Player Matchup

Ares
Ares
EmperorHydra
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,588 Elo+
Party 1
Discordia
Discordia
HyrulianCreeper
Discordia
Level 155
God Stats
6W - 3L
1,740 SR
Queue Stats
82W - 76L
1,440 Elo+
Party 1
Serqet
Serqet
Las3rbeam
Serqet
Level 88
God Stats
2W - 1L
1,628 SR
Queue Stats
32W - 28L
1,514 Elo+
Party 1
Team Averages
Level 85
1,623 SR
1,514 Elo+

VS

Team Averages
Level 102
1,614 SR
1,557 Elo+
Horus
Horus
Royal Bath
Horus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,521 Elo+
Party 2
Atlas
Atlas
Stonize
Atlas
Level 76
God Stats
1W - 2L
1,843 SR
Queue Stats
3W - 4L
1,650 Elo+
Party 2
Kukulkan
Kukulkan
eljuampii
Kukulkan
Level 127
God Stats
66W - 82L
1,500 SR
Queue Stats
66W - 82L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,775
678
4,204
8,797
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
HyrulianCreeper
Discordia
13
1 / 0 / 4
7,167
717
9,702
4,336
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
Las3rbeam
Serqet
12
2 / 2 / 3
7,104
710
7,137
6,724
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 2 / 2
6,781
678
4,638
8,126
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Stonize
Atlas
10
2 / 3 / 1
6,573
657
3,603
10,195
6,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
eljuampii
Kukulkan
13
1 / 0 / 3
7,310
731
3,953
5,198
2,073
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
5
Kills
4
4
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Discordia
HyrulianCreeper
Discordia
1
0
4
3
W
Serqet
Las3rbeam
Serqet
2
2
3
1.75
L
Horus
1
2
2
1
L
Atlas
Stonize
Atlas
2
3
1
0.83
L
Kukulkan
eljuampii
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,043
Damage
12,194
19,857
Taken
23,519
12,075
Mitigated
14,195
1,443
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,204
193
0
626
8,797
7,171
0
3,222
4,971
11,962
0
W
Discordia
HyrulianCreeper
Discordia
9,702
0
0
500
4,336
1,700
0
1,461
2,733
32,743
1,548
W
Serqet
Las3rbeam
Serqet
7,137
1,234
0
317
6,724
3,204
0
2,118
4,264
0
25,343
L
Horus
4,638
2,230
720
1,831
8,126
5,173
0
3,779
3,534
0
19,559
L
Atlas
Stonize
Atlas
3,603
735
128
498
10,195
6,949
0
6,511
3,127
9,493
522
L
Kukulkan
eljuampii
Kukulkan
3,953
405
0
490
5,198
2,073
0
2,787
2,076
31,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,046
Gold Earned
20,664
119
Minions Killed
117
0
Camps Cleared
0
566,585
Distance Traveled
544,606
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,775
678
18
2
0
177,271
3
W
Discordia
7,167
717
58
6
0
186,044
1
W
Serqet
7,104
710
43
4
0
203,270
1
L
Horus
6,781
678
26
3
0
191,017
0
L
Atlas
6,573
657
13
1
0
165,851
0
L
Kukulkan
7,310
731
78
8
0
187,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role