Player Matchup

Hou Yi
Hou Yi
CHESARE 1
Hou Yi
Level 167
God Stats
1W - 2L
1,500 SR
Queue Stats
267W - 263L
1,508 Elo+
Solo
Skadi
Skadi
GRENINJAASH
Skadi
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 46L
1,500 Elo+
Party 2
Thoth
Thoth
ScumbagCocoh
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,800 Elo+
Solo
Ymir
Ymir
UniverseOfTim
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,559 Elo+
Solo
The Morrigan
The Morrigan
ulises9812
The Morrigan
Level 177
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 81L
1,369 Elo+
Party 2
Team Averages
Level 141
1,500 SR
1,547 Elo+

VS

Team Averages
Level 130
1,635 SR
1,462 Elo+
Agni
Agni
KingTylenol
Agni
Level 112
God Stats
4W - 1L
1,715 SR
Queue Stats
83W - 69L
1,407 Elo+
Party 1
Charybdis
Charybdis
Runway7072
Charybdis
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 86L
1,400 Elo+
Party 1
Achilles
Achilles
TheIceMan493
Achilles
Level 129
God Stats
7W - 4L
1,743 SR
Queue Stats
329W - 310L
1,528 Elo+
Solo
Medusa
Medusa
maddogsyndrom
Medusa
Level 125
God Stats
3W - 0L
1,715 SR
Queue Stats
131W - 129L
1,376 Elo+
Party 1
Bakasura
Bakasura
n1 Hero
Bakasura
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 225L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CHESARE 1
Hou Yi
14
2 / 5 / 8
7,613
761
8,626
11,281
6,055
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
7 / 4 / 4
8,490
849
8,144
10,958
5,110
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 7
7,575
758
9,079
11,012
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 9
7,832
783
5,543
19,569
22,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
ulises9812
The Morrigan
12
1 / 5 / 7
7,345
735
4,479
7,361
3,744
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 15
9,783
978
17,451
6,156
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Runway7072
Charybdis
16
6 / 4 / 14
9,449
945
12,882
10,509
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
TheIceMan493
Achilles
15
8 / 4 / 9
9,395
940
8,422
15,145
18,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 18
8,792
879
13,991
9,447
4,187
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
n1 Hero
Bakasura
14
1 / 2 / 17
8,378
838
3,668
8,396
4,787
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
98
13
Kills
25
25
Deaths
15
35
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
CHESARE 1
Hou Yi
2
5
8
1.2
L
7
4
4
2.25
W
7
1
15
14.5
W
Charybdis
Runway7072
Charybdis
6
4
14
3.25
L
2
6
7
0.92
W
Achilles
TheIceMan493
Achilles
8
4
9
3.13
L
1
5
9
1.1
W
3
4
18
3
W
Bakasura
n1 Hero
Bakasura
1
2
17
4.75
L
The Morrigan
ulises9812
The Morrigan
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,871
Damage
56,414
60,181
Taken
49,653
42,642
Mitigated
34,859
12,973
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
CHESARE 1
Hou Yi
8,626
2,982
1,006
570
11,281
6,055
0
3,483
7,578
0
24,635
L
8,144
3,111
638
1,992
10,958
5,110
152
4,238
6,610
0
16,171
W
17,451
1,488
2,295
2,712
6,156
2,636
1,693
1,573
4,583
34,912
396
W
Charybdis
Runway7072
Charybdis
12,882
6,063
241
1,811
10,509
4,637
3,074
6,229
4,280
0
33,005
L
9,079
725
0
746
11,012
5,297
190
3,313
7,636
18,067
0
W
Achilles
TheIceMan493
Achilles
8,422
506
1,304
1,422
15,145
18,612
544
3,474
11,671
0
13,780
L
5,543
290
1,554
5,034
19,569
22,436
52
3,697
15,256
9,627
0
W
13,991
5,246
1,281
657
9,447
4,187
410
4,875
4,572
0
28,431
W
Bakasura
n1 Hero
Bakasura
3,668
1,828
1,480
2,614
8,396
4,787
2,176
2,335
6,061
0
5,173
L
The Morrigan
ulises9812
The Morrigan
4,479
964
591
842
7,361
3,744
126
2,697
4,289
11,436
1,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
45,797
105
Minions Killed
116
0
Camps Cleared
0
778,984
Distance Traveled
928,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,613
761
35
4
0
146,927
0
L
Skadi
8,490
849
13
1
0
164,489
0
W
Agni
9,783
978
48
5
0
182,979
0
W
Charybdis
9,449
945
28
3
0
173,189
0
L
Thoth
7,575
758
24
2
0
162,177
0
W
Achilles
9,395
940
5
1
0
186,437
0
L
Ymir
7,832
783
14
1
0
159,162
0
W
Medusa
8,792
879
20
2
0
172,869
0
W
Bakasura
8,378
838
15
2
0
212,654
0
L
The Morrigan
7,345
735
19
2
0
146,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role