Player Matchup

Odin
Odin
CallumIn8Bit
Odin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,588 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
FilthyBinMan
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 3
Thor
Thor
Kotal2505
Thor
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,497 Elo+
Party 3
Olorun
Olorun
LampshadeRhys
Olorun
Level 28
God Stats
0W - 2L
1,283 SR
Queue Stats
4W - 5L
1,588 Elo+
Party 3
Osiris
Osiris
PhatMess
Osiris
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,531 Elo+
Party 3
Team Averages
Level 107
1,457 SR
1,498 Elo+

VS

Team Averages
Level 140
1,514 SR
1,562 Elo+
Ishtar
Ishtar
JarlDeclan
Ishtar
Level 144
God Stats
6W - 3L
1,597 SR
Queue Stats
125W - 112L
1,630 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Son of Madoc
Tsukuyomi
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 164L
1,450 Elo+
Solo
Ares
Ares
Talmansen
Ares
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 87L
1,625 Elo+
Party 1
Achilles
Achilles
Uppeiltruller
Achilles
Level 141
God Stats
6W - 5L
1,476 SR
Queue Stats
223W - 230L
1,567 Elo+
Party 2
Janus
Janus
xXCrazyDartXx
Janus
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
309W - 288L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,946
534
8,063
12,305
10,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
FilthyBinMan
Morgan Le Fay
12
0 / 3 / 3
6,035
464
5,067
6,226
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
12
2 / 4 / 3
6,514
501
4,798
13,228
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 1
7,277
560
4,687
8,929
3,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
PhatMess
Osiris
13
3 / 2 / 2
7,803
600
11,093
14,465
13,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JarlDeclan
Ishtar
13
1 / 2 / 5
7,050
542
6,876
8,762
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Son of Madoc
Tsukuyomi
13
5 / 5 / 7
7,521
579
10,753
14,362
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
11
3 / 0 / 5
7,419
571
5,019
9,059
10,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Uppeiltruller
Achilles
12
2 / 1 / 3
6,986
537
6,386
12,433
10,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 7
8,039
618
7,737
6,000
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
9
Kills
14
14
Deaths
9
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
L
Morgan Le Fay
FilthyBinMan
Morgan Le Fay
0
3
3
0.5
W
Ishtar
JarlDeclan
Ishtar
1
2
5
1.75
L
Thor
2
4
3
0.88
L
2
4
1
0.63
L
Osiris
PhatMess
Osiris
3
2
2
2
W
Tsukuyomi
Son of Madoc
Tsukuyomi
5
5
7
1.7
W
Ares
3
0
5
5.5
W
Achilles
Uppeiltruller
Achilles
2
1
3
3.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,708
Damage
36,771
55,153
Taken
50,616
35,779
Mitigated
33,681
9,222
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,063
1,996
0
2,580
12,305
10,215
0
3,514
8,580
0
31,422
L
Morgan Le Fay
FilthyBinMan
Morgan Le Fay
5,067
187
0
525
6,226
2,271
0
2,527
3,504
42,455
1,209
W
Ishtar
JarlDeclan
Ishtar
6,876
4,699
0
2,952
8,762
3,511
442
3,787
4,975
0
56,849
L
Thor
4,798
1,232
0
227
13,228
5,996
0
3,748
9,363
0
47,678
L
4,687
4,279
33
830
8,929
3,766
0
998
7,907
49,371
7,072
L
Osiris
PhatMess
Osiris
11,093
2,378
0
5,027
14,465
13,531
0
1,562
11,973
0
54,680
W
Tsukuyomi
Son of Madoc
Tsukuyomi
10,753
2,799
0
3,728
14,362
6,566
0
936
13,426
0
54,785
W
Ares
5,019
281
0
2,097
9,059
10,048
0
2,173
6,886
16,835
0
W
Achilles
Uppeiltruller
Achilles
6,386
794
0
2,909
12,433
10,891
0
886
11,547
1,949
32,185
W
7,737
839
0
500
6,000
2,665
36
1,784
4,216
62,622
1,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
37,015
359
Minions Killed
375
0
Camps Cleared
0
1,324,646
Distance Traveled
1,425,704
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,946
534
39
3
0
274,888
0
L
Morgan Le Fay
6,035
464
65
5
0
266,566
0
W
Ishtar
7,050
542
108
8
0
266,014
0
L
Thor
6,514
501
70
5
0
277,630
0
L
Olorun
7,277
560
93
7
0
236,558
1
L
Osiris
7,803
600
92
7
0
269,004
0
W
Tsukuyomi
7,521
579
76
6
0
275,851
0
W
Ares
7,419
571
12
1
0
315,117
2
W
Achilles
6,986
537
64
5
0
273,848
0
W
Janus
8,039
618
115
9
0
294,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role