yi
Blackvz
Hou Yi
2,006
393
0
1,164
5,419
1,679
78
1,861
3,558
0
20,144
L
Bakasura
IMSnakeI
Bakasura
2,191
1,194
57
3,554
11,921
4,238
0
4,009
7,673
0
14,654
W
5,429
1,370
0
7,626
11,904
4,242
245
0
11,782
0
53,870
L
Chaac
SatlanPC
Chaac
5,568
1,446
0
2,122
12,631
6,313
0
118
11,872
0
33,329
W
Charon
3,985
513
0
2,028
7,254
4,478
1,019
511
6,743
25,629
1,871
L
Sobek
Unstopbar
Sobek
645
87
0
2,811
7,958
5,665
12
2,946
5,012
9,439
0
L
Rama
1,348
741
0
0
6,496
1,646
56
3,485
3,011
0
18,701
W
Hercules
roland1122
Hercules
10,263
4,407
0
5,444
10,385
9,461
0
0
9,935
0
50,617
W
Thoth
s6yqz
Thoth
8,540
96
0
975
4,579
1,368
62
0
4,579
64,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,713
Gold Earned
24,120
382
Minions Killed
158
0
Camps Cleared
0
1,154,964
Distance Traveled
1,061,617
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,084
553
79
7
0
196,125
0
L
Hou Yi
4,615
420
31
3
0
186,106
0
L
Bakasura
4,851
441
39
4
0
258,762
0
W
Camazotz
7,087
644
83
8
0
257,719
0
L
Chaac
5,192
472
44
4
0
212,733
0
W
Charon
6,654
605
41
4
0
211,021
3
L
Sobek
4,880
444
12
1
0
226,046
0
L
Rama
4,582
417
32
3
0
177,970
0
W
Hercules
7,418
674
80
7
0
242,158
5
W
Thoth
7,470
679
99
9
0
247,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role