Player Matchup

Nemesis
Nemesis
EmperorHydra
Nemesis
Level 12
God Stats
4W - 2L
1,911 SR
Queue Stats
7W - 6L
1,712 Elo+
Party 1
Terra
Terra
HyrulianCreeper
Terra
Level 155
God Stats
0W - 2L
1,254 SR
Queue Stats
77W - 74L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
Las3rbeam
Nu Wa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,533 Elo+
Party 1
Team Averages
Level 85
1,555 SR
1,567 Elo+

VS

Team Averages
Level 128
1,524 SR
1,522 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
RamaSitas
Geb
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 32L
1,451 Elo+
Solo
Anhur
Anhur
Vegeta88
Anhur
Level 80
God Stats
168W - 154L
1,573 SR
Queue Stats
271W - 272L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EmperorHydra
Nemesis
12
3 / 1 / 2
7,694
699
9,084
7,819
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 3
6,926
630
4,104
11,033
9,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Las3rbeam
Nu Wa
12
2 / 3 / 3
7,529
684
4,871
8,261
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 1 / 2
8,337
758
8,237
6,161
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 5
7,308
664
4,267
8,205
6,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Vegeta88
Anhur
12
2 / 2 / 2
7,726
702
8,464
8,279
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
5
5
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
2
4
L
Nemesis
EmperorHydra
Nemesis
3
1
2
4
L
0
1
3
1.5
L
Nu Wa
Las3rbeam
Nu Wa
2
3
3
1.17
W
0
2
5
1.25
W
Anhur
Vegeta88
Anhur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,059
Damage
20,968
27,113
Taken
22,645
17,579
Mitigated
10,785
4,074
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,237
416
0
1,287
6,161
1,950
287
2,260
3,648
43,724
318
L
Nemesis
EmperorHydra
Nemesis
9,084
1,869
0
1,401
7,819
4,515
0
2,351
5,114
755
33,754
L
4,104
407
322
1,169
11,033
9,527
0
4,115
6,350
14,147
0
L
Nu Wa
Las3rbeam
Nu Wa
4,871
2,012
0
1,182
8,261
3,537
6
4,655
3,187
26,286
0
W
4,267
574
0
648
8,205
6,243
0
3,570
4,072
11,970
0
W
Anhur
Vegeta88
Anhur
8,464
4,664
0
2,138
8,279
2,592
0
3,127
4,669
0
36,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,149
Gold Earned
23,371
125
Minions Killed
153
0
Camps Cleared
0
652,285
Distance Traveled
562,588
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,337
758
86
8
0
197,755
0
L
Nemesis
7,694
699
52
5
0
252,657
5
L
Terra
6,926
630
31
3
0
217,841
1
L
Nu Wa
7,529
684
42
4
0
181,787
0
W
Geb
7,308
664
11
1
0
199,484
0
W
Anhur
7,726
702
56
5
0
165,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role