Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
ELOXCURO
Morgan Le Fay
Gold V
Level 137
God Stats
5W - 4L
1,524 SR
Queue Stats
137W - 140L
1,435 MMR
Solo
Mulan
Mulan
Gold IV
Lukas15
Mulan
Gold IV
Level 159
God Stats
16W - 19L
1,497 SR
Queue Stats
436W - 426L
1,442 MMR
Solo
Hachiman
Hachiman
Silver II
TheComicFlex
Hachiman
Silver II
Level 157
God Stats
6W - 3L
1,895 SR
Queue Stats
10W - 9L
1,553 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
UndamagedSoul
Kuzenbo
Gold V
Level 254
God Stats
8W - 2L
1,895 SR
Queue Stats
175W - 180L
1,338 MMR
Party 1
Da Ji
Da Ji
Gold IV
quieteye8
Da Ji
Gold IV
Level 106
God Stats
3W - 1L
1,651 SR
Queue Stats
110W - 117L
1,438 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 163
1,692 SR
1,441 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,527 SR
1,475 MMR
Charon
Charon
Gold V
 
Charon
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
CupidLoverPause
Apollo
Gold IV
Level 77
God Stats
15W - 8L
1,298 SR
Queue Stats
403W - 397L
1,442 MMR
Solo
Awilix
Awilix
Bronze III
I-Want-Some-Cake
Awilix
Bronze III
Level 129
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Merlin
Merlin
Bronze III
MANNCOON
Merlin
Bronze III
Level 144
God Stats
0W - 1L
1,789 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Odin
Odin
Silver III
z Newtt
Odin
Silver III
Level 85
God Stats
5W - 4L
1,577 SR
Queue Stats
307W - 307L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ELOXCURO
Morgan Le Fay
11
1 / 0 / 3
5,860
586
3,450
3,820
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Lukas15
Mulan
12
3 / 0 / 1
6,803
680
4,681
8,101
4,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
TheComicFlex
Hachiman
12
4 / 0 / 2
6,735
674
5,853
4,898
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
10
1 / 0 / 4
5,902
590
3,383
4,246
3,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
quieteye8
Da Ji
11
4 / 0 / 1
5,649
565
3,175
7,362
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PeleBake KujiraAchillesAthena

VS

Bans
Maman BrigitteThorThothCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 4 / 0
4,768
477
4,285
8,152
7,765
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,297
530
2,733
6,995
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,934
493
1,203
6,563
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
MANNCOON
Merlin
9
0 / 1 / 0
5,085
509
1,653
4,731
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
z Newtt
Odin
7
0 / 3 / 0
4,383
438
1,727
7,298
3,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
13
Kills
0
0
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
4
0
0
L
0
2
0
0
W
Morgan Le Fay
ELOXCURO
Morgan Le Fay
1
0
3
2.5
L
0
3
0
0
W
Mulan
Lukas15
Mulan
3
0
1
3.5
L
Merlin
MANNCOON
Merlin
0
1
0
0
W
Hachiman
TheComicFlex
Hachiman
4
0
2
5
W
Kuzenbo
1
0
4
3
W
Da Ji
quieteye8
Da Ji
4
0
1
4.5
L
Odin
z Newtt
Odin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,542
Damage
11,601
28,427
Taken
33,739
14,196
Mitigated
18,230
15,697
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,285
658
0
2,007
8,152
7,765
0
0
7,689
25,845
1,979
L
2,733
2,053
0
1,787
6,995
2,349
0
953
6,042
0
40,202
W
Morgan Le Fay
ELOXCURO
Morgan Le Fay
3,450
324
0
977
3,820
1,492
0
1,060
2,760
38,188
2,414
L
1,203
377
0
827
6,563
2,775
0
705
5,812
0
39,706
W
Mulan
Lukas15
Mulan
4,681
1,125
0
4,868
8,101
4,705
0
3,361
4,156
0
47,875
L
Merlin
MANNCOON
Merlin
1,653
0
0
1,002
4,731
1,554
0
2,628
1,959
32,283
589
W
Hachiman
TheComicFlex
Hachiman
5,853
2,671
0
3,229
4,898
1,828
0
0
4,898
0
60,596
W
Kuzenbo
3,383
1,523
0
1,850
4,246
3,510
0
343
3,903
16,382
542
W
Da Ji
quieteye8
Da Ji
3,175
800
0
4,773
7,362
2,661
0
236
7,088
0
36,148
L
Odin
z Newtt
Odin
1,727
156
0
1,245
7,298
3,787
0
2,337
4,941
0
17,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,949
Gold Earned
24,467
357
Minions Killed
295
0
Camps Cleared
0
989,749
Distance Traveled
909,750
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,768
477
42
4
0
142,539
0
L
Apollo
5,297
530
85
9
0
173,785
0
W
Morgan Le Fay
5,860
586
78
8
0
202,272
4
L
Awilix
4,934
493
78
8
0
227,101
0
W
Mulan
6,803
680
84
8
0
156,597
2
L
Merlin
5,085
509
62
6
0
214,330
2
W
Hachiman
6,735
674
94
9
0
194,046
1
W
Kuzenbo
5,902
590
36
4
0
214,322
5
W
Da Ji
5,649
565
65
7
0
222,512
1
L
Odin
4,383
438
28
3
0
151,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role