Player Matchup

Raijin
Raijin
Buzzd-Lightyear_
Raijin
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 31L
1,398 Elo+
Solo
Guan Yu
Guan Yu
DinoGoesHard
Guan Yu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 83L
1,622 Elo+
Solo
Hou Yi
Hou Yi
Jhaa
Hou Yi
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
151W - 157L
1,365 Elo+
Solo
Thor
Thor
Toonomicon
Thor
Level 128
God Stats
4W - 2L
1,895 SR
Queue Stats
102W - 90L
1,552 Elo+
Solo
Janus
Janus
iTz i C DoT M
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 87L
1,521 Elo+
Solo
Team Averages
Level 101
1,536 SR
1,491 Elo+

VS

Team Averages
Level 114
1,500 SR
1,459 Elo+
Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Bloodborne879
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,473 Elo+
Solo
Terra
Terra
iFlaules
Terra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,582 Elo+
Solo
Odin
Odin
lBiG Z
Odin
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
190W - 223L
1,331 Elo+
Party 1
Kuzenbo
Kuzenbo
skaVoidd
Kuzenbo
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 37L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,218
1,044
4,620
3,464
1,523
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
DinoGoesHard
Guan Yu
10
0 / 2 / 0
4,917
983
2,683
5,466
4,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
Jhaa
Hou Yi
6
0 / 0 / 0
4,593
919
1,124
782
316
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 1
5,185
1,037
6,969
3,583
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 1
5,358
1,072
7,066
3,605
1,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 0 / 4
7,020
1,404
5,453
7,577
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Bloodborne879
Xing Tian
10
0 / 1 / 7
5,884
1,177
1,640
5,708
4,704
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Terra
iFlaules
Terra
11
2 / 0 / 5
6,271
1,254
1,815
5,394
4,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odin
lBiG Z
Odin
10
1 / 0 / 6
5,701
1,140
2,936
5,775
4,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kuzenbo
skaVoidd
Kuzenbo
10
1 / 1 / 7
6,094
1,219
2,521
5,778
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
8
8
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
4
6
W
Xing Tian
Bloodborne879
Xing Tian
0
1
7
3.5
L
1
2
0
0.5
L
Guan Yu
DinoGoesHard
Guan Yu
0
2
0
0
L
Hou Yi
Jhaa
Hou Yi
0
0
0
0
L
1
2
1
0.75
W
Terra
iFlaules
Terra
2
0
5
4.5
L
0
2
1
0.25
W
Odin
lBiG Z
Odin
1
0
6
4
W
Kuzenbo
skaVoidd
Kuzenbo
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,462
Damage
14,365
16,900
Taken
30,232
9,794
Mitigated
28,306
4,261
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,453
2,209
1,226
1,948
7,577
7,196
326
2,833
4,543
14,953
650
W
Xing Tian
Bloodborne879
Xing Tian
1,640
58
727
1,101
5,708
4,704
221
1,121
4,548
4,096
0
L
4,620
134
0
250
3,464
1,523
0
2,557
907
10,246
230
L
Guan Yu
DinoGoesHard
Guan Yu
2,683
107
884
1,565
5,466
4,745
0
2,937
2,529
0
5,209
L
Hou Yi
Jhaa
Hou Yi
1,124
219
177
403
782
316
0
617
165
0
1,208
L
6,969
297
290
0
3,583
1,615
0
2,249
1,334
0
8,828
W
Terra
iFlaules
Terra
1,815
685
5,560
1,659
5,394
4,830
420
2,466
2,880
4,780
0
L
7,066
157
301
391
3,605
1,595
0
2,279
1,326
15,076
212
W
Odin
lBiG Z
Odin
2,936
87
1,450
1,101
5,775
4,479
309
2,466
3,008
0
5,444
W
Kuzenbo
skaVoidd
Kuzenbo
2,521
985
347
595
5,778
7,097
400
2,292
3,398
4,707
1,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,271
Gold Earned
30,970
53
Minions Killed
43
0
Camps Cleared
0
422,338
Distance Traveled
523,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,020
1,404
14
3
0
102,893
0
W
Xing Tian
5,884
1,177
3
1
0
95,659
0
L
Raijin
5,218
1,044
10
2
0
76,227
0
L
Guan Yu
4,917
983
9
2
0
111,704
0
L
Hou Yi
4,593
919
1
0
0
33,644
0
L
Thor
5,185
1,037
6
1
0
109,917
0
W
Terra
6,271
1,254
9
2
0
123,395
0
L
Janus
5,358
1,072
27
5
0
90,846
0
W
Odin
5,701
1,140
11
2
0
105,988
0
W
Kuzenbo
6,094
1,219
6
1
0
95,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role