Player Matchup

Mercury
Mercury
MrTanman818
Mercury
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 119L
1,511 Elo+
Solo
Rama
Rama
Oikawatooru4424
Rama
Level 122
God Stats
0W - 2L
1,273 SR
Queue Stats
186W - 184L
1,601 Elo+
Party 1
Ra
Ra
Packman_4LyFe
Ra
Level 100
God Stats
9W - 15L
1,500 SR
Queue Stats
139W - 135L
1,252 Elo+
Solo
Maui
Maui
SingularPath
Maui
Level 67
God Stats
1W - 6L
1,151 SR
Queue Stats
258W - 253L
1,270 Elo+
Party 1
Osiris
Osiris
downsyndrome87
Osiris
Level 88
God Stats
8W - 3L
1,647 SR
Queue Stats
39W - 38L
1,450 Elo+
Solo
Team Averages
Level 92
1,414 SR
1,417 Elo+

VS

Team Averages
Level 93
1,517 SR
1,530 Elo+
He Bo
He Bo
LuckySenpaii
He Bo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 112
God Stats
32W - 21L
1,659 SR
Queue Stats
33W - 22L
1,549 Elo+
Solo
Apollo
Apollo
NosoyOne
Apollo
Level 111
God Stats
9W - 13L
1,373 SR
Queue Stats
467W - 425L
1,467 Elo+
Solo
Eset
Eset
ReaperVein
Eset
Level 96
God Stats
8W - 4L
1,500 SR
Queue Stats
252W - 213L
1,517 Elo+
Solo
Thor
Thor
nehcrs
Thor
Level 109
God Stats
800W - 756L
1,554 SR
Queue Stats
800W - 756L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MrTanman818
Mercury
12
0 / 3 / 0
6,142
512
2,672
10,118
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 1
6,057
505
4,969
9,364
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 1
6,054
505
4,305
8,605
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
2 / 3 / 0
5,824
485
3,115
8,708
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 0
7,030
586
4,678
11,101
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
7,435
620
6,760
7,708
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MrrrMonkeyman
Sun Wukong
14
3 / 1 / 4
8,246
687
7,737
9,114
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
NosoyOne
Apollo
13
2 / 2 / 2
7,498
625
6,621
8,698
3,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 4
6,651
554
5,032
6,437
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
nehcrs
Thor
13
7 / 0 / 2
7,505
625
5,359
7,213
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
18
18
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Mercury
MrTanman818
Mercury
0
3
0
0
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
3
1
4
5
W
Apollo
NosoyOne
Apollo
2
2
2
1.5
L
1
5
1
0.3
L
0
3
1
0.17
W
0
1
4
2
L
2
3
0
0.67
L
1
4
0
0.25
W
Thor
nehcrs
Thor
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,739
Damage
31,509
47,896
Taken
39,170
24,988
Mitigated
19,398
6,891
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,760
321
0
4,506
7,708
2,861
0
2,348
5,202
55,152
1,967
L
Mercury
MrTanman818
Mercury
2,672
1,060
0
575
10,118
4,552
0
3,212
6,848
0
62,136
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
7,737
2,415
0
3,232
9,114
7,433
412
312
8,214
124
60,962
W
Apollo
NosoyOne
Apollo
6,621
2,820
0
3,328
8,698
3,326
0
830
7,868
0
61,094
L
4,969
3,906
0
500
9,364
3,399
0
627
8,737
0
32,823
L
4,305
538
327
2,493
8,605
3,151
0
4,924
3,632
42,334
823
W
5,032
190
292
1,932
6,437
2,641
68
2,786
3,651
42,828
0
L
3,115
849
0
1,318
8,708
6,062
0
2,442
6,213
22,213
8,510
L
4,678
1,197
0
1,678
11,101
7,824
0
461
9,999
0
51,374
W
Thor
nehcrs
Thor
5,359
894
0
399
7,213
3,137
916
752
6,422
0
45,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
37,335
398
Minions Killed
441
0
Camps Cleared
0
1,283,571
Distance Traveled
1,305,891
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,435
620
90
8
0
320,363
1
L
Mercury
6,142
512
95
8
0
289,701
1
W
Sun Wukong
8,246
687
101
8
0
205,739
2
W
Apollo
7,498
625
104
9
0
247,024
3
L
Rama
6,057
505
75
6
0
225,292
1
L
Ra
6,054
505
78
7
0
257,398
3
W
Eset
6,651
554
82
7
0
248,595
2
L
Maui
5,824
485
46
4
0
275,953
4
L
Osiris
7,030
586
104
9
0
235,227
2
W
Thor
7,505
625
64
5
0
284,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role