Player Matchup

Fenrir
Fenrir
BboyPurple13
Fenrir
Level 84
God Stats
12W - 14L
1,244 SR
Queue Stats
20W - 20L
1,251 Elo+
Solo
Chang'e
Chang'e
JustReylan
Chang'e
Level 67
God Stats
3W - 1L
1,382 SR
Queue Stats
9W - 9L
1,711 Elo+
Party 1
Charon
Charon
PotaraV
Charon
Level 157
God Stats
2W - 0L
1,656 SR
Queue Stats
6W - 6L
1,711 Elo+
Party 1
Team Averages
Level 103
1,427 SR
1,558 Elo+

VS

Team Averages
Level 107
1,432 SR
1,423 Elo+
Medusa
Medusa
Gloriousx-
Medusa
Level 104
God Stats
15W - 19L
1,500 SR
Queue Stats
51W - 57L
1,500 Elo+
Solo
Maui
Maui
Sparcamusprime
Maui
Level 115
God Stats
1W - 2L
1,295 SR
Queue Stats
98W - 96L
1,472 Elo+
Solo
Hachiman
Hachiman
xKingBlackBoltx
Hachiman
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 2 / 2
10,293
643
5,721
7,377
5,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
JustReylan
Chang'e
17
4 / 1 / 3
11,043
690
15,333
11,978
6,453
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
PotaraV
Charon
18
0 / 1 / 7
11,009
688
11,486
14,010
21,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gloriousx-
Medusa
12
2 / 3 / 2
10,011
626
10,460
10,600
4,623
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
0 / 1 / 4
10,059
629
3,641
12,730
14,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
17
2 / 3 / 2
11,252
703
11,104
15,784
7,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
7
Kills
4
4
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
2
2
L
Medusa
Gloriousx-
Medusa
2
3
2
1
W
Chang'e
JustReylan
Chang'e
4
1
3
5.5
W
Charon
PotaraV
Charon
0
1
7
3.5
L
0
1
4
2
L
Hachiman
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
25,205
33,365
Taken
39,114
32,866
Mitigated
26,712
7,971
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,721
628
0
782
7,377
5,276
0
366
6,969
0
28,868
L
Medusa
Gloriousx-
Medusa
10,460
4,799
0
893
10,600
4,623
0
7,189
3,411
0
40,222
W
Chang'e
JustReylan
Chang'e
15,333
1,611
2,699
3,476
11,978
6,453
0
1,589
10,337
53,892
1,881
W
Charon
PotaraV
Charon
11,486
2,975
0
1,014
14,010
21,137
0
1,412
12,564
42,031
2,587
L
3,641
974
0
1,546
12,730
14,430
0
7,430
5,300
27,039
2,636
L
Hachiman
11,104
8,015
0
2,779
15,784
7,659
0
11,233
4,523
0
54,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,345
Gold Earned
31,322
180
Minions Killed
186
0
Camps Cleared
0
941,622
Distance Traveled
837,073
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,293
643
45
3
0
349,456
3
L
Medusa
10,011
626
42
3
0
246,820
6
W
Chang'e
11,043
690
87
5
0
291,774
0
W
Charon
11,009
688
48
3
0
300,392
0
L
Maui
10,059
629
47
3
0
309,186
0
L
Hachiman
11,252
703
97
6
0
281,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role