Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ALittleSausage
Scylla
Level 83
God Stats
11W - 11L
1,398 SR
Queue Stats
288W - 251L
1,467 Elo+
Solo
Lancelot
Lancelot
CruukSZN
Lancelot
Level 66
God Stats
3W - 1L
1,715 SR
Queue Stats
67W - 60L
1,403 Elo+
Party 1
Bellona
Bellona
MustafG52
Bellona
Level 34
God Stats
12W - 13L
1,276 SR
Queue Stats
113W - 106L
1,473 Elo+
Party 1
Horus
Horus
Nightwolf_Hi
Horus
Level 68
God Stats
3W - 1L
1,477 SR
Queue Stats
99W - 95L
1,680 Elo+
Solo
Team Averages
Level 64
1,473 SR
1,505 Elo+

VS

Team Averages
Level 62
1,528 SR
1,511 Elo+
Ix Chel
Ix Chel
CaptainArKade
Ix Chel
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 15L
1,575 Elo+
Solo
Chang'e
Chang'e
HawkZeo
Chang'e
Level 49
God Stats
0W - 2L
1,320 SR
Queue Stats
15W - 20L
1,434 Elo+
Party 2
Medusa
Medusa
HungarianTemplar
Medusa
Level 48
God Stats
26W - 14L
1,820 SR
Queue Stats
383W - 361L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Jslothking
Kukulkan
Level 110
God Stats
1W - 7L
1,500 SR
Queue Stats
478W - 458L
1,506 Elo+
Solo
Nemesis
Nemesis
Totsufeet
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
9 / 2 / 6
8,171
629
9,754
10,372
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 0 / 5
7,939
611
4,830
4,958
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
CruukSZN
Lancelot
13
2 / 2 / 3
6,985
537
5,431
10,264
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MustafG52
Bellona
12
3 / 0 / 1
7,083
545
8,071
12,022
12,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 3 / 9
6,414
493
5,466
12,264
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
10
1 / 7 / 4
6,509
501
6,371
10,584
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
HawkZeo
Chang'e
11
0 / 3 / 0
6,261
482
6,719
9,910
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
5 / 6 / 0
6,870
528
8,916
12,226
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
Jslothking
Kukulkan
14
0 / 2 / 0
7,849
604
3,066
7,531
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Totsufeet
Nemesis
10
1 / 4 / 3
6,039
465
5,950
12,319
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
22
Kills
7
7
Deaths
22
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
2
6
6
W
4
0
5
6.5
L
Ix Chel
1
7
4
0.43
W
Lancelot
CruukSZN
Lancelot
2
2
3
1.75
L
Chang'e
HawkZeo
Chang'e
0
3
0
0
L
5
6
0
0.83
L
Kukulkan
Jslothking
Kukulkan
0
2
0
0
W
Bellona
MustafG52
Bellona
3
0
1
3.5
W
4
3
9
2.83
L
Nemesis
Totsufeet
Nemesis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,552
Damage
31,022
49,880
Taken
52,570
33,269
Mitigated
26,412
16,026
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,754
4,386
0
2,961
10,372
4,410
0
2,698
7,674
0
53,717
W
4,830
441
0
483
4,958
1,887
336
878
4,080
57,300
0
L
Ix Chel
6,371
1,054
225
1,860
10,584
7,875
50
920
9,309
24,915
419
W
Lancelot
CruukSZN
Lancelot
5,431
1,101
0
4,778
10,264
4,632
0
2,369
7,895
0
63,849
L
Chang'e
HawkZeo
Chang'e
6,719
722
80
4,259
9,910
5,610
0
0
8,971
36,214
1,051
L
8,916
4,695
0
2,962
12,226
4,299
0
1,539
10,542
0
39,625
L
Kukulkan
Jslothking
Kukulkan
3,066
465
0
675
7,531
3,347
0
2,180
5,304
80,509
1,278
W
Bellona
MustafG52
Bellona
8,071
1,331
0
3,240
12,022
12,274
0
6,797
5,225
0
45,500
W
5,466
2,165
1,270
3,294
12,264
10,066
0
2,767
9,497
0
16,171
L
Nemesis
Totsufeet
Nemesis
5,950
2,809
0
801
12,319
5,281
0
191
11,880
0
42,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
33,528
358
Minions Killed
354
0
Camps Cleared
0
1,386,790
Distance Traveled
1,271,970
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,171
629
69
5
0
249,586
3
W
Scylla
7,939
611
105
8
0
263,050
2
L
Ix Chel
6,509
501
27
2
0
246,594
0
W
Lancelot
6,985
537
100
8
0
318,983
0
L
Chang'e
6,261
482
65
5
0
241,954
2
L
Medusa
6,870
528
64
5
0
241,862
0
L
Kukulkan
7,849
604
140
11
0
258,992
0
W
Bellona
7,083
545
57
4
0
269,384
0
W
Horus
6,414
493
27
2
0
285,787
3
L
Nemesis
6,039
465
58
4
0
282,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role