Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ChipUsS
Cu Chulainn
Level 154
God Stats
7W - 3L
1,534 SR
Queue Stats
80W - 48L
1,573 Elo+
Solo
Sylvanus
Sylvanus
Orakyl
Sylvanus
Level 122
God Stats
11W - 16L
1,500 SR
Queue Stats
94W - 108L
1,464 Elo+
Party 2
Janus
Janus
zigzag-eclair
Janus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,456 Elo+
Solo
Team Averages
Level 128
1,507 SR
1,499 Elo+

VS

Team Averages
Level 84
1,530 SR
1,526 Elo+
Kukulkan
Kukulkan
Hatzino
Kukulkan
Level 106
God Stats
4W - 5L
1,761 SR
Queue Stats
614W - 594L
1,410 Elo+
Solo
Jormungandr
Jormungandr
KLXY
Jormungandr
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 17L
1,443 Elo+
Solo
Camazotz
Camazotz
Metakiller41
Camazotz
Level 118
God Stats
1W - 1L
1,287 SR
Queue Stats
97W - 89L
1,522 Elo+
Solo
Mercury
Mercury
Ryuk94
Mercury
Level 43
God Stats
3W - 0L
1,599 SR
Queue Stats
16W - 6L
1,628 Elo+
Party 1
Medusa
Medusa
Scherrerro
Medusa
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 9L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 2 / 1
8,417
526
7,309
12,407
6,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
 
Ratatoskr
12
4 / 6 / 2
7,948
497
7,415
15,123
6,204
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
ChipUsS
Cu Chulainn
15
2 / 2 / 2
9,071
567
13,214
18,713
18,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Orakyl
Sylvanus
12
1 / 3 / 0
7,505
469
5,099
16,407
10,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 3 / 0
8,504
532
3,417
7,211
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hatzino
Kukulkan
16
6 / 1 / 1
9,649
603
9,311
7,655
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
KLXY
Jormungandr
13
1 / 2 / 9
8,410
526
7,646
14,705
13,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Metakiller41
Camazotz
14
1 / 3 / 2
8,248
516
10,270
19,010
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Ryuk94
Mercury
16
4 / 0 / 3
8,869
554
6,375
11,621
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Scherrerro
Medusa
15
4 / 1 / 2
9,498
594
13,245
8,790
4,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
16
16
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
1
0.25
L
Ratatoskr
 
Ratatoskr
4
6
2
0.83
L
Cu Chulainn
ChipUsS
Cu Chulainn
2
2
2
1.5
W
Kukulkan
Hatzino
Kukulkan
6
1
1
6.5
W
Jormungandr
KLXY
Jormungandr
1
2
9
2.75
W
Camazotz
Metakiller41
Camazotz
1
3
2
0.67
L
Sylvanus
Orakyl
Sylvanus
1
3
0
0.33
W
Mercury
Ryuk94
Mercury
4
0
3
5.5
W
Medusa
Scherrerro
Medusa
4
1
2
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,454
Damage
46,847
69,861
Taken
61,781
45,071
Mitigated
37,446
12,871
Healing
17,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,309
2,784
0
2,459
12,407
6,339
0
1,308
10,997
0
77,978
L
Ratatoskr
 
Ratatoskr
7,415
2,465
0
2,968
15,123
6,204
578
3,350
11,673
0
43,353
L
Cu Chulainn
ChipUsS
Cu Chulainn
13,214
2,150
0
1,470
18,713
18,823
0
3,485
14,351
1,010
75,836
W
Kukulkan
Hatzino
Kukulkan
9,311
933
0
2,436
7,655
3,549
0
2,013
5,582
90,895
931
W
Jormungandr
KLXY
Jormungandr
7,646
2,503
0
1,251
14,705
13,791
81
3,427
11,210
39,526
1,364
W
Camazotz
Metakiller41
Camazotz
10,270
2,676
0
8,089
19,010
9,980
678
1,253
17,735
0
60,338
L
Sylvanus
Orakyl
Sylvanus
5,099
1,540
2,288
3,100
16,407
10,265
54
6,378
9,839
19,163
0
W
Mercury
Ryuk94
Mercury
6,375
2,964
0
1,408
11,621
5,590
0
1,559
10,024
0
74,535
W
Medusa
Scherrerro
Medusa
13,245
8,210
0
4,044
8,790
4,536
1,262
881
7,909
0
81,307
L
3,417
76
0
586
7,211
3,440
0
2,323
4,888
89,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,445
Gold Earned
44,674
520
Minions Killed
522
0
Camps Cleared
0
1,671,515
Distance Traveled
1,814,297
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,417
526
139
9
0
353,426
1
L
Ratatoskr
7,948
497
66
4
0
369,701
0
L
Cu Chulainn
9,071
567
119
7
0
314,611
2
W
Kukulkan
9,649
603
142
9
0
358,705
5
W
Jormungandr
8,410
526
55
3
0
340,450
6
W
Camazotz
8,248
516
90
6
0
343,351
4
L
Sylvanus
7,505
469
30
2
0
324,405
4
W
Mercury
8,869
554
108
7
0
409,103
0
W
Medusa
9,498
594
127
8
0
362,688
2
L
Janus
8,504
532
166
10
0
309,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role