Player Matchup

Merlin
Merlin
McKenna SIV
Merlin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,328 Elo+
Party 1
Gilgamesh
Gilgamesh
Meyyhem
Gilgamesh
Level 104
God Stats
2W - 1L
1,483 SR
Queue Stats
6W - 7L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
NeonDrago
Kukulkan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,384 Elo+
Party 1
Team Averages
Level 112
1,494 SR
1,375 Elo+

VS

Team Averages
Level 84
1,657 SR
1,523 Elo+
Cupid
Cupid
AmAtNight
Cupid
Level 56
God Stats
3W - 3L
1,518 SR
Queue Stats
62W - 62L
1,508 Elo+
Solo
Maui
Maui
lou31007jr
Maui
Level 129
God Stats
1W - 0L
1,716 SR
Queue Stats
5W - 2L
1,492 Elo+
Solo
Anubis
Anubis
sucubunny
Anubis
Level 66
God Stats
5W - 2L
1,736 SR
Queue Stats
102W - 93L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 5 / 0
8,497
607
6,847
10,686
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Meyyhem
Gilgamesh
13
1 / 5 / 1
8,744
625
10,118
22,079
22,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
NeonDrago
Kukulkan
15
1 / 3 / 0
9,107
651
11,365
7,433
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AmAtNight
Cupid
17
6 / 1 / 6
11,099
793
10,658
10,197
4,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 0 / 8
10,168
726
10,753
13,531
16,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
sucubunny
Anubis
16
2 / 1 / 9
9,780
699
15,128
12,188
8,311
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
13
13
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cupid
AmAtNight
Cupid
6
1
6
9
L
Merlin
0
5
0
0
L
Gilgamesh
Meyyhem
Gilgamesh
1
5
1
0.3
L
Kukulkan
NeonDrago
Kukulkan
1
3
0
0.33
W
5
0
8
9
W
Anubis
sucubunny
Anubis
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,330
Damage
36,539
40,198
Taken
35,916
29,393
Mitigated
29,519
4,983
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AmAtNight
Cupid
10,658
6,040
1,631
2,996
10,197
4,996
1,328
5,115
4,829
0
48,846
L
Merlin
6,847
726
128
1,907
10,686
4,171
126
7,297
3,217
24,065
373
L
Gilgamesh
Meyyhem
Gilgamesh
10,118
1,628
194
1,748
22,079
22,122
0
13,271
8,600
0
18,752
L
Kukulkan
NeonDrago
Kukulkan
11,365
648
0
1,006
7,433
3,100
0
3,944
3,429
53,479
0
W
10,753
2,642
319
1,760
13,531
16,212
130
7,286
5,738
21,288
2,866
W
Anubis
sucubunny
Anubis
15,128
457
0
5,259
12,188
8,311
336
5,406
6,312
50,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,348
Gold Earned
31,047
150
Minions Killed
193
0
Camps Cleared
0
722,768
Distance Traveled
781,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,099
793
82
6
0
250,583
0
L
Merlin
8,497
607
36
3
0
224,171
0
L
Gilgamesh
8,744
625
18
1
0
238,772
0
L
Kukulkan
9,107
651
96
7
0
259,825
0
W
Maui
10,168
726
17
1
0
263,782
0
W
Anubis
9,780
699
94
7
0
267,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role