Player Matchup

Kuzenbo
Kuzenbo
Bruhbot
Kuzenbo
Level 196
God Stats
6W - 12L
1,265 SR
Queue Stats
121W - 149L
1,550 Elo+
Party 3
Martichoras
Martichoras
Cobbler42
Martichoras
Level 203
God Stats
1W - 2L
1,500 SR
Queue Stats
348W - 409L
1,440 Elo+
Party 3
Arachne
Arachne
JustCallMeMommyy
Arachne
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 101L
1,359 Elo+
Party 2
Charon
Charon
LilSobi
Charon
Level 64
God Stats
0W - 4L
1,466 SR
Queue Stats
15W - 35L
1,384 Elo+
Party 3
Danzaburou
Danzaburou
Solublejaguar4
Danzaburou
Level 124
God Stats
0W - 2L
1,152 SR
Queue Stats
56W - 91L
1,416 Elo+
Party 2
Team Averages
Level 148
1,377 SR
1,430 Elo+

VS

Team Averages
Level 121
1,493 SR
1,560 Elo+
Kuzenbo
Kuzenbo
ItzWitz
Kuzenbo
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 214L
1,535 Elo+
Solo
He Bo
He Bo
RomanNeptune
He Bo
Level 165
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 49L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheOpArgus
Morgan Le Fay
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,519 Elo+
Party 1
Thor
Thor
supersmashhoes
Thor
Level 85
God Stats
7W - 4L
1,466 SR
Queue Stats
100W - 70L
1,634 Elo+
Solo
Apollo
Apollo
xXGCx
Apollo
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
57W - 58L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bruhbot
Kuzenbo
15
2 / 6 / 0
9,210
439
14,192
25,353
27,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Cobbler42
Martichoras
17
1 / 6 / 1
9,998
476
11,787
20,340
9,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 0
8,218
391
4,221
21,851
8,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
LilSobi
Charon
13
0 / 2 / 2
8,711
415
6,396
17,051
15,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Solublejaguar4
Danzaburou
15
0 / 6 / 1
8,961
427
7,762
20,288
7,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ItzWitz
Kuzenbo
15
2 / 0 / 12
10,660
508
10,271
20,116
27,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 1 / 11
11,354
541
15,322
14,655
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
TheOpArgus
Morgan Le Fay
17
5 / 2 / 5
11,412
543
16,112
10,385
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
10 / 1 / 6
13,029
620
24,283
21,616
20,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
xXGCx
Apollo
20
6 / 0 / 8
13,373
637
14,698
9,158
4,584
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
4
Kills
27
27
Deaths
4
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bruhbot
Kuzenbo
2
6
0
0.33
L
Martichoras
Cobbler42
Martichoras
1
6
1
0.25
W
Kuzenbo
ItzWitz
Kuzenbo
2
0
12
8
L
1
7
0
0.14
L
Charon
LilSobi
Charon
0
2
2
0.5
W
4
1
11
9.5
L
Danzaburou
Solublejaguar4
Danzaburou
0
6
1
0.08
W
Morgan Le Fay
TheOpArgus
Morgan Le Fay
5
2
5
3.75
W
10
1
6
13
W
Apollo
xXGCx
Apollo
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,358
Damage
80,686
104,883
Taken
75,930
68,952
Mitigated
63,254
17,114
Healing
17,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bruhbot
Kuzenbo
14,192
2,549
0
4,385
25,353
27,566
0
4,704
19,302
60,200
0
L
Martichoras
Cobbler42
Martichoras
11,787
2,798
0
3,013
20,340
9,348
450
11,830
8,211
0
104,756
W
Kuzenbo
ItzWitz
Kuzenbo
10,271
3,533
0
2,578
20,116
27,371
397
4,166
15,838
50,179
2,808
L
4,221
2,972
0
3,192
21,851
8,478
0
8,693
12,954
0
49,917
L
Charon
LilSobi
Charon
6,396
1,257
171
1,892
17,051
15,878
0
8,177
8,707
26,575
0
W
15,322
1,520
0
6,092
14,655
5,891
811
2,143
12,444
106,835
1,001
L
Danzaburou
Solublejaguar4
Danzaburou
7,762
2,374
0
4,461
20,288
7,682
88
8,108
12,004
0
84,800
W
Morgan Le Fay
TheOpArgus
Morgan Le Fay
16,112
702
0
519
10,385
5,146
2,207
2,959
7,310
93,330
176
W
24,283
4,785
0
4,202
21,616
20,262
363
8,887
11,975
1,043
106,216
W
Apollo
xXGCx
Apollo
14,698
9,989
0
4,513
9,158
4,584
2,665
1,449
7,679
0
126,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,098
Gold Earned
59,828
499
Minions Killed
729
0
Camps Cleared
0
1,963,912
Distance Traveled
2,227,919
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,210
439
90
4
0
372,065
1
L
Martichoras
9,998
476
184
9
0
353,612
1
W
Kuzenbo
10,660
508
49
2
0
466,077
5
L
Arachne
8,218
391
73
3
0
429,706
0
L
Charon
8,711
415
24
1
0
414,653
8
W
He Bo
11,354
541
149
7
0
465,734
0
L
Danzaburou
8,961
427
128
6
0
393,876
0
W
Morgan Le Fay
11,412
543
147
7
0
444,890
0
W
Thor
13,029
620
163
8
0
408,883
0
W
Apollo
13,373
637
221
11
0
442,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role