Player Matchup

Anhur
Anhur
DEVIL-HUNTERS77
Anhur
Level 158
God Stats
5W - 14L
1,210 SR
Queue Stats
133W - 135L
1,308 Elo+
Solo
Scylla
Scylla
Errasti24
Scylla
Level 108
God Stats
9W - 10L
1,311 SR
Queue Stats
154W - 136L
1,684 Elo+
Party 1
Erlang Shen
Erlang Shen
Siesque
Erlang Shen
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
124W - 122L
1,457 Elo+
Solo
Jormungandr
Jormungandr
aratze91
Jormungandr
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 91L
1,711 Elo+
Party 1
Tyr
Tyr
gaizkito
Tyr
Level 96
God Stats
8W - 11L
1,500 SR
Queue Stats
94W - 90L
1,553 Elo+
Party 1
Team Averages
Level 123
1,404 SR
1,543 Elo+

VS

Team Averages
Level 106
1,537 SR
1,517 Elo+
Cliodhna
Cliodhna
II Potter Xx
Cliodhna
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,583 Elo+
Party 2
Neith
Neith
Quveiua
Neith
Level 103
God Stats
6W - 6L
1,723 SR
Queue Stats
172W - 157L
1,501 Elo+
Solo
Hel
Hel
RegularMedal
Hel
Level 146
God Stats
1W - 5L
1,464 SR
Queue Stats
297W - 300L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
jackbishbam98
Baron Samedi
Level 85
God Stats
4W - 2L
1,513 SR
Queue Stats
5W - 10L
1,583 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
wha3000
Ah Muzen Cab
Level 102
God Stats
2W - 3L
1,485 SR
Queue Stats
42W - 49L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
8,428
527
6,943
11,102
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
Errasti24
Scylla
16
9 / 1 / 4
10,026
627
17,105
7,715
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Siesque
Erlang Shen
18
10 / 2 / 4
10,392
650
11,411
15,070
10,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
aratze91
Jormungandr
14
0 / 0 / 5
8,607
538
6,019
12,682
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
1 / 1 / 2
10,273
642
6,304
16,479
8,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
II Potter Xx
Cliodhna
12
1 / 5 / 2
6,796
425
5,326
16,857
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
Quveiua
Neith
15
2 / 4 / 0
8,615
538
10,689
13,135
5,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 0
7,005
438
3,291
14,575
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
jackbishbam98
Baron Samedi
11
0 / 0 / 2
7,012
438
5,578
9,985
6,947
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
wha3000
Ah Muzen Cab
13
1 / 4 / 1
7,330
458
6,456
10,369
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
22
Kills
5
6
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Scylla
Errasti24
Scylla
9
1
4
11
L
Cliodhna
II Potter Xx
Cliodhna
1
5
2
0.4
L
Neith
Quveiua
Neith
2
4
0
0.5
L
1
9
0
0.11
W
Erlang Shen
Siesque
Erlang Shen
10
2
4
6
W
Jormungandr
aratze91
Jormungandr
0
0
5
2.5
W
1
1
2
2
L
Baron Samedi
jackbishbam98
Baron Samedi
0
0
2
1
L
Ah Muzen Cab
wha3000
Ah Muzen Cab
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,782
Damage
31,340
63,048
Taken
64,921
37,446
Mitigated
26,804
21,841
Healing
18,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,943
1,621
0
3,981
11,102
4,577
741
1,188
9,914
0
57,573
W
Scylla
Errasti24
Scylla
17,105
577
0
1,580
7,715
2,947
730
2,988
4,727
77,797
1,587
L
Cliodhna
II Potter Xx
Cliodhna
5,326
1,019
0
4,473
16,857
6,007
0
6,228
10,629
0
43,475
L
Neith
Quveiua
Neith
10,689
5,896
0
4,180
13,135
5,399
0
1,496
11,639
0
64,827
L
3,291
206
1,433
3,587
14,575
4,848
0
8,992
5,583
39,523
721
W
Erlang Shen
Siesque
Erlang Shen
11,411
5,611
0
4,355
15,070
10,069
443
1,222
13,848
0
102,777
W
Jormungandr
aratze91
Jormungandr
6,019
1,919
0
3,428
12,682
11,438
275
2,860
9,822
51,954
0
W
6,304
755
0
8,497
16,479
8,415
916
0
16,479
0
88,724
L
Baron Samedi
jackbishbam98
Baron Samedi
5,578
785
323
4,604
9,985
6,947
0
5,034
4,951
26,042
1,408
L
Ah Muzen Cab
wha3000
Ah Muzen Cab
6,456
2,849
0
75
10,369
3,603
0
934
9,435
0
48,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,726
Gold Earned
36,758
598
Minions Killed
377
0
Camps Cleared
0
1,582,011
Distance Traveled
1,421,605
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,428
527
120
8
0
284,428
0
W
Scylla
10,026
627
120
8
0
301,300
0
L
Cliodhna
6,796
425
73
5
0
322,635
0
L
Neith
8,615
538
115
7
0
247,314
2
L
Hel
7,005
438
75
5
0
260,958
4
W
Erlang Shen
10,392
650
147
9
0
341,630
0
W
Jormungandr
8,607
538
63
4
0
311,046
0
W
Tyr
10,273
642
148
9
0
343,607
0
L
Baron Samedi
7,012
438
38
2
0
306,796
0
L
Ah Muzen Cab
7,330
458
76
5
0
283,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role