Player Matchup

Anubis
Anubis
ImmuneKDOG
Anubis
Level 121
God Stats
4W - 4L
1,800 SR
Queue Stats
30W - 43L
1,395 Elo+
Party 1
Athena
Athena
Kerminator6874
Athena
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,419 Elo+
Party 1
Osiris
Osiris
SnowmanZak
Osiris
Level 105
God Stats
1W - 0L
1,305 SR
Queue Stats
12W - 18L
1,186 Elo+
Party 1
Nike
Nike
cHAseTheMONkeY
Nike
Level 103
God Stats
9W - 9L
1,600 SR
Queue Stats
58W - 83L
1,356 Elo+
Party 1
Charybdis
Charybdis
pet bee
Charybdis
Level 153
God Stats
18W - 17L
1,406 SR
Queue Stats
46W - 75L
1,368 Elo+
Party 1
Team Averages
Level 122
1,522 SR
1,345 Elo+

VS

Team Averages
Level 122
1,484 SR
1,415 Elo+
Rama
Rama
FlexWizard
Rama
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,396 Elo+
Party 2
Bakasura
Bakasura
IILOSTMAGICII
Bakasura
Level 144
God Stats
3W - 5L
1,148 SR
Queue Stats
184W - 170L
1,499 Elo+
Solo
Discordia
Discordia
Prettyboi151
Discordia
Level 124
God Stats
2W - 1L
1,812 SR
Queue Stats
26W - 42L
1,348 Elo+
Party 2
Artio
Artio
Raizin2
Artio
Level 139
God Stats
4W - 3L
1,705 SR
Queue Stats
154W - 121L
1,545 Elo+
Solo
Osiris
Osiris
halomyr
Osiris
Level 109
God Stats
2W - 6L
1,256 SR
Queue Stats
72W - 68L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ImmuneKDOG
Anubis
15
2 / 0 / 2
8,732
672
5,262
8,178
4,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 1 / 1
7,859
605
4,559
9,429
7,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
SnowmanZak
Osiris
14
0 / 1 / 0
8,138
626
6,992
12,820
13,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 0 / 3
7,262
559
5,917
8,708
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
pet bee
Charybdis
12
1 / 1 / 4
7,387
568
11,794
8,548
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,400
415
4,250
8,448
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
IILOSTMAGICII
Bakasura
10
1 / 1 / 0
5,877
452
4,903
11,907
4,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Prettyboi151
Discordia
13
0 / 3 / 0
6,802
523
3,457
6,487
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Raizin2
Artio
10
1 / 2 / 1
6,079
468
4,108
15,520
9,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
halomyr
Osiris
14
1 / 0 / 0
7,199
554
8,299
12,919
18,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
3
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Bakasura
IILOSTMAGICII
Bakasura
1
1
0
1
W
Anubis
ImmuneKDOG
Anubis
2
0
2
3
W
4
1
1
4.5
L
Discordia
Prettyboi151
Discordia
0
3
0
0
L
Artio
Raizin2
Artio
1
2
1
0.75
W
Osiris
SnowmanZak
Osiris
0
1
0
0
W
1
0
3
2.5
L
Osiris
halomyr
Osiris
1
0
0
1
W
Charybdis
pet bee
Charybdis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,524
Damage
25,017
47,683
Taken
55,281
31,572
Mitigated
37,923
25,638
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,250
3,008
0
1,983
8,448
2,691
0
1,652
6,796
0
29,057
L
Bakasura
IILOSTMAGICII
Bakasura
4,903
3,957
0
3,774
11,907
4,699
0
3,114
8,793
0
42,348
W
Anubis
ImmuneKDOG
Anubis
5,262
97
0
6,456
8,178
4,047
429
3,291
4,617
84,470
1,640
W
4,559
926
198
2,223
9,429
7,123
552
1,459
7,939
17,577
0
L
Discordia
Prettyboi151
Discordia
3,457
150
0
1,105
6,487
2,158
0
2,176
4,311
60,385
1,062
L
Artio
Raizin2
Artio
4,108
576
2,296
5,645
15,520
9,698
0
2,376
13,144
17,179
0
W
Osiris
SnowmanZak
Osiris
6,992
2,612
0
5,028
12,820
13,397
0
0
11,512
0
65,454
W
5,917
797
0
6,137
8,708
3,938
142
726
7,862
0
60,114
L
Osiris
halomyr
Osiris
8,299
2,602
0
2,502
12,919
18,677
0
385
12,534
0
59,368
W
Charybdis
pet bee
Charybdis
11,794
5,946
286
5,310
8,548
3,067
2,068
1,966
6,582
0
78,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
31,357
507
Minions Killed
353
0
Camps Cleared
0
1,361,081
Distance Traveled
1,400,549
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,400
415
33
3
0
271,257
0
L
Bakasura
5,877
452
77
6
0
274,192
2
W
Anubis
8,732
672
158
12
0
240,133
0
W
Athena
7,859
605
26
2
0
288,814
0
L
Discordia
6,802
523
122
9
0
287,038
1
L
Artio
6,079
468
18
1
0
295,692
0
W
Osiris
8,138
626
109
8
0
260,100
0
W
Nike
7,262
559
103
8
0
327,728
0
L
Osiris
7,199
554
103
8
0
272,370
0
W
Charybdis
7,387
568
111
9
0
244,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role