Player Matchup

Sol
Sol
MonkeBoi6874
Sol
Level 65
God Stats
1W - 4L
1,186 SR
Queue Stats
6W - 11L
1,345 Elo+
Solo
Apollo
Apollo
Pr0t0type52
Apollo
Level 102
God Stats
2W - 4L
1,092 SR
Queue Stats
69W - 49L
1,595 Elo+
Solo
Mercury
Mercury
aidangoreal
Mercury
Level 69
God Stats
1W - 1L
1,298 SR
Queue Stats
70W - 54L
1,471 Elo+
Solo
Atlas
Atlas
fJhonatanf
Atlas
Level 83
God Stats
1W - 0L
1,258 SR
Queue Stats
37W - 31L
1,604 Elo+
Solo
Cthulhu
Cthulhu
juanjo123
Cthulhu
Level 137
God Stats
8W - 9L
1,733 SR
Queue Stats
28W - 26L
1,554 Elo+
Solo
Team Averages
Level 91
1,314 SR
1,514 Elo+

VS

Team Averages
Level 112
1,359 SR
1,425 Elo+
Ravana
Ravana
OrneryThrone777
Ravana
Level 148
God Stats
28W - 19L
1,265 SR
Queue Stats
427W - 441L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iBrankelo
Morgan Le Fay
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,305 Elo+
Solo
Jing Wei
Jing Wei
lacva
Jing Wei
Level 83
God Stats
0W - 2L
1,244 SR
Queue Stats
19W - 18L
1,400 Elo+
Solo
Freya
Freya
ramahatta
Freya
Level 118
God Stats
1W - 3L
1,284 SR
Queue Stats
105W - 102L
1,403 Elo+
Solo
Surtr
Surtr
yFavarini_G
Surtr
Level 115
God Stats
22W - 12L
1,500 SR
Queue Stats
550W - 556L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
7,560
1,260
5,111
5,649
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
14
6 / 0 / 8
8,930
1,488
11,087
5,909
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
aidangoreal
Mercury
13
1 / 3 / 7
7,343
1,224
4,250
6,610
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Atlas
13
2 / 0 / 7
7,023
1,171
3,768
5,407
5,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
juanjo123
Cthulhu
14
4 / 1 / 10
8,226
1,371
10,458
10,714
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

355

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,254
1,209
8,920
10,727
8,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
iBrankelo
Morgan Le Fay
12
1 / 0 / 4
7,211
1,202
8,185
5,596
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
lacva
Jing Wei
12
2 / 4 / 3
7,304
1,217
5,723
8,293
3,324
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
ramahatta
Freya
12
0 / 6 / 4
6,750
1,125
7,002
11,031
4,638
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 1
6,147
1,025
1,369
2,230
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
16
Kills
5
5
Deaths
16
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
2
5
3
0.7
W
Apollo
6
0
8
10
W
Mercury
aidangoreal
Mercury
1
3
7
1.5
W
Atlas
2
0
7
5.5
L
Morgan Le Fay
iBrankelo
Morgan Le Fay
1
0
4
3
W
Cthulhu
juanjo123
Cthulhu
4
1
10
9
L
Jing Wei
lacva
Jing Wei
2
4
3
0.88
L
Freya
ramahatta
Freya
0
6
4
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,674
Damage
31,199
34,289
Taken
37,877
22,586
Mitigated
20,209
4,003
Healing
2,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,111
1,383
322
1,212
5,649
2,031
0
2,253
3,396
10,651
628
L
8,920
2,232
0
841
10,727
8,674
0
4,679
5,784
0
19,986
W
Apollo
11,087
6,723
0
250
5,909
2,761
0
3,128
2,781
0
23,370
W
Mercury
aidangoreal
Mercury
4,250
1,008
0
52
6,610
2,741
0
3,042
3,568
0
12,043
W
Atlas
3,768
1,484
0
760
5,407
5,325
0
2,405
3,002
12,588
0
L
Morgan Le Fay
iBrankelo
Morgan Le Fay
8,185
755
0
236
5,596
2,371
0
3,089
2,414
26,346
0
W
Cthulhu
juanjo123
Cthulhu
10,458
510
569
838
10,714
9,728
0
4,384
6,330
24,881
857
L
Jing Wei
lacva
Jing Wei
5,723
4,694
0
0
8,293
3,324
0
4,063
4,043
0
12,601
L
Freya
ramahatta
Freya
7,002
1,813
0
1,242
11,031
4,638
0
4,990
5,827
18,128
0
L
1,369
499
0
100
2,230
1,202
0
732
1,462
25
3,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
34,666
131
Minions Killed
110
6
Camps Cleared
5
632,157
Distance Traveled
508,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,560
1,260
23
4
1
118,835
0
L
Ravana
7,254
1,209
20
3
1
114,809
0
W
Apollo
8,930
1,488
34
6
3
126,071
0
W
Mercury
7,343
1,224
19
3
2
146,108
0
W
Atlas
7,023
1,171
18
3
0
91,664
0
L
Morgan Le Fay
7,211
1,202
41
7
2
122,163
0
W
Cthulhu
8,226
1,371
37
6
0
149,479
0
L
Jing Wei
7,304
1,217
20
3
0
118,586
0
L
Freya
6,750
1,125
22
4
1
111,474
0
L
Surtr
6,147
1,025
7
1
1
41,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role