Player Matchup

Cthulhu
Cthulhu
Bdsarge
Cthulhu
Level 47
God Stats
0W - 2L
1,348 SR
Queue Stats
2W - 9L
1,340 Elo+
Party 1
Danzaburou
Danzaburou
CamSmitty2088
Danzaburou
Level 84
God Stats
0W - 10L
1,317 SR
Queue Stats
7W - 16L
1,254 Elo+
Party 1
Tiamat
Tiamat
GGalaXis
Tiamat
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 99L
1,464 Elo+
Solo
Camazotz
Camazotz
snypakilla929
Camazotz
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,442 Elo+
Solo
Jormungandr
Jormungandr
t_rain93
Jormungandr
Level 65
God Stats
23W - 30L
1,500 SR
Queue Stats
49W - 62L
1,736 Elo+
Solo
Team Averages
Level 55
1,433 SR
1,447 Elo+

VS

Team Averages
Level 54
1,588 SR
1,486 Elo+
Discordia
Discordia
 
Discordia
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Cyonlight
Apollo
Level 62
God Stats
3W - 1L
1,609 SR
Queue Stats
16W - 11L
1,544 Elo+
Solo
Bacchus
Bacchus
HalfG1nger
Bacchus
Level 47
God Stats
7W - 2L
1,688 SR
Queue Stats
55W - 49L
1,580 Elo+
Solo
Danzaburou
Danzaburou
RIPwandamaximoff
Danzaburou
Level 39
God Stats
2W - 1L
1,312 SR
Queue Stats
302W - 288L
1,278 Elo+
Solo
Ao Kuang
Ao Kuang
c-stazzz
Ao Kuang
Level 46
God Stats
5W - 1L
1,831 SR
Queue Stats
65W - 55L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bdsarge
Cthulhu
9
0 / 2 / 0
6,172
441
3,908
11,082
7,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
CamSmitty2088
Danzaburou
10
0 / 2 / 0
5,742
410
6,834
7,036
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
GGalaXis
Tiamat
10
0 / 3 / 0
6,066
433
5,475
8,113
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
snypakilla929
Camazotz
10
1 / 3 / 0
6,231
445
2,435
12,038
5,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
t_rain93
Jormungandr
11
1 / 2 / 1
7,298
521
5,407
11,412
12,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 0 / 3
7,173
512
9,833
6,801
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Cyonlight
Apollo
12
6 / 0 / 1
7,947
568
8,051
7,904
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
HalfG1nger
Bacchus
11
0 / 0 / 5
7,014
501
4,686
10,706
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RIPwandamaximoff
Danzaburou
13
1 / 1 / 2
7,817
558
5,259
9,278
3,917
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
c-stazzz
Ao Kuang
15
4 / 1 / 2
8,261
590
8,763
13,729
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
3
2.5
L
Cthulhu
Bdsarge
Cthulhu
0
2
0
0
L
Danzaburou
CamSmitty2088
Danzaburou
0
2
0
0
W
Apollo
Cyonlight
Apollo
6
0
1
6.5
L
Tiamat
GGalaXis
Tiamat
0
3
0
0
W
Bacchus
HalfG1nger
Bacchus
0
0
5
2.5
W
Danzaburou
RIPwandamaximoff
Danzaburou
1
1
2
2
W
Ao Kuang
c-stazzz
Ao Kuang
4
1
2
5
L
Camazotz
snypakilla929
Camazotz
1
3
0
0.33
L
Jormungandr
t_rain93
Jormungandr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,059
Damage
36,592
49,681
Taken
48,418
32,350
Mitigated
25,195
11,056
Healing
19,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,833
381
0
2,723
6,801
2,346
116
2,121
4,680
50,750
0
L
Cthulhu
Bdsarge
Cthulhu
3,908
335
1,401
2,513
11,082
7,697
0
4,952
6,130
19,112
0
L
Danzaburou
CamSmitty2088
Danzaburou
6,834
2,114
0
890
7,036
2,821
0
3,000
4,036
0
35,751
W
Apollo
Cyonlight
Apollo
8,051
4,853
0
1,484
7,904
3,246
1,480
2,180
5,724
0
47,461
L
Tiamat
GGalaXis
Tiamat
5,475
445
0
1,448
8,113
4,703
0
5,973
2,140
35,072
40
W
Bacchus
HalfG1nger
Bacchus
4,686
372
0
3,476
10,706
9,543
280
3,308
7,398
21,318
0
W
Danzaburou
RIPwandamaximoff
Danzaburou
5,259
1,667
0
2,423
9,278
3,917
740
4,391
4,887
0
48,717
W
Ao Kuang
c-stazzz
Ao Kuang
8,763
1,964
0
9,177
13,729
6,143
250
2,008
11,721
65,515
5,289
L
Camazotz
snypakilla929
Camazotz
2,435
505
0
2,526
12,038
5,039
0
6,543
5,495
0
35,022
L
Jormungandr
t_rain93
Jormungandr
5,407
2,247
0
2,278
11,412
12,090
325
2,783
8,629
36,799
5,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
38,212
263
Minions Killed
364
0
Camps Cleared
0
1,318,704
Distance Traveled
1,469,145
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,173
512
78
6
0
293,747
3
L
Cthulhu
6,172
441
38
3
0
278,227
0
L
Danzaburou
5,742
410
41
3
0
254,289
0
W
Apollo
7,947
568
76
5
0
266,432
0
L
Tiamat
6,066
433
64
5
0
267,315
0
W
Bacchus
7,014
501
25
2
0
314,048
2
W
Danzaburou
7,817
558
89
6
0
270,366
0
W
Ao Kuang
8,261
590
96
7
0
324,552
5
L
Camazotz
6,231
445
53
4
0
295,635
0
L
Jormungandr
7,298
521
67
5
0
223,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role