Player Matchup

Ares
Ares
A1_GaMeR234
Ares
Level 102
God Stats
21W - 10L
1,939 SR
Queue Stats
213W - 210L
1,514 Elo+
Party 1
Loki
Loki
JusWatch_Yon
Loki
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 44L
1,532 Elo+
Solo
Thoth
Thoth
Leroio
Thoth
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
252W - 230L
1,455 Elo+
Solo
Achilles
Achilles
Pulsestar2
Achilles
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,468 Elo+
Solo
Danzaburou
Danzaburou
valdehansen
Danzaburou
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
163W - 149L
1,223 Elo+
Party 1
Team Averages
Level 97
1,588 SR
1,438 Elo+

VS

Team Averages
Level 92
1,463 SR
1,415 Elo+
Chaac
Chaac
 
Chaac
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HvghDuhh
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,272 Elo+
Solo
Bellona
Bellona
StickyMcDrippy
Bellona
Level 42
God Stats
1W - 3L
1,315 SR
Queue Stats
76W - 74L
1,154 Elo+
Solo
Zeus
Zeus
jjay585
Zeus
Level 142
God Stats
2W - 4L
1,500 SR
Queue Stats
261W - 271L
1,626 Elo+
Solo
Fenrir
Fenrir
kidee_kat
Fenrir
Level 144
God Stats
0W - 4L
1,500 SR
Queue Stats
75W - 75L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
5,903
590
3,434
7,434
6,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 0 / 1
5,404
540
3,827
6,217
1,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thoth
Leroio
Thoth
11
3 / 0 / 1
6,168
617
5,483
3,903
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
Pulsestar2
Achilles
10
1 / 1 / 1
5,446
545
4,090
7,225
7,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
valdehansen
Danzaburou
9
3 / 1 / 3
5,725
573
5,512
5,582
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 1
5,630
563
2,764
8,884
5,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
HvghDuhh
Charybdis
8
0 / 3 / 1
4,650
465
3,748
5,984
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 3 / 0
4,640
464
4,917
8,321
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
jjay585
Zeus
9
0 / 3 / 0
5,358
536
1,401
5,801
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
kidee_kat
Fenrir
9
0 / 2 / 0
4,720
472
2,265
9,230
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
1
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
1
0.25
W
2
0
5
4.5
L
Charybdis
HvghDuhh
Charybdis
0
3
1
0.17
W
4
0
1
4.5
W
Thoth
Leroio
Thoth
3
0
1
3.5
W
Achilles
Pulsestar2
Achilles
1
1
1
1.5
L
1
3
0
0.33
L
Zeus
jjay585
Zeus
0
3
0
0
L
Fenrir
kidee_kat
Fenrir
0
2
0
0
W
Danzaburou
valdehansen
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,346
Damage
15,095
30,361
Taken
38,220
18,233
Mitigated
17,586
7,831
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,764
1,128
0
2,050
8,884
5,287
0
0
8,884
0
34,775
W
3,434
475
0
1,594
7,434
6,036
0
129
7,257
16,414
3,816
L
Charybdis
HvghDuhh
Charybdis
3,748
1,754
0
820
5,984
2,016
0
1,520
4,464
0
24,425
W
3,827
1,067
0
840
6,217
1,965
0
372
5,812
0
30,606
W
Thoth
Leroio
Thoth
5,483
92
0
815
3,903
1,181
0
719
3,084
49,382
0
W
Achilles
Pulsestar2
Achilles
4,090
1,327
0
1,390
7,225
7,140
0
0
7,225
0
30,822
L
4,917
1,468
0
1,245
8,321
4,536
0
1,110
7,211
0
25,723
L
Zeus
jjay585
Zeus
1,401
0
0
405
5,801
1,884
0
3,559
2,242
28,796
434
L
Fenrir
kidee_kat
Fenrir
2,265
622
0
2,795
9,230
3,863
0
2,131
7,099
0
32,132
W
Danzaburou
valdehansen
Danzaburou
5,512
2,102
195
2,997
5,582
1,911
0
0
5,582
0
33,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
24,998
250
Minions Killed
269
0
Camps Cleared
0
895,378
Distance Traveled
946,307
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,630
563
66
7
0
173,390
2
W
Ares
5,903
590
17
2
0
195,983
0
L
Charybdis
4,650
465
36
4
0
184,508
0
W
Loki
5,404
540
55
6
0
197,643
0
W
Thoth
6,168
617
83
8
0
176,271
0
W
Achilles
5,446
545
46
5
0
167,600
0
L
Bellona
4,640
464
36
4
0
222,630
0
L
Zeus
5,358
536
87
9
0
160,671
0
L
Fenrir
4,720
472
44
4
0
205,108
0
W
Danzaburou
5,725
573
49
5
0
157,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role