Player Matchup

Osiris
Osiris
Katase69
Osiris
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,478 Elo+
Party 1
Chernobog
Chernobog
MRLegoshi15
Chernobog
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,566 Elo+
Solo
Baba Yaga
Baba Yaga
Polar_1102
Baba Yaga
Level 146
God Stats
4W - 0L
1,728 SR
Queue Stats
117W - 109L
1,480 Elo+
Party 1
Yemoja
Yemoja
Ragnar7801
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,515 Elo+
Party 1
Ares
Ares
rechesz
Ares
Level 62
God Stats
2W - 1L
1,701 SR
Queue Stats
38W - 33L
1,467 Elo+
Party 1
Team Averages
Level 112
1,586 SR
1,501 Elo+

VS

Team Averages
Level 123
1,692 SR
1,487 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bolmpo
Tiamat
Level 114
God Stats
12W - 5L
1,818 SR
Queue Stats
158W - 150L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SoggySub
Tsukuyomi
Level 92
God Stats
6W - 3L
1,752 SR
Queue Stats
91W - 60L
1,611 Elo+
Solo
Cernunnos
Cernunnos
Sqauncho
Cernunnos
Level 88
God Stats
16W - 15L
1,889 SR
Queue Stats
218W - 196L
1,452 Elo+
Party 2
Maui
Maui
SuZanaHoriaVL
Maui
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 46L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Katase69
Osiris
16
4 / 3 / 2
10,912
546
13,061
20,501
27,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
MRLegoshi15
Chernobog
20
4 / 1 / 1
11,708
585
12,438
13,507
7,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
Polar_1102
Baba Yaga
18
1 / 1 / 1
10,729
536
13,062
8,789
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Ragnar7801
Yemoja
16
2 / 1 / 0
9,296
465
4,055
14,284
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
rechesz
Ares
14
1 / 0 / 5
9,417
471
9,793
16,956
17,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 5 / 3
9,178
459
8,629
12,591
8,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Bolmpo
Tiamat
15
0 / 2 / 1
9,074
454
5,352
13,183
7,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
SoggySub
Tsukuyomi
17
3 / 2 / 0
9,605
480
12,259
16,189
7,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cernunnos
Sqauncho
Cernunnos
19
1 / 2 / 0
10,728
536
10,036
14,810
5,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
0 / 2 / 2
8,568
428
4,165
15,520
14,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
5
6
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
3
0.5
L
Tiamat
Bolmpo
Tiamat
0
2
1
0.25
W
Osiris
Katase69
Osiris
4
3
2
1.67
W
Chernobog
MRLegoshi15
Chernobog
4
1
1
4.5
W
Baba Yaga
Polar_1102
Baba Yaga
1
1
1
1.5
W
Yemoja
Ragnar7801
Yemoja
2
1
0
2
L
Tsukuyomi
SoggySub
Tsukuyomi
3
2
0
1.5
L
Cernunnos
Sqauncho
Cernunnos
1
2
0
0.5
L
0
2
2
0.5
W
Ares
rechesz
Ares
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,409
Damage
40,441
74,037
Taken
72,293
63,644
Mitigated
42,970
24,327
Healing
21,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,629
723
0
3,251
12,591
8,275
306
1,989
9,664
64,160
256
L
Tiamat
Bolmpo
Tiamat
5,352
378
0
5,256
13,183
7,050
0
10,819
2,304
79,583
0
W
Osiris
Katase69
Osiris
13,061
3,810
0
5,008
20,501
27,138
0
7,405
12,060
0
61,265
W
Chernobog
MRLegoshi15
Chernobog
12,438
7,695
0
5,235
13,507
7,058
2,668
474
13,033
0
118,511
W
Baba Yaga
Polar_1102
Baba Yaga
13,062
49
0
2,558
8,789
4,052
0
3,618
5,059
104,996
1,651
W
Yemoja
Ragnar7801
Yemoja
4,055
387
484
8,986
14,284
7,489
0
687
13,597
83,844
0
L
Tsukuyomi
SoggySub
Tsukuyomi
12,259
3,129
0
6,772
16,189
7,537
0
4,938
10,991
0
101,978
L
Cernunnos
Sqauncho
Cernunnos
10,036
5,096
0
3,604
14,810
5,792
628
2,054
12,756
0
110,711
L
4,165
1,404
0
2,314
15,520
14,316
0
7,110
8,104
31,095
4,951
W
Ares
rechesz
Ares
9,793
1,695
0
2,056
16,956
17,907
0
4,192
12,719
25,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,062
Gold Earned
47,153
604
Minions Killed
578
0
Camps Cleared
0
1,991,909
Distance Traveled
1,906,749
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,178
459
79
4
0
354,397
0
L
Tiamat
9,074
454
140
7
0
359,680
12
W
Osiris
10,912
546
92
5
0
370,566
2
W
Chernobog
11,708
585
173
9
0
387,923
1
W
Baba Yaga
10,729
536
202
10
0
416,541
5
W
Yemoja
9,296
465
116
6
0
370,034
0
L
Tsukuyomi
9,605
480
131
7
0
444,931
0
L
Cernunnos
10,728
536
169
8
0
380,163
7
L
Maui
8,568
428
59
3
0
367,578
4
W
Ares
9,417
471
21
1
0
446,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role