Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Destronshi
Neith
Level 27
God Stats
2W - 1L
1,824 SR
Queue Stats
14W - 5L
1,815 Elo+
Party 1
Hades
Hades
lacyste
Hades
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,285 Elo+
Solo
Team Averages
Level 73
1,608 SR
1,534 Elo+

VS

Team Averages
Level 141
1,500 SR
1,527 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dachimahal
Olorun
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 52L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 1
6,785
679
3,193
7,879
6,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
12
1 / 0 / 1
6,848
685
8,303
4,863
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hades
lacyste
Hades
10
0 / 2 / 2
6,424
642
3,366
6,812
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 0 / 3
7,196
720
4,057
5,984
4,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
 
Ymir
12
0 / 1 / 4
6,698
670
4,229
8,016
7,604
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Olorun
Dachimahal
Olorun
13
3 / 1 / 1
7,551
755
7,620
5,577
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
4
4
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
1
0.75
W
Arachne
 
Arachne
1
0
3
2.5
W
Ymir
 
Ymir
0
1
4
2
W
Olorun
Dachimahal
Olorun
3
1
1
3.5
L
Neith
1
0
1
1.5
L
Hades
lacyste
Hades
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,862
Damage
15,906
19,554
Taken
19,577
14,403
Mitigated
14,312
7,608
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,193
1,070
1,552
2,012
7,879
6,804
0
4,260
3,402
12,784
0
W
Arachne
 
Arachne
4,057
2,805
0
1,217
5,984
4,349
0
2,195
3,789
0
16,241
W
Ymir
 
Ymir
4,229
124
175
1,543
8,016
7,604
0
2,827
5,189
20,515
2,535
W
Olorun
Dachimahal
Olorun
7,620
3,016
190
2,784
5,577
2,359
0
1,580
3,997
31,526
4,571
L
Neith
8,303
3,686
0
2,340
4,863
2,493
144
3,021
1,761
0
29,511
L
Hades
lacyste
Hades
3,366
582
300
1,404
6,812
5,106
0
3,589
3,096
20,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,057
Gold Earned
21,445
115
Minions Killed
135
0
Camps Cleared
0
508,189
Distance Traveled
542,596
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,785
679
15
2
0
160,100
3
W
Arachne
7,196
720
34
3
0
190,566
0
W
Ymir
6,698
670
27
3
0
185,662
0
W
Olorun
7,551
755
74
7
0
166,368
0
L
Neith
6,848
685
48
5
0
175,540
3
L
Hades
6,424
642
52
5
0
172,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role