Player Matchup

Terra
Terra
AskMelGibson29
Terra
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 73L
1,352 Elo+
Solo
Maui
Maui
ElBlaineo
Maui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,443 Elo+
Party 2
He Bo
He Bo
Gavzs
He Bo
Level 28
God Stats
1W - 5L
1,285 SR
Queue Stats
396W - 347L
1,546 Elo+
Solo
Thoth
Thoth
ScaryPanda123
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,450 Elo+
Party 2
Cerberus
Cerberus
the BIGNUT1212
Cerberus
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 105L
1,487 Elo+
Solo
Team Averages
Level 75
1,457 SR
1,456 Elo+

VS

Team Averages
Level 122
1,543 SR
1,675 Elo+
Artemis
Artemis
DireSnowy
Artemis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,822 Elo+
Party 1
He Bo
He Bo
Mangiantini
He Bo
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 6L
1,822 Elo+
Party 1
Horus
Horus
Plexaurei
Horus
Level 139
God Stats
4W - 1L
1,715 SR
Queue Stats
289W - 315L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
deadgodwarwolf
Gilgamesh
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 162L
1,587 Elo+
Solo
Zhong Kui
Zhong Kui
zR4G3Rv
Zhong Kui
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 9
7,994
799
7,508
11,101
8,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
18
5 / 2 / 9
8,406
841
7,105
11,155
13,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Gavzs
He Bo
9
1 / 3 / 0
6,282
628
3,004
4,216
1,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 6 / 6
7,641
764
9,392
9,748
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
16
4 / 3 / 8
8,997
900
12,331
22,074
23,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DireSnowy
Artemis
17
5 / 3 / 9
9,595
960
12,218
9,853
5,360
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 5 / 6
8,301
830
8,537
8,634
3,759
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Plexaurei
Horus
13
1 / 4 / 11
8,233
823
2,814
14,136
13,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
deadgodwarwolf
Gilgamesh
15
3 / 3 / 10
8,494
849
12,521
15,188
15,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
zR4G3Rv
Zhong Kui
16
6 / 1 / 10
9,341
934
17,239
12,907
12,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
64
15
Kills
18
18
Deaths
16
32
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
W
Artemis
DireSnowy
Artemis
5
3
9
3.17
L
Maui
5
2
9
4.75
L
He Bo
Gavzs
He Bo
1
3
0
0.33
W
3
5
6
1.2
W
Horus
Plexaurei
Horus
1
4
11
1.63
L
2
6
6
0.83
W
Gilgamesh
deadgodwarwolf
Gilgamesh
3
3
10
2.67
L
Cerberus
4
3
8
2.67
W
Zhong Kui
zR4G3Rv
Zhong Kui
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,340
Damage
53,329
58,294
Taken
60,718
51,781
Mitigated
50,619
20,074
Healing
24,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,508
626
2,608
1,788
11,101
8,924
0
5,829
5,093
11,182
0
W
Artemis
DireSnowy
Artemis
12,218
6,276
405
2,787
9,853
5,360
1,512
7,555
2,298
0
27,969
L
Maui
7,105
1,343
560
942
11,155
13,903
0
3,769
7,155
10,253
1,520
L
He Bo
Gavzs
He Bo
3,004
106
180
563
4,216
1,538
0
1,302
2,792
7,355
0
W
8,537
842
446
1,090
8,634
3,759
132
6,435
2,199
14,596
958
W
Horus
Plexaurei
Horus
2,814
1,467
5,605
4,908
14,136
13,778
140
6,669
7,467
0
4,953
L
9,392
921
668
620
9,748
4,219
0
3,109
6,504
24,036
0
W
Gilgamesh
deadgodwarwolf
Gilgamesh
12,521
3,104
631
3,507
15,188
15,538
0
7,977
7,211
0
20,758
L
Cerberus
12,331
595
1,110
11,035
22,074
23,197
0
10,848
10,749
20,086
2,104
W
Zhong Kui
zR4G3Rv
Zhong Kui
17,239
2,815
824
3,822
12,907
12,184
481
7,656
5,251
27,454
1,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,320
Gold Earned
43,964
92
Minions Killed
108
0
Camps Cleared
0
752,307
Distance Traveled
939,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,994
799
13
1
0
141,290
0
W
Artemis
9,595
960
47
5
0
164,636
0
L
Maui
8,406
841
11
1
0
203,212
0
L
He Bo
6,282
628
11
1
0
89,328
0
W
He Bo
8,301
830
18
2
0
179,953
0
W
Horus
8,233
823
5
1
0
197,113
0
L
Thoth
7,641
764
28
3
0
148,871
0
W
Gilgamesh
8,494
849
16
2
0
198,342
0
L
Cerberus
8,997
900
29
3
0
169,606
0
W
Zhong Kui
9,341
934
22
2
0
199,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role