Player Matchup

Rama
Rama
AetherKiler
Rama
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 28L
1,173 Elo+
Party 2
Ne Zha
Ne Zha
BAKUGO_2006
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,212 Elo+
Party 2
Discordia
Discordia
Red_King_19
Discordia
Level 148
God Stats
0W - 4L
1,677 SR
Queue Stats
67W - 106L
1,480 Elo+
Party 2
Kuzenbo
Kuzenbo
morrigo
Kuzenbo
Level 147
God Stats
3W - 3L
1,715 SR
Queue Stats
58W - 63L
1,450 Elo+
Solo
Hercules
Hercules
temp-894937
Hercules
Level 126
God Stats
8W - 10L
1,161 SR
Queue Stats
152W - 184L
1,385 Elo+
Party 2
Team Averages
Level 137
1,511 SR
1,340 Elo+

VS

Team Averages
Level 159
1,462 SR
1,525 Elo+
Arachne
Arachne
Bobytics
Arachne
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
649W - 673L
1,516 Elo+
Party 1
Horus
Horus
MovesLikeBaggi
Horus
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 104L
1,571 Elo+
Party 3
Kali
Kali
MovesLikeLao
Kali
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 86L
1,542 Elo+
Party 3
Anhur
Anhur
UNNEYNEY
Anhur
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
488W - 515L
1,494 Elo+
Party 1
Charon
Charon
ninjackks
Charon
Level 167
God Stats
18W - 16L
1,310 SR
Queue Stats
720W - 743L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
9,637
567
5,153
7,968
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
13
0 / 4 / 2
7,421
437
4,155
15,622
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Red_King_19
Discordia
14
2 / 4 / 0
8,379
493
8,681
8,844
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
morrigo
Kuzenbo
9
0 / 3 / 0
6,525
384
5,464
13,363
15,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hercules
temp-894937
Hercules
13
0 / 4 / 1
8,095
476
6,318
16,975
17,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bobytics
Arachne
14
4 / 1 / 10
9,582
564
7,033
11,611
9,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 8
10,289
605
15,512
14,874
15,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 1 / 7
9,654
568
8,393
16,654
8,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
UNNEYNEY
Anhur
17
1 / 1 / 7
10,097
594
6,749
9,926
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
ninjackks
Charon
17
4 / 0 / 4
10,079
593
6,292
8,982
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
16
16
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Ne Zha
0
4
2
0.25
W
Arachne
Bobytics
Arachne
4
1
10
9
W
2
0
8
6
W
5
1
7
8.5
L
Discordia
Red_King_19
Discordia
2
4
0
0.5
W
Anhur
UNNEYNEY
Anhur
1
1
7
4.5
L
Kuzenbo
morrigo
Kuzenbo
0
3
0
0
W
Charon
ninjackks
Charon
4
0
4
6
L
Hercules
temp-894937
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,771
Damage
43,979
62,772
Taken
62,047
45,332
Mitigated
43,148
17,485
Healing
21,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,153
4,026
0
3,306
7,968
2,878
819
111
7,847
0
98,730
L
Ne Zha
4,155
654
0
7,983
15,622
6,955
0
1,068
14,418
0
61,344
W
Arachne
Bobytics
Arachne
7,033
5,627
0
2,324
11,611
9,147
93
3,737
7,874
0
25,349
W
15,512
4,871
1,116
6,783
14,874
15,836
0
2,131
12,017
3,857
77,913
W
8,393
3,651
0
4,394
16,654
8,986
718
4,137
12,517
0
92,371
L
Discordia
Red_King_19
Discordia
8,681
500
0
984
8,844
3,063
0
3,432
5,042
66,334
0
W
Anhur
UNNEYNEY
Anhur
6,749
3,848
0
4,784
9,926
4,145
913
687
9,239
0
100,082
L
Kuzenbo
morrigo
Kuzenbo
5,464
2,378
0
902
13,363
15,240
0
1,472
11,567
22,429
0
W
Charon
ninjackks
Charon
6,292
457
0
2,125
8,982
5,034
86
3,908
5,074
77,094
4,301
L
Hercules
temp-894937
Hercules
6,318
894
0
4,310
16,975
17,196
0
1,580
14,238
0
55,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,057
Gold Earned
49,701
540
Minions Killed
617
0
Camps Cleared
0
1,767,081
Distance Traveled
1,844,508
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,637
567
181
11
0
320,410
3
L
Ne Zha
7,421
437
95
6
0
406,598
0
W
Arachne
9,582
564
39
2
0
390,135
2
W
Horus
10,289
605
134
8
0
348,848
2
W
Kali
9,654
568
142
8
0
405,730
2
L
Discordia
8,379
493
126
7
0
341,461
0
W
Anhur
10,097
594
146
9
0
327,892
1
L
Kuzenbo
6,525
384
24
1
0
375,928
9
W
Charon
10,079
593
156
9
0
371,903
1
L
Hercules
8,095
476
114
7
0
322,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role