Player Matchup

Raijin
Raijin
Abafray
Raijin
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 11L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
ELXPA-
Danzaburou
Level 156
God Stats
2W - 0L
1,717 SR
Queue Stats
30W - 26L
1,631 Elo+
Solo
Ymir
Ymir
Eadema
Ymir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,534 Elo+
Party 1
Ares
Ares
SweetyBanshee
Ares
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,528 Elo+
Party 1
Shiva
Shiva
Visme
Shiva
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,534 Elo+
Party 1
Team Averages
Level 118
1,587 SR
1,559 Elo+

VS

Team Averages
Level 114
1,541 SR
1,547 Elo+
Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AlvarD
Raijin
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
367W - 379L
1,493 Elo+
Solo
Ishtar
Ishtar
JohnGary
Ishtar
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,739 Elo+
Party 2
Zhong Kui
Zhong Kui
Micha2007
Zhong Kui
Level 103
God Stats
5W - 7L
1,500 SR
Queue Stats
218W - 231L
1,444 Elo+
Solo
Heimdallr
Heimdallr
cheeeesydibbles
Heimdallr
Level 125
God Stats
2W - 4L
1,704 SR
Queue Stats
167W - 178L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Abafray
Raijin
11
6 / 1 / 5
6,719
1,344
9,671
4,731
2,141
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ELXPA-
Danzaburou
11
2 / 1 / 10
6,046
1,209
4,857
4,988
2,389
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Eadema
Ymir
11
2 / 0 / 12
6,282
1,256
5,909
10,073
7,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 1 / 8
6,070
1,214
2,026
4,462
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
Visme
Shiva
11
3 / 1 / 10
6,193
1,239
5,380
4,930
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 2 / 2
5,220
1,044
2,725
7,061
6,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
AlvarD
Raijin
9
0 / 4 / 4
4,880
976
2,756
5,744
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
JohnGary
Ishtar
10
1 / 4 / 3
5,299
1,060
7,611
6,933
2,583
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Micha2007
Zhong Kui
6
0 / 2 / 1
4,431
886
2,319
3,069
1,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Heimdallr
cheeeesydibbles
Heimdallr
10
2 / 3 / 1
5,303
1,061
7,329
6,488
2,744
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
15
Kills
4
4
Deaths
15
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
2
2
1
W
Raijin
Abafray
Raijin
6
1
5
8.5
L
Raijin
AlvarD
Raijin
0
4
4
0.5
W
Danzaburou
ELXPA-
Danzaburou
2
1
10
7
W
Ymir
Eadema
Ymir
2
0
12
8
L
Ishtar
JohnGary
Ishtar
1
4
3
0.63
L
Zhong Kui
Micha2007
Zhong Kui
0
2
1
0.25
W
2
1
8
6
W
Shiva
Visme
Shiva
3
1
10
8
L
Heimdallr
cheeeesydibbles
Heimdallr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,843
Damage
22,740
29,184
Taken
29,295
20,253
Mitigated
16,209
13,394
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,725
521
232
1,879
7,061
6,585
0
3,470
3,413
5,291
0
W
Raijin
Abafray
Raijin
9,671
675
434
859
4,731
2,141
0
839
3,892
17,882
342
L
Raijin
AlvarD
Raijin
2,756
368
279
689
5,744
2,342
0
3,218
2,440
5,506
0
W
Danzaburou
ELXPA-
Danzaburou
4,857
1,901
1,050
1,143
4,988
2,389
594
1,131
3,857
0
13,848
W
Ymir
Eadema
Ymir
5,909
1,173
1,999
4,880
10,073
7,238
225
2,692
7,381
7,578
0
L
Ishtar
JohnGary
Ishtar
7,611
4,730
70
736
6,933
2,583
0
5,149
1,746
0
13,321
L
Zhong Kui
Micha2007
Zhong Kui
2,319
435
0
478
3,069
1,955
0
1,590
1,402
2,392
328
W
2,026
54
229
577
4,462
3,665
384
1,210
3,252
3,576
0
W
Shiva
Visme
Shiva
5,380
653
922
1,301
4,930
4,820
253
1,622
3,308
0
7,389
L
Heimdallr
cheeeesydibbles
Heimdallr
7,329
3,217
0
699
6,488
2,744
0
3,968
2,393
0
13,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
25,133
56
Minions Killed
38
0
Camps Cleared
0
513,335
Distance Traveled
371,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,220
1,044
6
1
0
87,266
0
W
Raijin
6,719
1,344
17
3
0
109,590
0
L
Raijin
4,880
976
3
1
0
82,183
0
W
Danzaburou
6,046
1,209
24
5
0
99,783
0
W
Ymir
6,282
1,256
4
1
0
88,530
0
L
Ishtar
5,299
1,060
16
3
0
81,929
0
L
Zhong Kui
4,431
886
1
0
0
38,332
0
W
Ares
6,070
1,214
2
0
0
85,194
0
W
Shiva
6,193
1,239
9
2
0
130,238
0
L
Heimdallr
5,303
1,061
12
2
0
81,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role