Player Matchup

Hou Yi
Hou Yi
Dregate
Hou Yi
Level 45
God Stats
10W - 8L
1,503 SR
Queue Stats
64W - 65L
1,419 Elo+
Party 2
Thanatos
Thanatos
HungarianTemplar
Thanatos
Level 48
God Stats
40W - 39L
1,422 SR
Queue Stats
316W - 304L
1,420 Elo+
Solo
Hel
Hel
Lauwuren
Hel
Level 105
God Stats
2W - 2L
1,718 SR
Queue Stats
113W - 108L
1,419 Elo+
Party 2
Achilles
Achilles
Theslob0305
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,506 Elo+
Solo
Kukulkan
Kukulkan
wolfyALG
Kukulkan
Level 64
God Stats
2W - 2L
1,745 SR
Queue Stats
128W - 111L
1,570 Elo+
Solo
Team Averages
Level 61
1,578 SR
1,467 Elo+

VS

Team Averages
Level 67
1,593 SR
1,547 Elo+
Medusa
Medusa
ClownBear_AnSp
Medusa
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 16L
1,846 Elo+
Solo
Charon
Charon
DogWou
Charon
Level 44
God Stats
7W - 5L
1,442 SR
Queue Stats
33W - 41L
1,441 Elo+
Party 1
Agni
Agni
LordToxic36
Agni
Level 61
God Stats
4W - 3L
1,719 SR
Queue Stats
23W - 22L
1,376 Elo+
Party 1
Serqet
Serqet
TheWolffe
Serqet
Level 89
God Stats
6W - 4L
1,866 SR
Queue Stats
86W - 76L
1,520 Elo+
Party 1
Achilles
Achilles
WhyMacBig
Achilles
Level 58
God Stats
5W - 9L
1,436 SR
Queue Stats
73W - 78L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dregate
Hou Yi
11
0 / 3 / 2
6,124
408
3,578
9,550
4,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 7 / 0
7,083
472
7,738
15,847
6,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 2
5,949
397
3,017
9,370
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Theslob0305
Achilles
15
4 / 1 / 0
9,201
613
9,985
11,856
9,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
wolfyALG
Kukulkan
12
0 / 5 / 0
7,151
477
2,455
9,249
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,451
497
8,056
9,366
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
DogWou
Charon
13
4 / 0 / 4
7,738
516
6,072
5,588
3,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 5
7,838
523
6,651
6,261
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Serqet
TheWolffe
Serqet
15
8 / 0 / 8
8,577
572
10,323
9,909
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
WhyMacBig
Achilles
14
1 / 4 / 0
7,532
502
7,306
14,337
9,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
18
18
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Charon
DogWou
Charon
4
0
4
6
L
Hou Yi
Dregate
Hou Yi
0
3
2
0.33
L
3
7
0
0.43
L
0
2
2
0.5
W
3
1
5
5.5
W
Serqet
TheWolffe
Serqet
8
0
8
12
L
Achilles
Theslob0305
Achilles
4
1
0
4
W
Achilles
WhyMacBig
Achilles
1
4
0
0.25
L
Kukulkan
wolfyALG
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,773
Damage
38,408
55,872
Taken
45,461
30,039
Mitigated
23,220
20,316
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,056
2,557
0
1,101
9,366
3,728
363
2,384
6,982
0
70,523
W
Charon
DogWou
Charon
6,072
590
1,925
1,362
5,588
3,904
0
633
4,955
16,996
2,321
L
Hou Yi
Dregate
Hou Yi
3,578
1,990
0
1,379
9,550
4,084
0
2,774
6,608
0
37,299
L
7,738
2,008
0
7,341
15,847
6,921
0
4,111
11,465
0
53,563
L
3,017
102
3,134
3,839
9,370
5,944
0
1,718
7,652
35,540
0
W
6,651
745
0
458
6,261
1,850
0
1,203
5,056
45,645
0
W
Serqet
TheWolffe
Serqet
10,323
2,537
0
663
9,909
4,665
0
821
9,087
0
63,272
L
Achilles
Theslob0305
Achilles
9,985
3,625
0
3,063
11,856
9,671
0
104
10,856
0
70,286
W
Achilles
WhyMacBig
Achilles
7,306
2,045
0
5,736
14,337
9,073
0
0
13,372
0
52,148
L
Kukulkan
wolfyALG
Kukulkan
2,455
482
0
1,560
9,249
3,419
0
3,633
5,296
49,899
2,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,508
Gold Earned
39,136
425
Minions Killed
391
0
Camps Cleared
0
1,316,206
Distance Traveled
1,464,493
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,451
497
118
8
0
247,927
1
W
Charon
7,738
516
27
2
0
299,512
8
L
Hou Yi
6,124
408
81
5
0
272,838
0
L
Thanatos
7,083
472
77
5
0
283,164
2
L
Hel
5,949
397
45
3
0
276,602
6
W
Agni
7,838
523
83
6
0
282,835
6
W
Serqet
8,577
572
87
6
0
385,580
2
L
Achilles
9,201
613
115
8
0
236,652
2
W
Achilles
7,532
502
76
5
0
248,639
0
L
Kukulkan
7,151
477
107
7
0
246,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role