Player Matchup

Discordia
Discordia
Asher_Dream
Discordia
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,680 Elo+
Party 2
Amaterasu
Amaterasu
Didifunk
Amaterasu
Level 129
God Stats
2W - 1L
1,398 SR
Queue Stats
9W - 8L
1,384 Elo+
Party 2
Fenrir
Fenrir
Lafas--
Fenrir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,495 Elo+
Party 2
Team Averages
Level 137
1,466 SR
1,520 Elo+

VS

Team Averages
Level 156
1,531 SR
1,429 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
CorruptedHolines
Awilix
Level 135
God Stats
8W - 11L
1,594 SR
Queue Stats
128W - 139L
1,499 Elo+
Solo
Tyr
Tyr
Its-_DJZort_-
Tyr
Level 177
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Asher_Dream
Discordia
12
2 / 2 / 7
7,365
737
7,784
4,587
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Didifunk
Amaterasu
12
2 / 3 / 8
7,565
757
5,336
9,989
6,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Lafas--
Fenrir
13
6 / 1 / 2
7,940
794
8,799
9,116
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 3
6,863
686
4,734
6,300
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 4 / 1
7,456
746
5,942
8,823
4,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 4
7,374
737
4,419
9,345
6,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
6
6
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
3
0.5
W
Discordia
Asher_Dream
Discordia
2
2
7
2.75
L
4
4
1
1.13
W
Amaterasu
Didifunk
Amaterasu
2
3
8
2
L
2
3
4
1.33
W
Fenrir
Lafas--
Fenrir
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,919
Damage
15,095
23,692
Taken
24,468
15,790
Mitigated
12,759
4,133
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,734
1,945
0
1,761
6,300
1,999
0
1,577
4,306
21,590
2,640
W
Discordia
Asher_Dream
Discordia
7,784
382
0
880
4,587
1,663
181
262
4,240
25,524
0
L
5,942
2,055
0
2,190
8,823
4,256
0
2,924
5,435
0
22,157
W
Amaterasu
Didifunk
Amaterasu
5,336
2,090
0
1,642
9,989
6,372
0
2,520
7,236
0
23,968
L
4,419
481
0
2,531
9,345
6,504
0
3,351
5,556
0
13,651
W
Fenrir
Lafas--
Fenrir
8,799
2,524
0
1,611
9,116
7,755
194
1,821
7,005
0
26,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,870
Gold Earned
21,693
116
Minions Killed
117
0
Camps Cleared
0
563,222
Distance Traveled
514,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,863
686
57
6
0
169,339
0
W
Discordia
7,365
737
46
5
0
181,363
0
L
Awilix
7,456
746
34
3
0
179,650
0
W
Amaterasu
7,565
757
44
4
0
202,408
0
L
Tyr
7,374
737
26
3
0
165,316
0
W
Fenrir
7,940
794
26
3
0
179,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role