Player Matchup

Sobek
Sobek
Hamstibamsti1000
Sobek
Level 18
God Stats
0W - 2L
1,045 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Danzaburou
Danzaburou
Killerforge12
Danzaburou
Level 41
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Nu Wa
Nu Wa
Salzstange123
Nu Wa
Level 17
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Cliodhna
Cliodhna
XxSatuRxX
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 430L
1,331 Elo+
Solo
Fenrir
Fenrir
letsgo3525
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Team Averages
Level 25
1,305 SR
1,273 Elo+

VS

Team Averages
Level 61
1,493 SR
1,366 Elo+
Anhur
Anhur
ILjubaa
Anhur
Level 27
God Stats
3W - 1L
1,671 SR
Queue Stats
60W - 84L
1,266 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mohammed8134
Cu Chulainn
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 60L
1,313 Elo+
Party 3
Bakasura
Bakasura
QuavENTROPY
Bakasura
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 177L
1,346 Elo+
Party 2
Agni
Agni
Renjy-iwnI
Agni
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 108L
1,420 Elo+
Party 2
Terra
Terra
picxou
Terra
Level 155
God Stats
1W - 1L
1,294 SR
Queue Stats
42W - 52L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,912
422
2,526
11,039
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Killerforge12
Danzaburou
11
2 / 6 / 0
7,056
504
6,376
9,753
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 1
7,095
507
6,030
9,338
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
XxSatuRxX
Cliodhna
14
3 / 5 / 0
7,779
556
4,725
15,083
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
letsgo3525
Fenrir
6
0 / 12 / 2
5,063
362
2,743
12,436
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ILjubaa
Anhur
13
0 / 2 / 7
7,120
509
5,861
10,147
4,107
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Mohammed8134
Cu Chulainn
14
6 / 2 / 1
8,758
626
8,198
10,475
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
QuavENTROPY
Bakasura
15
8 / 0 / 3
8,368
598
8,036
12,090
6,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 1 / 4
8,419
601
7,415
7,089
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
picxou
Terra
13
7 / 1 / 8
8,720
623
9,573
14,536
13,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
27
30
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Anhur
ILjubaa
Anhur
0
2
7
1.75
L
Danzaburou
Killerforge12
Danzaburou
2
6
0
0.33
W
Cu Chulainn
Mohammed8134
Cu Chulainn
6
2
1
3.25
W
Bakasura
QuavENTROPY
Bakasura
8
0
3
9.5
W
6
1
4
8
L
1
3
1
0.5
L
Cliodhna
XxSatuRxX
Cliodhna
3
5
0
0.6
L
Fenrir
letsgo3525
Fenrir
0
12
2
0.08
W
Terra
picxou
Terra
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
39,083
57,649
Taken
54,337
27,475
Mitigated
37,217
9,816
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,526
60
0
2,827
11,039
8,325
0
1,136
9,743
14,097
0
W
Anhur
ILjubaa
Anhur
5,861
2,786
0
1,976
10,147
4,107
420
1,599
8,510
0
43,555
L
Danzaburou
Killerforge12
Danzaburou
6,376
2,807
0
746
9,753
3,348
0
1,680
7,956
0
43,891
W
Cu Chulainn
Mohammed8134
Cu Chulainn
8,198
2,294
0
1,217
10,475
10,966
0
278
9,999
657
51,684
W
Bakasura
QuavENTROPY
Bakasura
8,036
5,833
0
4,320
12,090
6,298
133
1,838
10,213
0
58,569
W
7,415
1,164
0
1,250
7,089
2,473
773
1,419
5,602
64,283
1,117
L
6,030
1,994
0
2,375
9,338
3,183
377
7,291
2,047
43,104
0
L
Cliodhna
XxSatuRxX
Cliodhna
4,725
625
14
3,323
15,083
6,246
0
3,851
10,861
0
54,082
L
Fenrir
letsgo3525
Fenrir
2,743
1,444
0
531
12,436
6,373
0
2,961
9,252
0
10,052
W
Terra
picxou
Terra
9,573
2,932
146
2,901
14,536
13,373
0
3,422
11,075
35,058
1,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
41,385
257
Minions Killed
398
0
Camps Cleared
0
1,353,958
Distance Traveled
1,477,632
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,912
422
23
2
0
293,449
0
W
Anhur
7,120
509
79
6
0
275,457
0
L
Danzaburou
7,056
504
66
5
0
258,694
0
W
Cu Chulainn
8,758
626
83
6
0
248,826
0
W
Bakasura
8,368
598
88
6
0
360,301
0
W
Agni
8,419
601
107
8
0
274,283
0
L
Nu Wa
7,095
507
65
5
0
263,853
0
L
Cliodhna
7,779
556
94
7
0
300,872
0
L
Fenrir
5,063
362
9
1
0
237,090
0
W
Terra
8,720
623
41
3
0
318,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role